About This File
This mod adds interior doors to the Ebon Hawk, ported from the prologue in KotOR II.
Each door has a trigger set around it which will cause it to open/close automatically as you approach/move away from it.
Only the main ebo_m12aa are has the doors added in. The Ebon Hawk stunt modules where the Dodonna cutscenes etc take place remain unaffected.
This mod will not work with saved games in which you have already entered the Ebon Hawk, as module data is stored within saves. You will need to use a save from before you obtain the Ebon Hawk or a start a new game for the changes to apply.
Installation
Run the included installer and the mod will install itself.
Bugs
No “bugs” as such to speak of, but there can be a little bit of funkiness during cutscenes/scripted NPC actions such as Sasha and Lur Arka Sulas leaving the ship.
They will get a bit confused and turn on the spot in front of each door they pass whilst the door opens.
The only way around this would be to go in and change the scripts for each “cutscene”, but I don’t personally feel it’s necessary.
What's New in Version 1.0 See changelog
Released
No changelog available for this version.
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