Relighting TSL 2.1.4

   (1 review)

9 Screenshots

About This File

I'm working on fixing/updating a few areas with lighting issues. This first one is the Peragus force cage room where encounter Atton. The room is way too bright so I reworked the light sources and rebaked the lightmaps, using blender. 

The goal of this project is not to redo the lighting of the entire game. That would force me to touch every model and be a modding compatibility nightmare. I want to just target areas that stand out or look really bad. Feel free to suggest areas.

Current Areas:
- Peragus force cage room
- Ebon Hawk Medical Room
- Peragus Mining Tunnels
- Military Base Sublevel

 

Install:
Download and extract each to the override directory.

Acknowledgements:
Papazino's Ultimate Ebon Hawk Repairs, which are included in the KOTOR 2 Community Patch. - I applied the same fixes, for the Ebon Hawk Med Bay model, to make it compatible.
KotorBlender


What's New in Version 2.1.4   See changelog

Released

- added fix for bad lighting in part of Military Base Sublevel

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1 hour ago, Vanguard2023 said:

Which other areas do you plan to fix the lighting of?

I'm not sure yet. I need to do a play through and make notes of problematic areas.

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45 minutes ago, Vanguard2023 said:

If I'm using the KOTOR 2 mod builds by Snigaroo, when should I install this mod?

After. It should not conflict

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1 minute ago, Vanguard2023 said:

Which screenshot has the lighting fix for the Peragus Mining Tunnels?

image.png.b70cf8a8dd575092ae86302ed5def41e.png

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No problem. It's multiple rooms that look the same. The shadows were pure black

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2 Areas I think have some weird/bad lighting going on imo.
- A corridor in the Ebon Hawk has weird shades over the textures (indigo/purple, blue, and green?). This is on the floor and curved walls/roof. I've noticed this before too, but just remembered right now. I think its only an issue in this specific corridor though.
- The Harbinger Engine halls have a red tint where the lighting from the engine rooms, but I don't think the way the lighting is in the hallway makes much sense.
20251111170118_1.jpg.92939ed55831a8c1e70f5c552ac47644.jpg

20251112201026_1.jpg.1964a34782260c01c8a2c933b89be1c5.jpg

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