About This File
Fixes a few bugged models that stretch across the sky when Vertex Buffer Objects are disabled in the .ini. This seems to only be a bug in the Aspyr updated version.
Currently Fixed:
- Valley of the Dark Lords
- Khoonda Plains
- Refugee Sector Girl
- Bastila's Head
- Khoonda Plains 2
- Khoonda Secret Room
What's New in Version 2.0 See changelog
Released
the fix is simple, some models have bugged danglymeshes that cause other parts of the model to snap to the origin, this is why parts are stretched across the world. I remade all model fixes with this new fix by changing their danglymesh to trimesh.
New:
added koonda secret room fix
added another koonda plains fix.
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