Stretching Model Bug Fixes 2.0

   (0 reviews)

5 Screenshots

About This File

Fixes a few bugged models that stretch across the sky when Vertex Buffer Objects are disabled in the .ini. This seems to only be a bug in the Aspyr updated version.

Currently Fixed:
- Valley of the Dark Lords
- Khoonda Plains
- Refugee Sector Girl
- Bastila's Head
- Khoonda Plains 2
- Khoonda Secret Room


What's New in Version 2.0   See changelog

Released

the fix is simple, some models have bugged danglymeshes that cause other parts of the model to snap to the origin, this is why parts are stretched across the world. I remade all model fixes with this new fix by changing their danglymesh to trimesh.
New:
added koonda secret room fix
added another koonda plains fix.

  • Like 1
  • Thanks 1



User Feedback

Recommended Comments

Please provide the same fix for Bastila Shan also. This problem affects her character model too. Padawan Kaevae from Enclave sublevel also has this same problem I think.

Edited by Jacob

Share this comment


Link to comment
Share on other sites

Bastila's character model is fixed, but her mouth movements are not working...in T3's and Korriban's hologram, as well as the end Telos dialogue between Carth and Bastila before Malachor.

Share this comment


Link to comment
Share on other sites

fixed, i forgot to export the animations

Edited by Jiiprah

Share this comment


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.