Sith Academy Missing Rooms 1.0.0

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About This File

NOTE : This was made specifically for the Expanded Galaxy Project but I decided to release a modders resource version.

This is intended for anyone that wishes to add the Library & Teachers Quarters rooms from TSL to the first game, the rubble has been removed and an empty level is included that just contains the assets that are present in the second game so they can be used as reference.

I added the missing beds to the teachers quarters and the spotlights under the doors to both rooms and made a number of small edits to the models.

There are a few small changes, such as the computers not being broken and each placeable now uses a string from the first games dialog.tlk ( Bag, Computer, Door, Footlocker ) as does the map note waypoint.

I have also used the .pth file from 702kor for this version of the level.

The .are & .ifo file are identical to those within korr_m35aa

The .git file contains just the doors, placeables, sounds and a single waypoint for the Library.

There is an expanded and a light .vis file, the expanded .vis file more closely resembles the TSL version and enables you to see lights from distant rooms and the light version more closely resembles the K1 version the expanded version is in the override by default.

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Installation:

Copy Modules & Override folder to the game directory.

Warp to m35aa to look around the level.

There is an installer specific version for anyone who wishes to install the empty rooms to the game for a regular playthrough.

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Thanks to DarthParametric for fixing the walkmesh in the Teachers Quarters.
Thanks to PapaZinos for fixing the UV and lightmap issues with the added geometry. ( I am waiting for these updates and will update this file when they are ready )

Used KotOR Tool, Blender, MDLEdit-v1.0.4, GIMP and Notepad++ to make this.


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.

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It's so surreal walking through the K1 Academy and ending up in the K2 Academy rooms in K1. I hope someone can adapt this module to the korr_m35aa module so that these rooms can be accessed in the normal Academy.

 

Also, do you think it's possible (or necessary) to have the right arch on the screenshot below mirrored so that the left arch isn't damaged?

korriban-expansion-2.png.png.9bdcc5a88c5

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Definitely a worthy addition to the game, the doors to get here were in the original level and there was a "Library Map Note" present in dialog.tlk as well.

1 hour ago, N-DReW25 said:

It's so surreal walking through the K1 Academy and ending up in the K2 Academy rooms in K1. I hope someone can adapt this module to the korr_m35aa module so that these rooms can be accessed in the normal Academy.

I have already adapted it, the modders resource version contains an empty module, but the installer version can install it directly to the first game, someone just needs to add some content to them, I know there is already one modder working on it.

1 hour ago, N-DReW25 said:

Also, do you think it's possible (or necessary) to have the right arch on the screenshot below mirrored so that the left arch isn't damaged?

korriban-expansion-2.png.png.9bdcc5a88c5

I did consider fixing the arch, however there was no rubble present from it so I figured perhaps it had been damaged a long time ago, rather than recently.

Edited by Thor110
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