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About This File

 

Shape Your Padawans allows you to take full control over your Force-sensitive companions' Jedi training in KOTOR 2. Unlike the original game, where each companion's Jedi class is pre-determined, this mod grants you the power to choose their path. Normally, Padawans select their own path, but these are unusual times, and as their mentor, you can guide them to become a Jedi Guardian, Sentinel, or Consular.

With this mod, your companions are truly your Padawans, and their destiny lies in your hands.


 

Key Features:

  • Choose the Jedi class for each Force-sensitive companion as they become your Padawans.
  • Tailor their growth to complement your party's needs, roleplay your vision of their Jedi path, or just experiment with different builds.
  • See which Jedi class each companion would have originally become before making your choice.

 

 

Credits:

  • Fred Tetra, for KOTOR Tool
  • TK102, for DLGEditor
  • Torlack, stoffe & TK102, for NWNSSCOMP
  • JdNoa & Dashus, for DeNCS
  • Cortisol, for Holocron Toolset

 

Mods on Screenshots:

  • Canonical Jedi Exile, by michaelfung2000
  • The Exile's Robe, by Ellimar

 




User Feedback

Recommended Comments

I don't suppose there's an easy way to make this compatible with the SLM (short for "Schematic Lightsaber Mod" in case you haven't heard of it already, which is unlikely if you're a dedicated KOTOR fan like me. heh heh ^^) mod, right?  I'm asking since the SLM mod also adds new convo lines to various companions like the TSLRCM mod does at certain parts.

Regardless, a nice mod, just hope it can be compatible with SLM in a future build, since they'll likely conflict with eachother i'm guessing.

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11 hours ago, JustARookie said:

I don't suppose there's an easy way to make this compatible with the SLM (short for "Schematic Lightsaber Mod" in case you haven't heard of it already, which is unlikely if you're a dedicated KOTOR fan like me. heh heh ^^) mod, right?  I'm asking since the SLM mod also adds new convo lines to various companions like the TSLRCM mod does at certain parts.

Regardless, a nice mod, just hope it can be compatible with SLM in a future build, since they'll likely conflict with eachother i'm guessing.

Surely I know about the mod, and I just checked it's files and you're right. As of now, SLM will override my changes I've made for every companion but Mira (reason for that is that her class change happens in a specific scene outside of her usual companion dialogue, and SLM doesn't touch this part).

It should be rather easy to patch them together with TSLPatcher, but I just can't really get it to work on my end. Or just redo my mod etirely upon Kaidon Jorn's files if I can get their permission.

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On 2/1/2025 at 6:32 PM, AxConsortium said:

Surely I know about the mod, and I just checked it's files and you're right. As of now, SLM will override my changes I've made for every companion but Mira (reason for that is that her class change happens in a specific scene outside of her usual companion dialogue, and SLM doesn't touch this part).

It should be rather easy to patch them together with TSLPatcher, but I just can't really get it to work on my end. Or just redo my mod etirely upon Kaidon Jorn's files if I can get their permission.

I hear ya, I appreciate you answering my question regardless, but even with your mod having one seemingly choose which class she is when the choices show themselves at the final answer tree at the end of Mira's "feel the force" event, she still doesn't become either a guardian nor consular if you choose a non-sentinel choice for her since I tried selecting the "consular" choice for her, but for some weird reason it still stuck to her usual "sentinel" class instead, no idea why though tbh. :<

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