Nihilus Zombie's Death 1.1

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About This File

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A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION

Nihilus Zombie's Death

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Author: Hassat Hunter

PM: Contact me at the Deadly Stream Forums

Name: Nihilus Zombie's Death

 

Filename: NihZombieDeath.rar

Date Released: 22 July 2012

Updated: 8 March 2014

 

1. Description:

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Generally in sci-fi or fantasy once the master is defeated his minions die because he can no longer control them, and his fortress crumbles. While doing that with the Ravager is kind of difficult, this mod does sever the link when the master dies with his minions, and all his zombies you see around start dying off.

This mod changes *nothing* about the gameplay, just some little added atmosphere.

 

2. Install:

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(It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.)

YOU NEED TO USE TSLRCM 1.8.3 FOR THIS MOD. OLDER VERSIONS ARE NOT COMPATIBLE!!!

 

Extract the "Nihilus Zombie's Death" mod, taking care to insure that both the "TSLPatcher.exe" file and "tslpatchdata" folder are extracted to the same folder (these files can be extracted to any folder on your hard drive EXCEPT those within the SWKotOR2 folder hierarchy). Also note that simply copying the files within "tslpatchdata" to your "Override" folder will not properly install the mod.

 

Note: a new folder named "backup" will be created during insanitation within the folder the installer was run from. If you plan on uninstalling this mod this folder and the files therein must not be deleted as they are used during the uninstall process.

 

3. Uninstall:

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The files listed below may have been modified during the installation of this mod:

Within "C:\Program Files\LucasArts\SWKotOR2\Modules"

852NIH.Mod

 

Backups of any file that was altered were made during insanitation and placed in a folder called "backup" within the folder the installer was run from.

 

To uninstall;

1) Open the "backup" folder that was created during installation and replace the files listed above under each heading with the files contained within.

 

4. Bugs:

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There are no known issues that will develop as a result of installing this mod properly.

Putting the file from tlspatcher in override will give issues throughout the game (the name "a_end.ncs" is shared with other modules).

 

5. Patch notes:

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* Updated for TSLRCM 1.8.3.

* Takes slightly longer before the dying effect starts.

* Increased duration between deaths, and now they die 2-by-2 instead of 1-by-1, starting with the closest from Nihilus to the farthest.

 

 

6. Distribution Notes:

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This mod may not be modified or distributed without the explicit permission of the author. This is just so I know what is being done with it. If you have questions contact me at deadlystream.com/forum/

 

7. Thanks:

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My thanks go out to:

The TSLRCM team... whom whichout I wouldn't become interested in modding TSL, and thus wasting so much on my time on frivilous mods...

 

 

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.1   See changelog

Released

  • * Updated for TSLRCM 1.8.3.
  • * Takes slightly longer before the dying effect starts.
  • * Increased duration between deaths, and now they die 2-by-2 instead of 1-by-1, starting with the closest from Nihilus to the farthest.
  • Like 1



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