Kreia's Lightsaber / Long sword 1.1.0

   (1 review)

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About This File

This mod modifies the scene on the Harbinger where Kreia leaves the party to face Darth Sion. There are two versions of the mod.

In the Lightsaber option, Kreia will pull out a lightsaber instead of a vibroblade (a green single-bladed lightsaber by default) and will face Sion with that. After he cuts her hand off, the lightsaber is not seen again. If you want her to use a different lightsaber, copy the .uti file of the lightsaber you want, name it lsbkresion.uti and replace the one in the override folder.

In the Long sword option, there will be a Republic Officer corpse near Kreia. Kreia will now pick up a Long sword from the corpse and use it to fight Sion. It could also have been a vibroblade, but I liked the Long sword better. (In this case it is not possible to change the sword, because it is baked in the corpse placeable model. I tried to do it using a character model and an equipped item, but it is impossible to control the creature's death animation if they are dead and it is impossible to make a creature non-selectable when they're not dead and are just using a death animation.)

In addition, both versions of the mod give all of Kreia's weapons to the player as she leaves the party.

The cameras have not been adjusted in any way. I tried to refrain from editing .dlg and .git files to keep this mod compatible with other mods editing this scene. I may address such issues in a future mod.

Installation:
Run TSLPatcher.exe.

Uninstallation:
(1) Use the 153har.mod file in the backup folder to replace the existing one in the Modules folder inside the game folder.
(2) Delete lsbkresion.uti from the override folder (Lightsaber version only).

If you installed mods after this one that affected the 153har.mod, this will undo their changes. To prevent this, you may use ERFedit to manually edit the existing 153har.mod instead of replacing it. Extract the following files from the backup 153har.mod, then add them to the 153har.mod in use:
153har.are (Long Sword version only)
a_sioncut.ncs
a_sioncut2.ncs

Additionally delete the following files (Long Sword version only):
k_153har_enter.ncs
plc_rsldcrps.mdl
plc_rsldcrps.mdx
plc_rsldcrps.pwk
plc_rsldcrpssw.utp

This will remove this mod while preserving changes to any other files in 153har.mod from any other mods.

Thanks:
Fred Tetra: Kotor Tool
tk102: DLGEditor, K-GFF GFF Editor
JdNoa & Dashus: DeNCS
@Sam Fisher: bringing the mod request to my attention.

Permissions:
You may do whatever you want with this mod, however if you redistribute it, please mention the original author somewhere.

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

 


What's New in Version 1.1.0   See changelog

Released

TSLPatcher version, this way the mod won't break other scenes with Sion in the game. Sorry people!

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La Ingobernable

   1 of 1 member found this review helpful 1 / 1 member

5 stars for the long sword option, since it makes more sense storywise. It's definitely better than having her pull a vibrosword out of nowhere, and the long sword is a far more elegant choice for the scene as well.

In my eyes, pulling a lightsaber would contradict the fact that she had been searched by the Peragus medical personnel. And even if her mind control was a possible explanation for that, she wouldn't have had the opportunity to gather the materials to construct a new one after being cast out, and it's unlikely they let her keep hers after being stripped of everything else.

Other than that, I would welcome an optional install that repositioned that particular camera shot to make the soldier's body more visible.

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