JC's Force Knock for K2 1.1

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About This File

This mod adds the Force power Knock, which can open locks as if you had used the Security skill on them. You earn the same amount of XP using this power as you would using Security, as well.

It is a universal power and costs 10 Force points to activate. When used, Knock unlocks the nearest door or container, provided there is an eligible lock within 5 meters. It cannot open a lock with a DC greater than 50, or one that requires a special keycard. In other words, it cannot unlock anything you could not otherwise unlock with Security in regular gameplay.

You can acquire Knock whenever you level up a Jedi character. It will then appear with your other friendly Force powers (such as Heal and Speed).


What's New in Version 1.1   See changelog

Released

  • I forgot to include the original spells.2da file. Thought I copied it in there when I moved append.tlk over, but I suppose not. So the mod wouldn't install without a copy of spells.2da already in Override. No other changes.
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