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  1. TSL Clothing Texture Enhancement

    First of all: THIS IS TSLRCM/M4-78 COMPATIBLE (That's great news of course)
     
    Be sure to download every single file in the downloads! You don't want to miss out on all of the files!
     
    Hello there everyone! Guess what? I have another mod, third one this week. Now, then again these took a long time to do. Except since my internet was down for 4-5 days this week, I had a lot of time to work on this mod. What this mod does is replace the vanilla armors with new, HQ textures. This mod also (just like my K1 mod) replaces the stats to make you want to use the lighter armors. All of the armors and clothing replace the core games files. I adjusted the stats of every item (Except for clothing). I made it so that people would want to use the lighter armor, so be aware of the heavy armor. I'm really proud to say that I'm starting to work on more projects along with this one. The fact that I'm making these on a Mac make me want to keep making them, to "prove" to people that you can still mod on a Mac haha.
     
    The codes for all of the armors are the same as the vanilla codes, so look them up.
     
    I didn’t replace the games core game robes. I placed them randomly through the game.
     
    The codes for the robes (Although I'd prefer that you find them in their places inside of the game, are as follows: giveitem a_robe_50 (through) 60
     
    Installation: Unzip all of the separate 7z files, and then place all of the files into the override.
     
    I really hope you guys enjoy this mod, be sure to make a review so that I can improve on anything!

    5,702 downloads

       (8 reviews)

    2 comments

    Updated

  2. Kotor II No speed blur MOD

    I made this small mod for people who want only the speed blur gone,
    without turning off frame buffer effects or using the realistic
    effects mod.

    6,476 downloads

       (5 reviews)

    2 comments

    Updated

  3. Rece's K2 Power Crystal Addon UPDATE

    Hey there everyone! First off, thanks for downloading my mod! I really appreciate every fan that I have out there, so thanks again!
     
    This is TSLRCM compatible.
     
    Alright, who cares about introductions right? Let's get right down to what this mod is. So, I added 51 new power crystals to the game. Each one does a couple of special things to your lightsabers that I don't think most people have done. (well, in the sense that I haven't seen anyone really come out with a crystal mod like this.) Anyways… I placed every crystal to pop up in certain situations (i.e: certain dialog options, what classes you choose, etc…) as well as placed them randomly throughout the game.
     
    Well, yeah that's about as much as I can say honestly. I really hope you guys do find this mod pretty interesting. I am a bit too lazy to type out every crystal, with it's stats and what-not. I'll type out the codes (although I REALLY, REALLY want you to find the crystals in-game instead of cheating. If you want to know which crystal code belongs to which, check out my WIP on Deadlystream and look for the numbers after each crystal name.
     
    http://deadlystream.com/forum/topic/3134-reces-projects/page-4
    http://deadlystream.com/forum/topic/3134-reces-projects/page-5
     
    Anyways, here are the codes!
     
    They're pretty simple, just: rececrstl200 all the way to 250.
     
    Here's a little sneak peak at how some of the crystals work:
     
    INSTALLATION INSTRUCTIONS:
    There are two ways, depending on which file you downloaded. There's the TSRCM version, and the non-TSLRCM version. They are both easy to install, so yeah. Anyways, just run the TSLPatcher and it'll automatically install every file. For the non-TSLRCM version, you'll just have to cheat all of the items into the game.
     
    UNINSTALLATION INSTRUCTIONS:
    Just remove all of the files from your override, and replace any backups found in the backups folder.
     
    COMPATIBILITY ISSUES:
    Unfortunately, this mod is NOT compatible with a mod like SLM. I believe it is for Duplisaber, so that's always good
     
    PERMISSIONS:
    You may NOT redistribute this mod without my consent. Ask me on any site, like DS, YouTube, Steam, etc… and I will tell you if you can put my mod somewhere else.
     
    And now for my special thanks:
     
    Fair Strides is first and foremost as he is for every one of my mods. I mean, I can't describe how helpful and how much of an awesome guy he is. It's just beyond me that I know someone like him. He helped me with scripts (as with every script that I have to make) as well as help with guiding me through making certain parts of the TSLPatcher. Malkior for some recommendations on crystal names, stats, and descriptions. Akko for suggesting a crystal to me, which I made the description make it seem like it's his crystal . Everyone out there who commented on my posts as well as kept up the support. Oh, and thanks Xuul for that comment, I never would have thought you would comment on one of my projects haha. Well, you did make a mod review for my bad mod that I made haha. Anyways…
     
    Enjoy!

    1,484 downloads

       (6 reviews)

    24 comments

    Updated

  4. M4-78 Movies Remade

    Hello!
     
    This mod replaces the Ebon Hawk landing and takeoff movies included with the mod M4-78ep. Stoney originaly made these movies years ago with 3Ds Max. I decided to remake them using my student version of Autodesk Maya to make them look more consistent with the other Ebon Hawk movies in the game.
     
    The audio was created using sounds from Soundjay.com and the Star Wars films, and includes original music by the user Delator.
     
    This mod includes a regular version of the landing and takeoff movies as well as upscaled versions to match the High Quality Movies Patch.
     
    Don't want to wait to watch these movies? Preview them on YouTube first, at
     
     
    REQUIREMENTS
    TSLRCM and M4-78ep. If you don't have these, they're available here at DeadlyStream.
    Optional: The High Quality Movie Patch on kotorfiles.com
     
     
    INSTALLATION
    -(optional) Backup the files DroMov02.bik and DroMov04.bik in the Movies folder of TSL's main directory
    -Drop the DroMov02.bik and DroMov04.bik into the Movies folder of TSL's main directory
    -If you have the High Quality Movies Patch, use the files in the Upscaled folder included with this mod
     
     
    UNINSTALLATION
    -Restore the backups you made of the original movies from the M4-78ep mod
     
     
    THANX
    Thanks to Adobe Photoshop, Gmax, MDLOps, Autodesk Maya Student Version, Soundjay.com, Audacity, Sony Vegas, and Rad Video Tools.
     
    Special Thanks to Stoney for his work on the original movies, to Sith Holocron for all his help and support with this mod, to Delator for his original music, and to the rest of the M4-78ep team!

    1,535 downloads

       (13 reviews)

    5 comments

    Updated

  5. Master Class Robes

    ==========================================
    KNIGHTS OF THE OLD REPUBLIC 2 MODIFICATION
    ==========================================
     
    Ultimate Class Robes v3
     
    Author: DarthTyren
     
    E-Mail: darthtyren@gmail.com
     
    ----------
     
    NOTE: If you already have a mod that overrides the game script a_pc_jedi.ncs (look in override folder), this mod will override it.
     
    Description:
     
    When you talk with Kreia and pick your prestige class, upon exiting that conversation, a new robe dedicated to that class will be added to the inventory. That robe will boost stats that are important to that class.
     
    Installation:
     
    1) Unzip the compressed file you downloaded and run the MCR Installation TSLPatcher file located inside.
    2) Press the Install button and locate your TSL directory.
     
    Uninstallation:
     
    The TSLPatcher creates backups of all your unmodified files. You can find it in the same folder as the Installer.
     
    1) Inside the backup folder, you should see a file named dialog.tlk. This goes in your root game directory (the same folder with swkotor2.exe). Cut and paste it there.
    2) I'm sending out a folder called Override Uninstall with all the files from this mod. Copy (don't cut) and paste them inside the Override folder in your game directory. Then delete them.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     
    If you plan on using these items or textures in your own mods, I'd like a little notice and a place on your credits list. You don't need to wait on my permission, however.
     
    Credits:
     
    Thanks to the wonderful modding community at Holowan Labs for helping me with facing constant problems. Specifically Fair Strides 2, for help with the script.
     
    Enjoy.
     
    -DarthTyren

    560 downloads

       (6 reviews)

    5 comments

    Updated

  6. Upgradeable Clothes by smugglerAlex

    ================================================================================
    Knights of the Old Republic II : The Sith Lords Modification
    ================================================================================
     
    I just walked throught the entire game wearing Miner's Uniform instead of any armor/robes (hard difficulty),
    i used some upgrades on it, like Biorestorative Underlay IV and etc...
    But one day i realized that miner's uniform is not looking good, and i created this mod (my first mod).
    This mod allows you to upgrade your clothes and look heroic while kicking ass.
    Mod WILL CONFLICT with other simillar mod (g_a_clothes01 and a_robe_01)
    Installation instructions can be found in downloaded file
     
    (Attention: i made this modification for TSL, i havent tested it on K1, but you can try if you want)
     
    Unique Upgradeable Clothes Mod:
    http://deadlystream.com/forum/files/file/597-unique-upgradeable-clothes-by-smuggleralex/
     
    Green Disruptor Bolts Mod:
    http://deadlystream.com/forum/files/file/598-green-disruptor-bolts-mod-by-smuggleralex/

    757 downloads

       (2 reviews)

    2 comments

    Updated

  7. DARTH MAUL AS PC HEAD

    DO YOU WANT TO PLAY THE DARTH MAUL IN TSL?
    THANKS FOR INYRI FORGE I WAS BE ABLE TO MAKE EXILE TO DARTH MAUL.
     
    INSTALATION: JUST PUT ALL THE FILES (NOT 'DARTH MAUL HORN BY INYRI FORGE AND 'DARTH MAUL SKIN' FOLDER. THE FILES WHICH IS IN THAT FOLDERS !!)
     
    YOU CAN CHOOSE THE BLACK GUY(PC HEAD) AS THE DARTH MAUL AND CHEAT 'GIVEITEM ZHORNS' TO GET THE DARTH MAUL'S HORNS.
     
    ANOTHER MODS WILL COMEOUT VERY SOON JUST WAIT FOR FUN !

    1,697 downloads

       (2 reviews)

    1 comment

    Updated

  8. Hi-Res Beam Effects

    This mod replaces the Force Drain, Force Lightning, Death Field, cold ray, ion, and neural pacifier beam effects with new, higher-res ones.

    43,723 downloads

       (8 reviews)

    10 comments

    Updated

  9. TSL Default Replacement Hilt Megapack

    DEFAULT REPLACEMENT HILTS MEGAPACK 8.1
    --------------------------------------------------------------------------
    by Kaidon Jorn
     

    This mod will replace the default lightsaber hilt models in KotOR 2:The Sith Lords.
    Should be compatible with TSLRCM 1.8.4 and beyond.
    This version omits the animated blade textures from the main mod but they are still offered as an option (copy and pate tga's and txi's into Override and let overwrite if necessary).
    It also comes with a new(er) model for the cyan double-bladed hilt, and alot of the icons have been remade. Other than that, I changed every hilt texture's name and hex edited them into the original models. Also, this mod is now set to replace file on every installation. This should be the last one I need to do, but you never know.
     
    -KJ
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.

    14,982 downloads

       (18 reviews)

    43 comments

    Updated

  10. Sorceror Vestments

    Sorceror Vestments 1.0
    -------------------------------------------------------
     
    by Kaidon Jorn
    July 2015
     
     
     
    These new armors will replace the Zeison Sha/JalShey Armors with a reskinned N_DarkJediHiM and N_DarkJHiF model.
    There are 6 armors with 6 new icons, and the mod will also remove the max dexterity bonus associated with the ZS/JS armors. This was just something I wanted to do for a long time but never got around to. But after deleting the first batch I came up with these rather quickly.
     

    Run the .exe to install
     
    Removal-
    delete PMBM01 thru 06, PFBM01 thru 06, PMBMM.mdl/.mdx, PFBMM.mdl/.mdx, a_robe06, 07, 11, 16, 20, 26 uti's.
    Replace baseitems.2da found in backup folder to override.
     

    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    474 downloads

       (4 reviews)

    0 comments

    Updated

  11. Bao-Dur's Electromesh Armor

    Bao-Dur's ElectroMesh Armor 2.1
    -------------------------------------------------------
     
    Author: Kaidon Jorn
     
    Compatible with TSLRCM 1.8.4
     

    Many moons ago this mod was part of HotOR 1.6, and I thought I had lost the .zip folder for it, but it's now found and I can bring it YOU, the player, in this new updated for TSLRCM 1.8.4 version.
    This mod adds a small quest to have Bao-Dur build his own non-force restrictive armor once he reaches 10th level. The armor itself is a reskin of normal Electromesh Armor I made back in 2012.
    The quest will have you find some shielding components and a mesh suit on Nar Shadaa so that he may turn them into a powered ElectroMesh suit. It is important that you speak to him when he becomes 10th level and pick up the quest so that you don't find the parts beforehand, which is definately a possibilty. Originally the quest started only after he had become a Jedi Guardian, but I changed it to start earlier so you can get better armor for him that will remain viable throughout your play through.
     

    Run the .exe to install
     

    ***IMPORTANT***
    Version 2.1 fixes Bao-Dur's dialog for normal (non-SLM) installation.
    I advise to install SLM first before this mod, then simply open the folder called "SLM Compatibilty" and copy and paste the new dialog file into Override and allow to overwrite.
    (You may want to backup the one in Override first)
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    1,699 downloads

       (5 reviews)

    12 comments

    Updated

  12. TSL Playable Uthar Wynn

    Playable Uthar Head for TSL v3.0
    =======================
     
    Here is an update for my Uthar Head for TSL. As I've been doing more skinning, I've been learning things...this version is an improvement.
    Especially the eyes on the last transistion. More "Sithy", as I've heard.
    I've also noticed that he had very clunky footstep sounds, like Mandalore's metal boots..so I fixed that.
    Both the head textures and the portraits are redone, and all files are included in the patcher this time.
     
    Run the Installer to enjoy.
     
    -KJ
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.

    677 downloads

       (2 reviews)

    2 comments

    Updated

  13. TSL - Playable Gadon Thek

    Playable Gadon Thek for TSL=======================
    Author: Qui-Don Jorn
    12-07-2011
     
    Description:
    ==================================
    This mod allows you to play as Gadon Thek from the original KotOR game, complete with darkside transitions. I'd been wanting to do this head for a long while now, and finally had the time to do it. I wanted to make it really good, and this is about the 3rd attempt at it, cause my DS transitions weren't getting it, but I am happy with how he did turn out. I tried to make the veins stand out without being ridiculous, and the eyes go from yellow to red, and then I desaturated the skin to pale him up and darkened under the eyes to make it look like the dark side has really taken hold of him, a little more like the game does.
     
    Run .exe file to install.
     
     
     
    Bugs:
    ==================================
    None.
     
    Credits:
    ==================================
    Marius Fett for not doing this head so that I could have a go at it.
    Me - for being persistant.
     
     
     
    Enjoy!
    -QDJ
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    697 downloads

       (2 reviews)

    3 comments

    Updated

  14. TSL-Playable Dhagon Ghent

    ))))))))) Playable Dhagon Ghent Head ((((((((((
    ===================================================
     
    Author: Qui-Don Jorn
    1- 07-2011
    ===================================================
     
    This adds Dhagon Ghent's head as a playable character in TSL. I had thought about making this one while I was making the Gadon Thek head.
    Can you tell I'm sick of the head selection they give us in TSL?? Yeah,...
    Dark side transitions go from yellow to orangey-red eyes, the skin pales, and more veins added to last transition.
    Thats it really, there's nothing more to write about this.
     
    Run the patcher to install...
     
    Enjoy
    -QDJ
     
     
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    717 downloads

       (2 reviews)

    1 comment

    Updated

  15. The Deadly Stream

    Description
    Just a little joke mod, made in imitation of the old Holowan Spire that Doom_Dealer made.
    On this one you can meet and interact with a few of the regulars on the DS forums.
    If it proves popular, I may expand it later on.
     
    Please don't be upset if I didn't include you. This is a joke mod, and it's meant
    in a spirit of fun.
     
    Installation
    Put 'deadlystream.mod' into your Modules folder. Do *NOT* put it in the Override.
     
    To get there in game, type "warp deadlystream" into the console and hit return.
     
    Uninstallation
    Remove the file again.
     
    Permissions
    You may not upload new versions of this mod without my permission.
    You may not upload this mod to other websites without my permission.
    You may not claim to be the author of this mod.
     
    Credits & Thanks
    Thanks to:
    - Hassat Hunter for spotting the bug in v1.0;
    - Doom_Dealer for the original Holowan Spire;
    - Fair Stride for help bugfixing, and for letting me bounce ideas off him;
    - DeadlyStream.com for being such a fun, nice place.

    341 downloads

       (5 reviews)

    9 comments

    Updated

  16. Increased Force Buff Durations

    Compatibility
    Compatible with TSLRC 1.8.4.
    Not compatible with any Kotor2 mod that also overrides k_sp1_generic.ncs, i.e. other force power effect mods. Force mods that override spells.2da or other files should be compatible.
     
    About
    This mod increases the durations of beneficial force powers by a factor of 2-3x to make recasting them less annoying. Not long enough to fire and forget, but enough to actually last through most battles.
     
    Install
    Non-steam users: extract k_sp1_generic.ncs to <Kotor2 directory>\override
    Steam users: extract k_sp1_generic.ncs to <Steam directory>\steamapps\workshop\content\208580\485537937\override
     
    Uninstall
    Remove k_sp1_generic.ncs from the directory above.
     
    Powers Affected
    --------------------------------------------Valor I, II, III 20s -> 60sAura, Shield, Armor 20s -> 60sSpeed I, II, III 36s -> 90s* also apply to Force EnlightenmentForce Resist, Immunity 60s -> 120sEnergy Resistance I, II, III 120s -> 300sBarrier I 30s -> 60sBarrier II 45s -> 90sBarrier III 60s -> 120sBattle Meditation I, II, III 20s -> 60s--------------------------------------------

    4,266 downloads

       (2 reviews)

    18 comments

    Updated

  17. Rey's Staff (Beginner)

    Hey guys, i uploaded this mod on reddit on Christmas day then took a break from Kotor, i am back now and have got back into modding and decided to upload my first mod here, hope you enjoy it
    Due to my newness, to get this item you will have to use cheats-giveitem reystaff
     
    Note:It is Handmaiden's staff, Dont know how to reskin etc yet, sorry.
    Compatible with K1

    164 downloads

       (2 reviews)

    2 comments

    Updated

  18. Improved Widescreen Experience

    This mod aims to fix all* the stretching that occurs in widescreen (16:9) resolutions.
     
    There have already been other mods to fix the main HUD, but there are a lot of other elements in the game that are in need of correction, such as the pause menu, galaxy map, loading screens, etc.
     
    *For now, I recommend that you download "Widescreen UI Fix for Knights of the Old Republic 2: The Sith Lords" by Achilles to fix the HUD, and combine it with this mod to un-stretch everything else. I have included my own experimental version of a 16:9 HUD, but right now I think most people would prefer Achilles' version.

    7,959 downloads

       (13 reviews)

    9 comments

    Updated

  19. G0-T0 Overhaul

    READ THIS OR ELSE|V||V|
    You must have TSLRCM 1.8.4 installed BEFORE this mod!
    You also should use a save from before you go to Nar Shaddaa.
    READ THIS OR ELSE|ヘ||ヘ|
    ========================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
    ========================================================
    G0-T0 Overhaul V1.2
     
    Author: Darth Sapiens (dr.nordgren@ymail.com)
    Name: G0T0 Overhaul
     
    1. Description:
    ----------
    This mod does what it says - overhauls G0-T0 to be more interesting, adding melee capabilities and a brand new model. This mod also includes a few new items, creatable at the workbench (with a high enough repair skill) and also they come with g0-t0.
    Hopefully this mod is balanced (it's my first mod, so I'm still learning the ropes).
     
    2. Install:
    ----------/
    (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.)
    Run "Install G0T0 Overhaul.exe".
    Note: a new folder named "backup" will be created during the installation within the folder the installer was run from. If you plan on uninstalling this mod, this folder and the files therein must not be deleted as they are used during the uninstall process.
    Note from Fair Strides:
    Not all of the options need to be done. All of them have descriptions to help you choose.
    For a quick bit of info, "required" ones are options 1, 2, 8, and 9. You will also need Option 4 OR Option 6, depending on whether you have the NPC Overhaul mod by Kainzorus Prime installed, so please read those descriptions and pick the right option!
    Options 3, 5, and 7 are entirely optional and in keeping with Darth Sapiens's original layout.
     
    3. Uninstall: dont bug me about this, ever XD
    ----------/
    Backups of any files that have been altered were made during installation and placed in a folder called "backup" within the folder the installer was run from.
    -1. Replace the modified ones with the originals
    -2. Delete the g0t0 folder inside your override
    -3. Replace the sound files and delete the .mp3's added
     
    4. Bugs:
    ----------/
    There are no known issues that will develop as a result of installing this mod properly.
    Other than a small currently unfixable animation problem...
     
    6. Distribution Notes:
    ----------/
    If i ever disappear, you can (unless specified otherwise) reupload to any site as long as credit is given and the readme is unaltered. If I'm gone try to contact me before you release a new mod based on mine. If you can't get a hold of me, then carry on; just give me and my co-modders credit.
     
    7. Thanks:
    ----------/
    Deadman - model tweaking and rigging
    neomarz1 - his work inspired me to mod, and he allowed me to use parts of his work.
    Sith Holocron - critiscism (good stuff though)
    Fair Strides - 1.2 overhaul and patching
    and my beta testers - Jaden Korr and Nsinger998
    and my 1.2 beta testers - Fair Strides, djh269, and Malkior!
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,655 downloads

       (8 reviews)

    25 comments

    Updated

  20. L0ki's Jedi Armor Mod + Extra Suits Add-on

    L0ki's Jedi Armor Mod v0.6
     
     
    Stealth Suits & Pirate War Armor Add-on
     

    11,155 downloads

       (12 reviews)

    38 comments

    Updated

  21. Hairy Hanharr! (a HD retex of Hanharr)

    Have you ever wondered why there is a bunch of retextures for every teammate but Hanharr? Even NPCs who are not even part of your party, like atris and sion, have a lot of new texture projects dedicated to them...
    So why not poor Hanharr? Yes, he is one of the least popular party members, but there are even textures for GOTO, so this can't be the reason alone. The main reason is all that hair, in my honest opinion. It is really a pain in the (swears in Huttish). I couldn't let poor Hanharr sit between all those shiny HD textures looking like he was pulled straight out of an Commodore 64. Frankly, his texture was bad from the beginning, even for 2004 standards. So I remade it. I put a lot of work in this and I hope you like it.
     
    Because there is such an abundance of skins for other characters I felt like 1 texture for Hanharr wouldn't do. So I made 2.
    Version 1 (With Scar) features a scar on his stomach, to show in what condition he is and what he's been through. (Screenshot for reference)
    Version 2 (Without Scar) just doesn't have that scar If you don't want to have blood and similar content in your game, this Version is for you.
     
    Installation:
    Move the P_Hanharr.dds from the "with scar" or "without scar" folder into your override folder
     
    Credits:
    CGTextures (now just "Textures"): www.textures.com
    This Eye texture ressource: http://xoriu.deviantart.com/art/MMD-Naturae-Eye-Texture-249285720
    and Biowares TGA to DDS converter, here from deadlystream.

    2,548 downloads

       (7 reviews)

    14 comments

    Updated

  22. Dak's Armored Robes (2.2)

    Dak's Armored Robes 2.2 - ReadMe
     
    Description:
    This will add and implement into the game three *brand new* types of models - a "Jedi General Robe", a "Armored Republic Robe", and a "Sith Marauder Robe". The models I have created are a Jedi robe merged with the Republic Officer's uniform, the Republic Armor, and the Ubese Assassin's armor. The Jedi General Robe comes in four variations, the Republic Armor in four, and the Sith Armor in two. Each armor has its own unique icon, stats, and descriptions (as seen in the screenshots). The armors have been implemented into four locations: The Republic Crash site and on the corpse outside the mandalorian cache on Dxun, the Exile's locker on the Harbinger, and onto the corpse of the Sith Master in the Dxun tomb.
     
    Notes:
    -Like I said above, the armors can be found in four places, the Republic crash site (check all the corpses!) and outside the Mandalorian cache. There you will also find a datapad explaining why the items are where they are. They can also be found in the Exile's locker on the Harbinger and in the loot from the corpse of the Sith Master in the Dxun tomb.
     
    -I know the females look weird. The only way I could figure out how to get a working female model was to add the female torso to the male robe, which gave awkward results. It's the best it's going to get, sorry! It does work bug free though so it's better than no female models in my opinion. I got many complaints of a lack of female models in version 1, so I tried to please my critics as best as I could!
     
    Bugs/Incompatibilities:
    -One problem with this mod is that one of my new models takes the slot used for the dancer's outfit. To work around this problem, the dancer's outfit is now a disguise item and will give you the appearance of a Twi'lek dancer. I know it isn't very realistic, but it's the best alternative I could think of.
     
    -Uses some of the same model slots as 90SK's "SUPER Content Mod", so some of his items will show up with my models without skins (It's only the "Jedi Tunic" model as far as I know). I personally play with both mods and it's fine with me. Just install this mod last!
     
    -Uses one of the placeable files as Kuai-Don Jorn's "Heroes of the Old Republic" saber mod, so install HIS mod last. You will have to just use KSE to get the missing robes.
     
    Changelog from 2.0:
    Fixes the crashing issue when the male PC would equip his custom exile robe.
     
    Installation:
    Extract the files,
    Just Press Install,
    Select your Kotor2 Directory which is located at:
    My Computer>C:>ProgramFiles>LucasArts>SWKotOR2
     
    Credits:
    Thank you to VarsityPuppet for finding out how to combine models.
    Thank you to FrantFire/GeorgNihilus for expertly getting most of the items in-game.
    Thank you to jonathan7 for allowing me to include his two awesome skins in this mod.
    Thank you to Sith Holocron for his always great suggestions.
     
    Permissions:
    You can use these in your mod if you like, but I would appreciate it if you would still contact me and let me know. Contact me at dakdrexl@gmail.com or Dak Drexl on LucasForums.
     
    Enjoy!

    3,343 downloads

       (3 reviews)

    8 comments

    Updated

  23. Dak's Big Skin Pack

    Dak's Big Skin Pack v2 [TSL] - ReadMe

    Description:
    This mod just skins a ton of NPC's. My goal here was to make some textures look a little more realistic and more appealing to look at. Some changes are drastic while others are subtle.

    Notes:
    Mira's new head is OPTIONAL. Her clothing will be installed automatically via TSLPatcher but if you want the new head you must install it manually. The folder is included.
    To find out all of the new skins, just look at the screenshots. They're all included.

    There are 7 new armors for you to wear. The Mandalorian armors can be won in the battle circle. The Sith trooper armors can be found in loot of dead Sith troops you battle in the Dxun tomb. Unfortunately you'll have to cheat to get the Khoonda armors because I couldn't get them in-game right.
    Cheats are: a_medium_17 and a_medium_19

    Installation:
    Extract the files,
    Just Press Install,
    Select your Kotor2 Directory which is located at:
    My Computer>C:>ProgramFiles>LucasArts>SWKotOR2

    *If you want Mira's new head, open the folder "Optional Mira Head" and move all of the files inside into your override. Easy as that.

    Credits:
    Thank you to FrantFire/GeorgNihilus for scripting the Mandalorian armors in-game.

    Permissions:
    You may not use this mod in any of your mods or alter this publicly in any way without my consent. Contact me at Dak Drexl on LucasForums.

    Enjoy!

    733 downloads

       (2 reviews)

    4 comments

    Updated

  24. Droid World (Darth Shan's M4-78 mod)

    From the FileFront Review

    "M4-78 was a droid planet that at one point was going to make an appearance in the sequel to 2003's game of the year, Knights of the Old Republic II: The Sith Lords. Due to time constraints, Obsidian cut the planet from the game; however the modules were left over and a lot of original work with it which means talented modders can add the planet back into the game again, which means new areas to explore. smile

    After a long layoff from modding, Darth Shan has returned with an update to his M4-78 mod for all of us to enjoy. The update includes some bug fixes from his original release along with a fix to the Mandalorian Cache module; that area is where you find a bunch of droids and containers once you blow the charges and go inside.

    The author does not use the TSL Patcher and there are some .2da files. Darth Shan does plan to use the TSL Patcher in a future release. The good news about that is the author makes a list of mods this mod is compatible in his readme file. Please make sure you read the lengthy readme file so you don't screw up your game. Enjoy the updated version of M4-78!

    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

    -Shem"

    Updates will only come, when I am able to provide savegames (I am stuck after the Citadel, because I had not time to go through the game twice.)

    574 downloads

       (1 review)

    6 comments

    Updated

  25. TSL Story Mod

    ======================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
    ======================================================
     
    TSL Story Mod v2.7
     
    AUTHOR: Darth Shan
    NAME: TSL Story Mod v2.7
     

    FILENAME: tsl_storymod.rar
    FILE SIZE: 3.47 MB
    DATE RELEASED: 01/01/2008, revised 31. May 2016
     

    CREDITS: Loganessex for testing and advice. JackLucas for testing and no advice. Shem for prolonged help with modding, Stoffe for investigating the Malachor issues. Malpense and Archer for encouraging feedback.
     
    DESCRIPTION:
    This mod, the third and final version of my first mod whatsoever, comprises the following features:
     
    1) Nihilus is the Exile - FINAL.
    You get some additional dialogue options, if you installed USM you will still be able to get the lightsaber - and the mask as well. It revolves about a problem of the PC's identity. New dialogue lines are voiced.
     
    2) Sacrifice Visas in (nearly) all situations: If you equip Visas with modified lightsabers and custom robes, you will still be able to sacrifice her. (Beware: You won't get the additional options from the Nihilus Mod above, in this case.)
     
    3) Shoot-out between Remote, Goto and HK-47 on Malachor V (final).
     
    4) Vision in the council chamber on Coruscant (final). This is a small modulet with dialogue options for three Sith lords, completely overhauled.
     
    5) Small dialogue tweaks for the Handmaiden Sisters Cutscenes. Compatibility script for Stoffe's Handmaiden Fix and deathdisco's New Planet Coruscant (one script file to be found in the Backup folder, use it only if you use BOTH mentioned mods).
     
    6) Option for never ever having to Recruit the Disciple if you do not have the Handmaiden. USM compatible.
     
    7) Second Sith vision on Malachor, (final). Dialogues cleaned. Rebalanced.
     
    INSTALLATION INSTRUCTIONS:
     
    Extract archive to a test folder on your harddrive. Drop every file manually in the archive folder "SWKotor2" where it belongs in the respective game directory folders:
    modules
    lips
    Override
    streammusic.
    All these correspond to LucasArts>SWKotor2>modules - lips - override - streammusic.
     
    THIS WILL OVERWRITE
    lips>904MAL_loc.mod
    If you use an English or German version of the game it's alright. There are original file backups in the archive. If you have any other TSL version, drag and drop this file from "lips" to a separate backup folder.
     
    Alternatively, you may drag and drop the whole "SWKotOR2"-folder onto your LucasArts folder (NOT the game directoy itself!), if you have a standard TSL installation.
     
    COMPATIBILITIES
    USM (Ultimate Lightsaber mod)
    Coruscant Jedi Temple (my mod overwrites loadscreens.2da, perfectly alright)
    Tomb of Azgath on Korriban
    The Dark Apprentice (MacLeod Corporation)
    Droid Factory Reconstructed
    Droid Planet Mod
    This mod won't be compatible with TSLRP, because they are going to implement several ways to sacrifice Visas.
    Install this mod prior to my Droid Planet mod.
     
    HOW TO PLAY
    The modifications begin very late in the game.
    - Defeat Darth Nihilus to get the additional dialogue options. Shortly afterwards you will be transferred to the new module. IMPORTANT: The first dialogue has been purposefully flagged as unskippable to avoid skipping the deletion script (i.e. this caused a nasty looping bug in an early version, scusa). Still, I implemented the line "I won't have this vision" to let the vision disappear. This is intended for the case anything still goes wrong. If you use this option rightout you won't ever be transferred to the council vision area.
    - The confrontation between the droids automatically takes place when Remote has activated the Mass Shadow Generator.
    - You will automatically enter a new level before moving onwards to the Trayus Core. If you do not like this: open the console and type "warp 908MAL", this is the Trayus Core. Don't use the party selection menu (the game could crash).
     
    BUGS and ISSUES:
    1) When you select the party menu while staying in the new Malachor level, your game could crash to desktop. This has turned out as being a driver issue (I ran into no problems on newer computers). Note: There are no problems with the council chamber level. YOU CAN'T SELECT ANY PARTY MEMBERS ON MALACHOR ANYWAY, JUST IGNORE THE OPTION.
    2) There is a bug with the Disciple dialogue in Khoonda: Carth may show up instead of Admiral Cede in case of evil PC. This was introduced by the USM when fixing a looping cutscene bug. This is a little inconvenient, but the original bug is worse. If you don't like it: delete "dis1_enc.dlg" and restore it from USM if you have that mod.
    3) There are balancing issues on Malachor, depending on your equipment and level. If you have some mods installed (like Coruscant and USM), it should not pose a problem. If you haven't, it might.
     
    The mod has been tested several times, but there may still be issues. It is now re-distributed as-is. There will be no further additions (earlier prospects of it being a larger mod have been cancelled).
     
    TOOLS: My thanks go to Fred Tetra for his ingenious Kotor tool, tk102 for the dialogue editor, Holowan Laboratories and Taris Upper City Emporium for the Tutorials.
     
    PERMISSIONS: You may use this mod in every way you wish. Really, don't ask for permissions.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     
    Updates will only come, when I am able to provide savegames (I am stuck after the Citadel, because I have not had time to go through the game twice.)

    440 downloads

       (1 review)

    4 comments

    Updated