Remember the last KOTOR Reboot project to come along called Project Black Light?
(I'll use my version of their logo because their logo has a really bad Star Wars logo slapped on it.)
No? Here's a refresher if you truly want it. (It isn't necessary to view the video to understand the conversation below.)
However, some new folks have decided to reboot Knights of the Old Republic. These folks are starting with the first game!
Oh boy - let's pick this one apart. I will be setting up a check list for you so you can see the flaws more clearly.
No, I'm not including the link for the site. I'll let you do a web search for this.
Bad font for the "Star Wars" logo? Check. (Especially note the "W". The "R" is a bit off too.)
OK, let's move on . . .
First nitpick. Why ask the same question twice? (Don't worry, folks. You'll see that the same question will appear the very next picture.) Apeiron, this should properly be called the "Frequently Asked Questions" section.
- Repeat of initial question? Check.
- Not using capitalization of the game's title? Check.
- Not using a standardization of the game's title? Check.
- Incorrect spelling of "companions"? Check.
- Use of a Kickstarter ready buzzword? Check. (That buzzword is "Indie", if you're playing along at home.)
- Mention of a studio that we've never heard of? Check.
- Not including a link to this unheard of studio? Check.
- Begging for assistance from the public? Check.
- Claims of being "professional people" without backing those claims up? Check.
- Claiming the project is "legal"? Check.
- Answering that question with a badly spelled word? Check. (It's "absolutely", Apeiron. Invest in a spell checking program.)
- Not spelling "successful" right? Check. (I guess they aren't successful.)
For my gentle readers, this is the meat of their faulty argument? I'm hungry for new KOTOR stuff and you're likely to be too as you've read this far. Is this meat OK to eat? Let's delve further.
They ask "Can you make a Star Wars game?" They don't mention if you can legally make one.
They then cite examples of other fan created reboots that aren't Star Wars games to back up their case. This appears to be a case of a sweeping generalization. I will explain through an example that I found at logicalfallacies,info.
Sweeping Generalisation Fallacy
A sweeping generalisation applies a general statement too broadly. If one takes a general rule, and applies it to a case to which, due to the specific features of the case, the rule does not apply, then one commits the sweeping generalisation fallacy. This fallacy is the reverse of a hasty generalisation, which infers a general rule from a specific case.
(1) Children should be seen and not heard.
(2) Little Wolfgang Amadeus is a child.
(3) Little Wolfgang Amadeus shouldn’t be heard.
No matter what you think of the general principle that children should be seen and not heard, a child prodigy pianist about to perform is worth listening to; the general principle doesn’t apply.
Let's look at one of the cases cited here: Black Mesa.
What did Black Mesa have on their side?
Black Mesa is a complete ground-up remake of Half-Life using the Source engine, everything is made from scratch, there is not a single asset that came from Valve. That is: They used their own voice actors, their own soundtrack, their own props and remodels, and their own engine. Valve offered the Black Mesa team their own contract. However, Valve isn't Disney who owns the copyrights to all Star Wars items. Valve also isn't Electronic Arts who handles all of the Star Wars games as licensed by Disney.
As Apreiron isn't . . .
- dealing with Valve
- dealing with Electronic Arts or Disney
- has made no statement that they plan to create their own soundtrack, their own voice actors, their own props, and their own engine
. . . then Apeiron has offered a false equivalent.
Soldiering on . . .
Spelling "intellectual" wrong? Check.
A game could be "under the banner of intellectual property" but it's not "under intellectual property." Use your legal terms correctly.
100% Free! Until we beg for donations.
Do we accept donations? No! But we can and we will at some point down the road. Even though the mod will be 100% free.