Let's start this off with a quote from an old post. It won't be the whole thing but it's more to remind our more seasoned members about it.
Found in the TSLRCM section, that's a quote from the the READ ME FIRST thread. You know . . . it's the one that folks are supposed to read first before jumping straight in using mods with the TSLRCM. This page is supposed to act as a safety net. It helps folks manage the most basic modding of the game as many folks that come are need to the gam
Rogue versus Rouge
Rogue
Rogue (noun) (1) a scoundrel, (2) a vicious or solitary animal, or (3) a fraudulent piece of software. The word is also an adjective meaning vicious and solitary.
Rouge
Rouge (noun) is a pinkish color or a reddish powder. Also called blush or blusher (UK), it is a cosmetic typically used by women to redden the cheeks so as to provide a more youthful appearance, and to emphasize the cheekbones.. It’s also a verb meaning "to
Before we get into the nitty gritty, let's talk about these armors first. There are several varieties of the armors. However, they are all BoE (Bind on Equip) armor pieces. They are designed for level 70 characters and the special abilities that are currently on them are rescinded at level 75. Why would you want these? Cosmetic reasons, I suppose. If this turns you off, you may as well skip the rest.
Still interested? Let's continue.
Luckily, as I was researching one of the armor
By request, here's how I make portraits and how I make them relatively quickly without having you use GIMP, NWMax, or other 3D programs.
Of course, if you're making portraits for a Recruit mod, you wouldn't be doing such this until you had your model working in game, had the writing finalized, made new textures for your character if needed, and if it was essential - had your new voice lines finished with appropriate lip syncing. Because making portraits before then would be really dumb, ri
Let's start this off with a very recent quote.
I've thought that very thing too! Which led to a recent Status Update of mine.
Wow. That's a lot of engagement on that Status Update.
In case you're coming late to this party of sorts, let's bring you up to speed. I'm talking about a recent modder which I will not mention by name. In fact I will refer to them as "the modder in question" from here on. The modder in question has proved . . . problematic. In sh
In a blog from June 25th 2018, @ebmar discussed a song by Trivium that discusses a Revanchist that could be directly applied to Revan. I've kept my eyes open for a song that could also apply to the Exile - at least canon female version of the Exile. I haven't found one for the Exile but I may have found a song that could apply to Brianna and/or Visas especially with a dark sided male Exile. Lyrics follow the song embedded below, and I'll highlight some particular lyrics so you can see what jum
I'm looking for folks to contribute voice lines. The delivery of the voice lines should be for a TV announcer delivering lines indicating that's it's time for a commercial break during a TV show?
Line 1: "And we'll be right back to The Star Wars Holiday Special right after this brief commercial break!"
Line 2: "And it's now time to return to the Star Wars Holiday Special!"
If you wish to include your own take on the lines above, you're welcome to do so. However, keep the lines
All of my blogs now have one of those pictures that (usually) indicates the title of the blog. I’ve numbered all of my blogs since I’ve started creating them and I’ve finally reached 100 of these things.
Wow. 100 blogs. Someone, please call a doctor!
Instead of me rambling on yet another niche topic, I’ll now invite you to go through the previous 99 blogs and see if there’s something you may have missed from me. I’d like you to have opportunity to consider if there’s something
This is one of my blogs that I won't be putting in my status updates, so congratulations if you've found it!
For my upcoming M4-78 "documentary", one of the topics I'll be covering is Team Bantha's attempt at doing a M4-78 mod. The main portion of that section will be Pavlos' excellent M4-78 Post Mortem article.
I'm not British but apparently Pavlos is. I thought hiring a voice actor might be an interesting way to present someone else's written work. An advantage to this
I was thinking about voice overs earlier today and was wondering why I've never posted a blog before. It seems like the two things might go together.
This first entry is likely to be very exciting as it mostly relies on a link to an outside source. An admission, this is mostly copied word for word from a post I made over at Lucas Forums.
Those that follow Half-Life at all might be familiar with the Black Mesa Source mod. The concept was to redo the first Half Life 2 game
In addition to the events mentioned in the last blog, Mrs Holocron and I got to do some photo opportunities while we were at NYCC 2015.
1) If you're familiar with the Firefly TV show or the Serenity movie follow up, you'll likely know three of the people in the photograph.
The signed original copy will be hanging up above the bar din our basement as soon as we get a nice frame.
2) Also a fun thing, we met John DiMaggio. You might not know the name
My Picture Highlights from New York Comic Con
The Mrs and I went to the New York Comic Con and we just got back today. Here are a few highlights.
We went to the SWTOR Cantina. They were hosting it at the Hard Rock Cafe. They also had a cosplay contest which took way too long to get through. I'm not any of these guys.
Drinks were poured and loot was given out. The loot?
This was the wrist band so I could come in and go out
Folks using the TSLRCM mod - or TSLRCM with M4-78 EP - may wonder why they have to post the questions and answers from the READ ME SECOND thread when reporting a bug.
Simply put: Speed of response.
Many of the "bugs" reported have been narrowed down to those few questions. If the modders receive the answers to those questions, it's going to save them a lot of time (both yours and theirs) asking what will likely be on that list. And we all know, you want to get back to pla