Belegte 0 Posted November 30, 2022 Does anyone know why saving a tga file changes the way it displays on a character? For example, if I take the tga file for calo nords armor, open the file, save it without changing anything and then drop it back into the override folder the shoulder armor disappears and the belt moves from the arm to the waist? Quote Share this post Link to post Share on other sites
Marius Fett 192 Posted November 30, 2022 1 hour ago, Belegte said: Does anyone know why saving a tga file changes the way it displays on a character? For example, if I take the tga file for calo nords armor, open the file, save it without changing anything and then drop it back into the override folder the shoulder armor disappears and the belt moves from the arm to the waist? Is the program you’re using to open it rotating it or something? I’m sure I’ve come across that at some point. When I was using GIMP, if memory serves. Quote Share this post Link to post Share on other sites
90SK 158 Posted December 1, 2022 Using GIMP, it asks some question that needs to have the box unchecked. Although GIMP 2.10 knows to orient the option from bottom-left, you're supposed to uncheck the box. As far as why this happens/what it is, not entirely sure. I never needed to know too much about it while using GIMP with KotOR or TSL. 1 Quote Share this post Link to post Share on other sites
skpy 4 Posted December 1, 2022 To add to the above, off the top of my head, Photoshop also prompts the user with an RLE compression option when saving .tga files. I don't recall if selecting RLE compression gives an option for image origin. I think Photoshop has it unchecked by default and I leave it that way. Quote Share this post Link to post Share on other sites
Belegte 0 Posted December 10, 2022 I'm using Krita on android and there doesn't seem to be any options. So far Krita is the only android app that can open tga files and edit them. I love gimp but the gimp android app has 1.7 rating. Quote Share this post Link to post Share on other sites