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Posted

This function should return a string but it seems to return an integer instead.

// 538: Get the tag of the key that will open the lock on oObject.
int GetLockKeyTag(object oObject);

I guess that makes it completely useless and unusable?

Posted

Use this instead:

// 534: Get the tag of the key that will disarm oTrapObject.
// - oTrapObject: a placeable, door or trigger
string GetTrapKeyTag(object oTrapObject);

Although neither function is used by vanilla scripts in either game.

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