Salk Posted August 14, 2022 Posted August 14, 2022 This function should return a string but it seems to return an integer instead. // 538: Get the tag of the key that will open the lock on oObject. int GetLockKeyTag(object oObject); I guess that makes it completely useless and unusable? Quote
DarthParametric Posted August 14, 2022 Posted August 14, 2022 Use this instead: // 534: Get the tag of the key that will disarm oTrapObject. // - oTrapObject: a placeable, door or trigger string GetTrapKeyTag(object oTrapObject); Although neither function is used by vanilla scripts in either game. 1 Quote
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