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Posted

Hello Effix!

From what I can see, the breath mask (g_i_mask12.uti) uses i_mask_006.mdl/mdx which in turn uses i_vacuummsk.tga as texture, not i_breathmsk.tga.

Posted

That said, and after looking at the textures of all the playable headgear, I'll side with you and say it's not used. But a 2nd opinion is welcome.

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