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JediArchivist

How to upload KOTOR I and II Mods to the Steam Workshop in 2020?

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@JediArchivist

Like @Effix said, check the VDF to see if "PublishFileId" is present. If the value is "2075761409" and it's failing, then change it to "0" or remove the line entirely.

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16 hours ago, Effix said:

Did you reuse the same vfd? Steamcmd adds a line to the vfd after you publish a mod, "publishedfileid"        "1234". Perhaps that line was in your vfd, Steamcmd couldn't find the mod because you manually deleted it -> can't update item with that number.
You can reuse the file to publish a new mod, just remove the line with "publishedfileid".

13 hours ago, AmanoJyaku said:

@JediArchivist

Like @Effix said, check the VDF to see if "PublishFileId" is present. If the value is "2075761409" and it's failing, then change it to "0" or remove the line entirely.

Thank you very much for your help, I changed the "publishedfield" value to 0 and it worked perfectly!

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