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SKIN:Frank Lloyd Wright Glass Replacement in the Ebon Hawk

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Frank Lloyd Wright Glass Replacement in the Ebon Hawk


ORIGINAL RELEASE: 24 NOV 2019

GAMES: Star Wars Knights of the Old Republic 1 & 2 (see notes below for which files are applicable to which game)

 

Description:

 

I’ve done a few small modifications for the Ebon Hawk over the years, most of which aren’t things that I’ve felt measured up to the standards of the KOTOR modding community.  However, one of the small modifications that I’ve made recently showed up in a movie clip presented by Darth Varkor. 

 

It seemed to result in some nice feedback so I’ve reconsidered holding this one back.

The glass in the Ebon Hawk that this mod replaces in this mod originally looked like this:

dNI31SQ.png

(texture size increased to 512 x 512 for easier viewing)

My version replaces this blue version (LEH_light04) with a Luxfer Prism designed by Frank Lloyd Wright. 

Rvmb7Oa.gif

 

It also replaces the unlit version (LEH_light06).

OBNBpTV.gif

Finally, I’ve replaced LEH_light03 as it currently has the LEH_light04 texture behind a circular grate.  You now have two choices - the new blue light behind the old grate or the new grate that Dark Hope created in her IGM mod. (Dark Hope's texture used with permission.)

BvsXqER.gif

 

Those wanting further information on the Luxfer Prism can consult this article.

 

Though I've placed this in the Knights of the Old Republic 2 section, this mod is compatible with both games.  However, only the following textures are actually seen in KotOR1: LEH_light03 and LEH_light04.

 

But what about LEH_light11?

nK1277K.png

(texture size shown actual size for comparison to original blue texture above)

Those comfortable rooting around in the KotorTool for textures may have noticed a different texture called “LEH_light11” which is a red version of the original texture. 

However – as confirmed by DarthParametric – it doesn’t appear in any of the MDLs so it won’t ordinarily show up in the game.  That doesn’t mean someone may not implement it in a future mod for TSL.  Therefore, I’ve included a red version of the Luxfer Prism as well.  If you don’t wish to unnecessarily clutter your Override folder, don’t place LEH_light11.tga or LEH_light11.txi - this is an animated file - into it.  The red version also has a 7-step animation, with a slight brightening to simulate a “red alert” type of situation. 

wijQqi8.gif

This is an optional file. 

 

Installation:

 

For KotOR1, you'll be adding the following files to your Override folder: LEH_light03.tga, LEH_light04.tga, LEH_light04.txi.  However, you'll have to choose which version of LEH_light03.tga you want from one of the two sub-folders.

For KotOR2, you'll be adding the following files to your Override folder: LEH_light03.tga, LEH_light04.tga, LEH_light04.txi and LEH_light06.tga.  However, you'll have to choose which version of LEH_light03.tga you want from one of the two sub-folders. Do not include the LEH_light11 files to your Override folder unless you have a mod that enables that texture in your game and you wish to use my version instead of the original texture.

 

Uninstallation:

 

Take them out again. ;)

 

Known Bugs:

 

None known at this time.

 

Legal Disclaimer:

 

All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.

I hereby state that I specifically do NOT wish this mod to be uploaded to Steam. I may release this on NexusMods at a later date but I don't wish others to do so on my behalf. Usage in other mods must be requested AND approved by me before your use with the exception of the LEH_light04 texture.  Usage of the Dark Hope version of the LEH_light04 texture in your mod requires the permission of both Dark Hope AND myself. (I must also be included in the PM that you send to Dark Hope so I can see the permission granted with my own eyes.)

 

Credits & Special Thanks:

 

Dark Hope: For her kind permission to alter her LEH_light04 texture and include it with this mod.

DarthParametric: For discovering that LEH_light11 doesn’t appear in the MDL files of TSL.

Maverick8341 (on Reddit): For their valiant attempts to find visual evidence that LEH_light11 appears in TSL.

DarthVarkor: Beta Testing of this mod.

Ebony Moon and DarthVarkor: Beta Testing of this mod and for the mod in-game screenshots.

Mellowtron11: For permission to use his video for illustrative purposes.


 

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You could include the grate as an option.

As a note, using this in K1, the Ebon Hawk light panels are dimmer than TSL, so the glass will be a bit dimmer and more violet. (Please note this is a test run of the original version of the textures.)

33073_original.png

 

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I should be able to add the other grate after 8 PM [EST] tonight but I'll have to write the installation instructions and add a few pictures. 

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6 hours ago, tjsase said:

As a fan of FLW I'm happy to see his work in this mod 👌

Thanks for the comment!

BTW, I probably should have mentioned more prominently that the new textures are sized at 512 x 512, which are larger than the original ones.  I've also corrected one of the pictures that wasn't showing up before.  (The link was there but most people are looking for the actual picture and not a link.)

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