morninboner 4 Posted July 11, 2019 Hello guys! I am apologize for my english and for this question maybe someone already asked it before. Anyway after years I decided to play KOTOR series again. For KOTOR 1 I dowloaded 65 mods (Inqluding restoration project) and the game ran perfectly with about 62 mods. Now after I finished with KOTOR 1 I want to start KOTOR 2 but it was long time ago I played this game and the problem is I dont know which mods I can use together. Can somebody write or give me the screen of folder for mods (maybe there some person like me who have special folder for good mods for good game). 😃 By the way since I started this topic I have second question. What do you think after KOTOR 1-2 can I start SW TOR for the story? Is it worth a try? I just want to get full story of old republic 😃 Quote Share this post Link to post Share on other sites
Sith Holocron 2,479 Posted July 11, 2019 For builds for KotOR1 and KotOR2, I would recommend these builds. For SWTOR, as a large portion of the story is free to play, there's no good reason not to sample it! But please go through my link when starting? 1 Quote Share this post Link to post Share on other sites
JCarter426 1,216 Posted July 11, 2019 Generally speaking, any mod uploaded to Deadly Stream within the last few years will be compatible with TSLRCM. (Though a mod may say it's not because that's the default setting and an update to the site a while back nuked the settings back to their defaults.) Everybody around here assumes the vast majority of the audience is going to want to play with TSLRCM installed, so there is no point in uploading a mod that's not compatible with it. Any mods that pre-date TSLRCM should be assumed incompatible. That accounts for the majority of GameFront's archives, and whatever of that is still on the Nexus. Purely aesthetic mods like minor texture changes and maybe some head mods may be safe, so long as they're not editing any UT* or DLG files. Unfortunately, a lot of older mods, such as the Ultimate Saber Mod, are not safe at all and the authors are long gone. We're in the process of troubleshooting and patching some of them via Deadly Stream's abandonware policy, but progress is slow. When in doubt, pick whatever you like from Singgles' builds and what's explicitly marked as compatible with TSLRCM here. At least within TSLRCM's sphere of influence, most of the compatibility issues have been worked out. So long as the mods don't obviously do the same thing and use TSLPatcher where appropriate, they're probably be compatible. 1 Quote Share this post Link to post Share on other sites
morninboner 4 Posted July 12, 2019 On 7/11/2019 at 10:11 PM, Sith Holocron said: For builds for KotOR1 and KotOR2, I would recommend these builds. For SWTOR, as a large portion of the story is free to play, there's no good reason not to sample it! But please go through my link when starting? Thank you! I will go through after I am done with KOTOR 2. Maybe it will take some time, but I will do it 😃 21 hours ago, JCarter426 said: Generally speaking, any mod uploaded to Deadly Stream within the last few years will be compatible with TSLRCM. (Though a mod may say it's not because that's the default setting and an update to the site a while back nuked the settings back to their defaults.) Everybody around here assumes the vast majority of the audience is going to want to play with TSLRCM installed, so there is no point in uploading a mod that's not compatible with it. Any mods that pre-date TSLRCM should be assumed incompatible. That accounts for the majority of GameFront's archives, and whatever of that is still on the Nexus. Purely aesthetic mods like minor texture changes and maybe some head mods may be safe, so long as they're not editing any UT* or DLG files. Unfortunately, a lot of older mods, such as the Ultimate Saber Mod, are not safe at all and the authors are long gone. We're in the process of troubleshooting and patching some of them via Deadly Stream's abandonware policy, but progress is slow. When in doubt, pick whatever you like from Singgles' builds and what's explicitly marked as compatible with TSLRCM here. At least within TSLRCM's sphere of influence, most of the compatibility issues have been worked out. So long as the mods don't obviously do the same thing and use TSLPatcher where appropriate, they're probably be compatible. Thank you too! You gave the information that will help me 😃 Feels like not long ago I played KOTOR 2 last time and downloaded mods for it from here, but damn... it was years ago! Good to see that you are still here ❤️ 1 Quote Share this post Link to post Share on other sites
Obi Wan Pere 121 Posted July 30, 2019 Hi morninboner You can check the Posts of the download page of TSLRCM where, time ago, I posted a list of MODs used in a same Playthrough. https://deadlystream.com/files/file/578-tsl-restored-content-mod/?tab=comments You can check as well a recent thread here in the General Discussions that I think may help you. https://deadlystream.com/topic/7256-my-playmulti-modthrough/ Quote Share this post Link to post Share on other sites