sagardo 0 Posted June 25, 2018 Hello, I have a very frustrating bug, ruining game immersion. As you see in the screenshots, the fog effect applies only at few textures here (planet still flooded with radiation). And this also appears on Dxun jungles too, some textures are fogged, some are not. I can't find the similar topic here and no idea how to fix this. I have a steam version of KOTOR 2 with TSLRM + M4-78 + some unrelated mods from Steam Workshop. (Windows 10 x64 and no external graphic tweaks) Quote Share this post Link to post Share on other sites
Sith Holocron 2,478 Posted June 25, 2018 Did you check the radiation fix listed on the Steam site that Hassat Hunter kindly provided? Quote Share this post Link to post Share on other sites
sagardo 0 Posted June 25, 2018 Sorry, I can't really find the fix you're talking about... Quote Share this post Link to post Share on other sites
Sith Holocron 2,478 Posted June 25, 2018 I can't look up Steam on my work computer so if anyone can help this fella out, that would be a nice thing to do. In the mean time, check this out. Quote Share this post Link to post Share on other sites
Kexikus 995 Posted June 25, 2018 Not sure if it's the same fog fix that @Sith Holocron was referring to, but there's this one that should fix your issues: Quote Share this post Link to post Share on other sites
DarthParametric 3,782 Posted June 25, 2018 If you are using the Workshop version of M4-78, copy across the shader fix content to TSLRCM's Workshop folder (opengl32.dll, shader_ident.txt, plus shaders_original & shaders_override folders). Quote Share this post Link to post Share on other sites
Sith Holocron 2,478 Posted June 25, 2018 I believe they combined TSLRCM and M4-78 in the workshop now... but if someone could confirm that, that would be swell. Quote Share this post Link to post Share on other sites
DarthParametric 3,782 Posted June 25, 2018 I see they have added a combined version. However that was only added a couple of weeks ago, so anyone that started a mod install before then presumably still has the separate versions, in which case the fog fix will not work unless it is moved to the TSLRCM folder. Quote Share this post Link to post Share on other sites
sagardo 0 Posted June 25, 2018 Thank you very much! This Fog and blur patch worked (it was a LOT of manual copypasting though) 4 hours ago, DarthParametric said: If you are using the Workshop version of M4-78, copy across the shader fix content to TSLRCM's Workshop folder (opengl32.dll, shader_ident.txt, plus shaders_original & shaders_override folders). Maybe noob question, but I don't get it, where this folder where I should paste this also? Sky on M4-78 still looks weird ) P.S. I got it, never mind ) Quote Share this post Link to post Share on other sites
Kexikus 995 Posted June 25, 2018 The skybox is unaffected by area fog as it would be flat green-blue-ish, but yeah, it does look a little out of place. Nothing that can be done about it except for making a new skybox, but that wouldn't fit once the radiation has been fixed. Quote Share this post Link to post Share on other sites