Spectrometer 16 Posted July 20, 2018 Maybe you already decided not to include them, but I must also say that some "extra" stat buffs are sometimes justified by plot/character design, like a Soldier having a stealth ability because of his/her special training/background, or a Consular having certain feat specific to other class due to a trait of his/her personal style, etc. Maybe it sounds silly, but it also helps build a Roleplay atmosphere, knowing that not all chracters are clones in Game mechanics. Quote Share this post Link to post Share on other sites
134340Goat 116 Posted July 20, 2018 In regards to my earlier post - sorry for the crappy phone cam pic, but like I said, all screencaps turn out black for some reason Might be a bit tough to make out, but notice to the left is the docking hatch you entered from, but through the last window to the right, you can see where Peragus cuts off - and where you should be able to see the walkway and window to the administration area While I was playing through another time, I noticed another issue that wasn't addressed in the OP here, this time on Goto's yacht. Again, crappy phone cam pic, but the issue should be obvious. Bottom left, and also along the wall in front of me: Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted September 18, 2018 Got something you might want to add @A Future Pilot The vanilla green female Twi'lek has a couple of problems. TSLRCM fixes an issue with the model, but there is still a colour mismatch between the head and body. It seems like Obsidian made a texture fix for it, but forgot to use it and kept appearance.2da pointed at the original K1 version instead. Changing the filename of the fixed texture and popping it in the Override is a simple fix. TSL_Twilek_F_Body_Texture_Fix.7z 1 Quote Share this post Link to post Share on other sites