XSPEEDYGUYX 2 Posted February 7, 2018 Hi, i am unable to activate the cut-scene where Saul is whispering to Carth on the bridge of the Leviathan as he dies. From my understanding the issue lies in enemies not being triggered as dead. Things i have tried: 1) I tried removing all mods and then resuming from that game-save. Worked just as before... No activation. 2) Started a new game with NO mods getting back to bridge and cut-scene works as intended. 3) Re-installed my mods carefully recording conflicts and TSL Patcher Backup files. Started a new game. Still No activation 4) Last thing i tried was removing an elite armor mod because there are two troopers on the deck. Removing that mod didn't change a thing. 5) My final guess is to remove Kotor 1 Restoration 1.2 and see if it will function with just only the other mods. But i'll wait for input before i try. Hopefully someone more knowledgeable can lend a hand in helping me find a solution. I'm looking to be able to successfully activate the cut-scene, not just get past this part in the game. Here is my fully detailed mod install order list with addition details: 1. Kotor 1 Restoration 1.2 https://www.nexusmods.com/kotor/mods/54 (Fresh Install) 2. NPC And PC Pack High Resolution Version 2 https://www.nexusmods.com/kotor/mods/1145 (Conflicts - NONE) 3. Mandalorian Ultimate Mod https://www.nexusmods.com/kotor/mods/325 (TSL Patcher backup files) Appearance.2da 4. Seikan's Armors of the Old Republic https://www.nexusmods.com/kotor/mods/520 (TSL Patcher backup files) Kas25_mandcomm.utc Heads.2da G_jagi.utc Dan_weapon.utm Appearance.2da 5. Screamjetbooster + Dj269's Canderous Armor Pack 1.0 http://deadlystream.com/forum/files/file/1110-screamjetbooster-dj269s-canderous-armor-pack/ (TSL Patcher backup files) P_cand.utc Appearance.2da 6. Revans Robes Revisioned https://www.nexusmods.com/kotor/mods/1029 (Conflicts - NONE) 7. Elite Sith Trooper Armor https://www.nexusmods.com/kotor/mods/316 (Conflicts - NONE) 8. Hi-Res Beam Effects Mod https://www.nexusmods.com/kotor/mods/38 (Conflicts NONE) 9. Fire and Ice HD https://www.nexusmods.com/kotor/mods/33 (Conflicts NONE) 10. Realistic Visual Effects (K1) https://www.nexusmods.com/kotor/mods/564 (TSL Patcher backup files) Visualeffects.2da 11. Enhanced Lightning - Sith Edition 1.0 http://deadlystream.com/forum/files/file/326-enhanced-lightning-sith-edition/ (Conflict – Hi Res Beam Effects) Fx_lightning.tga 12. Old Republic Skin Overhaul (Taris - Surface City/Underground, Dantooine, Tatooine) https://www.nexusmods.com/kotor/mods/68 (Conflicts NONE) 13. Animated Cantina Sign for KotOR 1 1.0 http://deadlystream.com/forum/files/file/1129-animated-cantina-sign-for-kotor-1/ (Conflicts NONE) 14. KotOR Ultimate 2.0 Endar Spire 1.0 http://deadlystream.com/forum/files/file/998-kotor-ultimate-20-endar-spire/ (Conflicts NONE) 15. Kashyyyk High Resolution https://www.nexusmods.com/kotor/mods/1149 (Conflicts NONE) 16. Unknown World Remaster https://www.nexusmods.com/kotor/mods/1147 (Conflicts NONE) 17. Korriban High Resolution https://www.nexusmods.com/kotor/mods/1122 (Conflicts NONE) 18. Manaan High Resolution Version 1 https://www.nexusmods.com/kotor/mods/1125 (Conflicts NONE) 19. Vurt's K1 Hi-Res Ebon Hawk Retexture https://www.nexusmods.com/kotor/mods/915 (Conflicts Kashyyyk High Resolution) Lka_ehawk01.tga 20. High Quality Skyboxes https://www.nexusmods.com/kotor/mods/69 (Conflicts Old Republic Skin Overhaul [Dantooine] + Kashyyyk High Resolution) Lda_sky0001.tga Lda_sky0002.tga Lda_sky0003.tga Lda_sky0004.tga Lda_sky0005.tga Lka_tree05 Lka_flatPoly.tga 21. High Quality Cockpit Skyboxes https://www.nexusmods.com/kotor/mods/1089 (Conflicts NONE) 22. High Quality Stars and Nebulas https://www.nexusmods.com/kotor/mods/41 (Conflicts NONE) 23. All Jedi Party https://www.nexusmods.com/kotor/mods/580 (Conflicts Screamjetbooster + Dj269's Canderous Armor Pack 1.0) P_cand.utc 24. Clothing Boost https://www.nexusmods.com/kotor/mods/380 (Conflicts NONE) 25. Enhanced Merchants for K1 https://www.nexusmods.com/kotor/mods/533 (Conflicts Seikan's Armors of the Old Republic + Kotor 1 Restoration 1.2) Dan_weapon.utm Droidshop.utm 26. KotOR 2 - style rebalance for KotOR https://www.nexusmods.com/kotor/mods/65 (Conflicts NONE) 27. Force Powers Feat Gain for KOTOR https://www.nexusmods.com/kotor/mods/341 (Conflict KotOR 2 - style rebalance for KotOR) Classpowergain.2da 28. Feat Progression for K1 https://www.nexusmods.com/kotor/mods/340 (Conflict KotOR 2 - style rebalance for KotOR) Featgain.2da 29. Invisible Headgear for K1 https://www.nexusmods.com/kotor/mods/157 (Conflicts NONE) 30. Loadscreens in Color https://www.nexusmods.com/kotor/mods/1084 (Conflicts NONE) 31. No Force Restrictions https://www.nexusmods.com/kotor/mods/420 (Conflicts Kotor 1 Restoration 1.2) Spells.2da 32. Bendak Starkiller Emblem Armour http://deadlystream.com/forum/files/file/48-bendak-starkiller-emblem-armour/ (TSL Patcher backup) Appearance.2da 33. HD Calo Nord, by Emperor Turnip 1.0 http://deadlystream.com/forum/files/file/1198-hd-calo-nord-by-emperor-turnip/ (Conflicts NPC And PC Pack High Resolution Version 2) N_CaloNordH01.tga N_CaloNord01.tga 34. Vandar to Yoda 1.0 http://deadlystream.com/forum/files/file/287-vandar-to-yoda/ (Conflicts NPC And PC Pack High Resolution Version 2) N_Yoda01.tga 35. Emperor Turnip's HD Rakghouls 1.0 http://deadlystream.com/forum/files/file/1187-emperor-turnips-hd-rakghouls/ (Conflicts NONE) 36. HD Darth Malak 2.0 http://deadlystream.com/forum/files/file/980-hd-darth-malak/ (Conflicts NONE) 37. Uthar and Yuthura Restored Academy Uniforms https://www.nexusmods.com/kotor/mods/655 (Conflicts NONE) 38. Malaks Unique Apprentices https://www.nexusmods.com/kotor/mods/58 (TSL Patcher backup) Heads.2da 39. Bastila Shan HD by Quanon and Dark Hopa 1.1 http://deadlystream.com/forum/files/file/978-bastila-shan-hd-by-quanon-and-dark-hopa/ (Conflicts NONE) 40. Party Member Portraits for K1 https://www.nexusmods.com/kotor/mods/993 (Conflicts Bastila Shan HD by Quanon and Dark Hopa 1.1) PO_pBastila.tga 41. Quanons Canderous Ordo Reskin 1.0 http://deadlystream.com/forum/files/file/941-quanons-canderous-ordo-reskin/ (Conflicts NONE) 42. HD Carth Onasi 1.0 http://deadlystream.com/forum/files/file/1133-hd-carth-onasi/ (Conflicts NONE) 43. Quanons HK-47 Reskin https://www.nexusmods.com/kotor/mods/1099 (Conflicts NONE) 44. Quanons Jolee Reskin https://www.nexusmods.com/kotor/mods/1158 (Conflicts NONE) 45. Juhani Catlike Head Mod http://deadlystream.com/forum/files/file/351-juhani-catlike-head-mod/ (Conflicts Mandalorian Ultimate Mod + Kotor 1 Restoration 1.2) ia_cloths_062.tga k_hjuh_dialog.dlg 46. New Juhani Clothes Variants https://www.nexusmods.com/kotor/mods/962 (Conflicts Juhani Catlike Head Mod) P_juhaniBB01.tga 47. Fens - Mission https://www.nexusmods.com/kotor/mods/1182 (Conflicts NONE) 48. Male PMHC01 Non-Red Face (Unable to Find Link) (Conflicts PC Pack High Resolution Version 2) Pmhc01d1.tga Pmhc01d.tga Pmhc01.tga Pmhc01d3.tga Pmhc01d2.tga 49. Fens – Zaalbar https://www.nexusmods.com/kotor/mods/1185 (Conflicts NONE) 50. KoTOR Weapon Model Overhaul https://www.nexusmods.com/kotor/mods/1096 (Conflicts NONE) 51. Weapon Model Overhaul Texture Rework https://www.nexusmods.com/kotor/mods/8 (Conflicts UNKNOWN) 110 Files are in backup Folder. As much as I can tell they appear to be vanilla files not modded files 52. Jorn's KotOR Saber Mod https://www.nexusmods.com/kotor/mods/240/ (TSL Patcher 6 Errors) • Warning: A file named: dan14_sherruk.utc kas25_mandcomm.utc kor35_yuthura.utc dan13_nemobody.utp kor38b_medium1.utp manm27aa.mod already exists in the Override folder. Skipping file... (TSL Patcher backup) Upcrystals.2da 53. Movie Style Replacement Lightsaber Hilts https://www.nexusmods.com/kotor/mods/248 (Conflicts ASSUMING all from Jorn's KotOR Saber Mod) 21 Files Overwritten… Quote Share this post Link to post Share on other sites
jc2 581 Posted February 7, 2018 None of those mods, from my limited understanding, would cause an issue like that, other than K1R. But here's my advice check your override for any of the following files > lev40_saul402.dlg (for that matter any lev40 files), lev40_brdgcs.utt, lev40_bridgedoor.dlg, lev40_talk.utc, lev40_saulbridge.utc, lev40_brdgcs.utt, bdgunlock.utt. Also, did you manage to kill all of the NPCs on the bridge? Did you manage to kil Saul Karath? Additionally, you have to load a save prior to entering that module for your mod changes to be accepted by the game. The game remembers modules via saved games, so if you used a modded save where you had previously entered that module (area) then the game would recall the changes from those mods. Hope this helps! Quote Share this post Link to post Share on other sites
Kexikus 994 Posted February 7, 2018 Agreed. I don't see any other mods that could cause this either. So you could try and remove all the lev40 files as jc2 suggested and also lev_m40ad.mod from the modules folder (if it exists). Then load a savegame where you haven't entered the bridge module yet and see if the issue was fixed. If it was, you can search through your mods if any of them edited these files or if it really was only K1R that modified them, to see which mod is the cause of your issue. Quote Share this post Link to post Share on other sites
XSPEEDYGUYX 2 Posted February 7, 2018 jc2, yes i am able to kill the enemies as well as saul. he just lays on the ground with nothing happening. I did a search through the folders where i keep my mods here are what i got when i searched "lev" K1R 1.2 Backed-up modified files: lev_m40aa.mod lev_m40aa_loc.mod lev_m40ab.mod lev_m40ab_loc.mod lev_m40ad.mod lev_m40ad_loc.mod KR1 1.2 New Files: k1r_lev_trig.nss k1r_lev_hurkl.nss k1r_lev_inanim.nss k1r_lev_pnt.dlg k1r_lev40aa_intr.dlg k1r_lev40aa_int.dlg k1r_lev_blast.mp3 lev40_carth.dlg k1r_lev_carth01.mp3 k1r_lev_carth01.wav k1r_lev_carth02.mp3 k1r_lev_carth02.wav k1r_lev_carth03.mp3 k1r_lev_carth03.wav k1r_lev_carth04.mp3 k1r_lev_carth04.wav k1r_lev_bast.wav k1r_lev_bast01.mp3 k1r_lev_bast01.wav k1r_lev_cap_warp.nss k1r_lev_cap_move.nss k1r_lev_capture.nss lev40_saul403.dlg Loadscreens in color load_lev_m40aa.tga load_lev_m40ab.tga load_lev_m40ac.tga load_lev_m40ad.tga Jorn's Kotor Saber Mod lev40_darthmalak.utc lev40_darthmalak2.utc If i do a search in my override for "lev" here are my results: lev40_darthmalak.utc lev40_darthmalak2.utc lev40_saul403.dlg lev40_carth.dlg load_lev_m40aa.tga load_lev_m40ab.tga load_lev_m40ac.tga load_lev_m40ad.tga New things i've tried: 1) remove lev40_saul403.dlg + lev40_carth.dlg from override folder. Resume game in module lev_m40ab. Still no cutscene. 2) additionally removed lev_m40ad.mod and resumed again in module lev_m40ab. Still no cutscene. 3) Left lev40_saul403.dlg + lev40_carth.dlg deleted, but restored these files from k1r backup folder (lev_m40aa.mod, lev_m40ab.mod, lev_m40ad.mod) to modules folder. As well as adding (lev_m40ab_loc.mod, lev_m40aa_loc.mod, lev_m40ad_loc.mod) to lips folder. I then resumed from a gave-save just before the leviathan picks the ebon hawk up. Followed through story still no cutscene. Quote Share this post Link to post Share on other sites
jc2 581 Posted February 8, 2018 jc2, yes i.... etc... Welcome to DS btw! 1) those files have to do with the Interrogation scene, so no effect. 2) you'll have to resume a save before entering that module, otherwise removing the module from the Modules folder won't have any affect. It's the kotor rule of load a save prior to entering a module or the game won't recognize what you've done or removed. 3) Nothing with the lips folder should be messed with, that controls lip movement, which has nothign to do with this issue. Good test run though by loading a save prior to that module. I'm going to have to do some research to figure this out but if it's not a UTC issue. Then it has to be either a trap (UTT) or a script (NCS) mabye the heartbeat script was edited... or somethign else. Might be a k1r issue by itself, might be k1r with something... I'm going to look through the files of a few of those, non-reskin mods and see if there's something that shouldn'tt be there. Edit: This is a dumb question, did you try walking up to Saul Karath and talking to him? Quote Share this post Link to post Share on other sites
Mutilator57 140 Posted May 31, 2018 Sorry to revive a dead thread, but was the cause of this issue ever discovered? I've been having this same issue and have tried all the fixes listed but am still having the issue. My mods are essentially identical to the OP's. I've gotten around it before with a simple warp, but would obviously rather identify and fix the problem. Any ideas? Quote Share this post Link to post Share on other sites
XSPEEDYGUYX 2 Posted June 8, 2018 Hey sorry for the late reply. I never found a solution. If you have the time to debug it and share a solution that would be awesome but unfortunately i dont have the time anymore. As i recall it was ok with just k1r, but i didnt have the patience to try each individual mod toggling different combos to see what triggered it. Quote Share this post Link to post Share on other sites
Mutilator57 140 Posted September 28, 2018 Ok, again sorry to revive the same dead thread... BUT! I bring good news! After some playing around, I managed to isolate the issue due to a file in the Override folder; don't know how I missed it all this time. Removing n_darkjedim001 from my Override seems to have done the trick. I still don't know from which mod the file came from or the nature of the incompatibility, but at this point, who cares? Anyway, thanks to everyone in this thread for the help! 1 Quote Share this post Link to post Share on other sites
JCarter426 1,214 Posted September 28, 2018 Any mod that includes a file with that name is likely to cause problems. I think I remember having that issue when testing K1 Enchantment / Enhancement, which has a few other such issues. The problem is due to reused file names. You intend to replace one NPC in one area, but BioWare used the same file name NPC for another NPC somewhere else, so it overrides both. This can lead to game-breaking bugs when there's a discrepancy in their information, like the UTCs having different tags or scripts. Quote Share this post Link to post Share on other sites
Mutilator57 140 Posted September 28, 2018 Yeah, I've encountered issues like that before (although mainly in TSL since Obsidian was considerably more lazy with their file-naming). Quote Share this post Link to post Share on other sites
XSPEEDYGUYX 2 Posted January 1, 2019 On 9/27/2018 at 10:32 PM, Mutilator57 said: Removing n_darkjedim001 from my Override seems to have done the trick. I still don't know from which mod the file came from or the nature of the incompatibility, but at this point, who cares? Finally got around to playing kotor 1 again and tested Mutilator57's theory out for myself and it also worked for me. The mod that had the 'n_darkjedim001'' in my case was from the mod Jorn's Saber Mod https://www.nexusmods.com/kotor/mods/240/ Thanks Mutilator57 for sharing your solution! 1 Quote Share this post Link to post Share on other sites