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Todd Hellid

4th bomb site on the Ravager won't trigger

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1) During the game, when did the problem begin to occur?
4th bomb site on the Ravager
2) Did you install the latest version of the mod? (1.8.5 and 1.2 respectively) We only provide assistance for the most current version of those mods.
Restored Content Mod 1.8.5 is installed
3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?
GOG version is installed
7) Can you be more specific about the error? At what point did it happen?
When I go to bomb site 9 it doesn't trigger.
8) Have you tried re-downloading/re-installing the mod?
no
9) Have you tried using a different save game?
no
10) Have you tried starting a new game? no
 What Operating System do you use? Windows 7 64bit
12) Can you confirm that you see the TSLRCM logo on the the main menu screen?
yes
13) What language is your game set for? English
 Which language of TSLRCM are you using?
English
15) Are you playing this on a laptop or a desktop computer?
Desktop
16. Mods I use
High Quality Blasters
http://deadlystream.com/forum/files/file/861-high-quality-blasters/
Schematic Lightsaber Mod
http://deadlystream.com/forum/files/file/551-schematic-lightsaber-mod-slm/
Ultimate Feat Mod 4 feats per level
http://www.nexusmods.com/kotor2/mods/948/
TSL Loot & Immersion Upgrade 2.0.7
http://deadlystream.com/forum/files/file/206-tsl-loot-immersion-upgrade-207b/
Saber&Melee Weapon Sound Mod
http://deadlystream.com/forum/files/file/139-sabermelee-weapon-sound-mod/
Movie Mandalorians 4.2
http://deadlystream.com/forum/files/file/63-movie-mandalorians/
Full Force Mod
https://www.gamewatcher.com/mods/star-wars-knights-of-the-old-republic-ii-the-sith-lords-mod/full-force-mod
High Level Force Powers V2.1
http://deadlystream.com/forum/files/file/832-high-level-force-powers/
Three New Force Crushes (Fixed)
http://www.nexusmods.com/kotor2/ajax/downloadfile?id=337
Lost Force Powers Pack
http://www.nexusmods.com/kotor2/ajax/downloadfile?id=334
Force Exhaustion
Force Annihilation
Kreia to Dxun Tomb & Atton to Onderon
http://deadlystream.com/forum/files/file/201-kreia-to-dxun-tomb-atton-to-onderon/
Jinger's Admiralty Mod
http://deadlystream.com/forum/files/file/208-tslrcm-compatibility-patch-for-jingers-admiralty-mod/
Extended Carth Meeting 1.2
http://deadlystream.com/forum/files/file/366-extended-carth-meeting/
Extended Enclave (TSLRCM add-on) 2.3
http://deadlystream.com/forum/files/file/428-extended-enclave-tslrcm-add-on/
Extended Ending 1.01
http://deadlystream.com/forum/files/file/670-extended-ending/
Extended Korriban Arrival 1.2
http://deadlystream.com/forum/files/file/250-extended-korriban-arrival/
Sith Assassins -- With Lightsabers
http://deadlystream.com/forum/files/file/739-sith-assassins-with-lightsabers/


 

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Considering the ton of issues you keep running into with your ton of mods, ever thought about not installing a ton of mods?

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Theory: I would say your Carth meeting and Extended ending mods might be messing with it. Something that edits the module file (if I have learned it correctly) that handles that part is conflicting. This is one of three things: Either you didn't follow installation instructions, or there was an install error and you simply ignored it, but it turned out to be an error that should not have been ignored. Third is that you followed install instructions, there were no errors, and something is conflicting anyway.

 

Admission: But I have no idea.

 

Suggestion: Remove one of those mods and see what happens.

 

Suggestion: You also might want to make sure your links to mods not hosted on DS are not download links, but are instead links to the page about the mod. For example: Your "three new force crushes" link is a download link.

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Suggestion: You also might want to make sure your links to mods not hosted on DS are not download links, but are instead links to the page about the mod. For example: Your "three new force crushes" link is a download link.

This. So much this.

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