Todd Hellid 16 Posted August 13, 2017 I got the proton core from the missile bay and went to bomb site 9 and nothing happens. Quote Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted August 13, 2017 Follow the instructions in the READ ME FIRST thread. (Do this for each new thread relating to an issue you're having. Failure to do so will result in a infraction.) Quote Share this post Link to post Share on other sites
Todd Hellid 16 Posted August 13, 2017 1) During the game, when did the problem begin to occur?4th bomb site on the Ravager2) Did you install the latest version of the mod? (1.8.5 and 1.2 respectively) We only provide assistance for the most current version of those mods.Restored Content Mod 1.8.5 is installed3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version?GOG version is installed7) Can you be more specific about the error? At what point did it happen?When I go to bomb site 9 it doesn't trigger.8) Have you tried re-downloading/re-installing the mod?no9) Have you tried using a different save game?no10) Have you tried starting a new game? no What Operating System do you use? Windows 7 64bit12) Can you confirm that you see the TSLRCM logo on the the main menu screen?yes13) What language is your game set for? English Which language of TSLRCM are you using?English15) Are you playing this on a laptop or a desktop computer?Desktop16. Mods I useHigh Quality Blastershttp://deadlystream.com/forum/files/file/861-high-quality-blasters/Schematic Lightsaber Modhttp://deadlystream.com/forum/files/file/551-schematic-lightsaber-mod-slm/Ultimate Feat Mod 4 feats per levelhttp://www.nexusmods.com/kotor2/mods/948/TSL Loot & Immersion Upgrade 2.0.7http://deadlystream.com/forum/files/file/206-tsl-loot-immersion-upgrade-207b/Saber&Melee Weapon Sound Modhttp://deadlystream.com/forum/files/file/139-sabermelee-weapon-sound-mod/Movie Mandalorians 4.2http://deadlystream.com/forum/files/file/63-movie-mandalorians/Full Force Modhttps://www.gamewatcher.com/mods/star-wars-knights-of-the-old-republic-ii-the-sith-lords-mod/full-force-modHigh Level Force Powers V2.1http://deadlystream.com/forum/files/file/832-high-level-force-powers/Three New Force Crushes (Fixed)http://www.nexusmods.com/kotor2/ajax/downloadfile?id=337Lost Force Powers Packhttp://www.nexusmods.com/kotor2/ajax/downloadfile?id=334Force ExhaustionForce AnnihilationKreia to Dxun Tomb & Atton to Onderonhttp://deadlystream.com/forum/files/file/201-kreia-to-dxun-tomb-atton-to-onderon/Jinger's Admiralty Modhttp://deadlystream.com/forum/files/file/208-tslrcm-compatibility-patch-for-jingers-admiralty-mod/Extended Carth Meeting 1.2http://deadlystream.com/forum/files/file/366-extended-carth-meeting/Extended Enclave (TSLRCM add-on) 2.3http://deadlystream.com/forum/files/file/428-extended-enclave-tslrcm-add-on/Extended Ending 1.01http://deadlystream.com/forum/files/file/670-extended-ending/Extended Korriban Arrival 1.2http://deadlystream.com/forum/files/file/250-extended-korriban-arrival/Sith Assassins -- With Lightsabershttp://deadlystream.com/forum/files/file/739-sith-assassins-with-lightsabers/ Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 14, 2017 Considering the ton of issues you keep running into with your ton of mods, ever thought about not installing a ton of mods? Quote Share this post Link to post Share on other sites
HK-47 84 Posted August 15, 2017 Theory: I would say your Carth meeting and Extended ending mods might be messing with it. Something that edits the module file (if I have learned it correctly) that handles that part is conflicting. This is one of three things: Either you didn't follow installation instructions, or there was an install error and you simply ignored it, but it turned out to be an error that should not have been ignored. Third is that you followed install instructions, there were no errors, and something is conflicting anyway. Admission: But I have no idea. Suggestion: Remove one of those mods and see what happens. Suggestion: You also might want to make sure your links to mods not hosted on DS are not download links, but are instead links to the page about the mod. For example: Your "three new force crushes" link is a download link. 1 Quote Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted August 15, 2017 Suggestion: You also might want to make sure your links to mods not hosted on DS are not download links, but are instead links to the page about the mod. For example: Your "three new force crushes" link is a download link. This. So much this. Quote Share this post Link to post Share on other sites