Quanon 263 Posted October 23, 2016 Here's my 2 tutorials on how I do most of my lightmapping. It's 2 PDFs; taking you through the steps to get to a nice looking lightmap. I don't cover any modelling or UVWmapping; just the basic steps to render the lightmap. The second tutorial deals with the lights you can setup in 3Ds Max. I've kept basic again. There's a lot you can do; to get good looking results in a render. But then you might be waiting for 4 hours for your lightmap to render. With my more basic method you can get a good result, without loosing to much time on just rendering. I do use this extra script to get my lightmaps, you can find it here: http://www.scriptspot.com/3ds-max/scripts/multi-objects-unwrap This site, explains how to use the script and how you can adjust the interface of Max to easily access the script. http://users.skynet.be/arketip/arketip_multiObjectUnwrapENG.htm Creating Lightmaps Setting up Lights and Render 2 Quote Share this post Link to post Share on other sites
Sithspecter 909 Posted October 23, 2016 Thanks for posting these Quanon! I know they helped me a lot. I have a few more insights on the process that I need to write up as well. 1 Quote Share this post Link to post Share on other sites
Malkior 476 Posted October 23, 2016 Whenever I'm working on new modules or perhaps fixing the existing module lighting (no promises ), this will be incredibly helpful. Thanks, Quanon. 1 Quote Share this post Link to post Share on other sites
JCarter426 1,216 Posted October 26, 2016 Ah, thanks for reposting these. I haven't had time yet to learn lightmapping yet, but these will definitely come in handy. Quote Share this post Link to post Share on other sites