Nsinger998 Posted June 23, 2016 Posted June 23, 2016 I was wondering if someone could make a compatibilty patch for these mods: HK-47 Melee/Saber mod: http://www.gamewatcher.com/mods/star-wars-knights-of-the-old-republic-ii-the-sith-lords-mod/hk-melee-mod HK Tor Series: http://www.nexusmods.com/kotor2/mods/52/? I installed both without thinking and now the hk units act all "droopy". Quote
DarthParametric Posted June 24, 2016 Posted June 24, 2016 My HK model references the original HK model as the supermodel. It's not compatible with the melee mod because that mod changes the base HK model to a skinned mesh using the Wookiee rig and the standard Human animations. There's no way to "make" it compatible without replicating the same trick, and I have zero interest in doing so. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.