DarthRevan101

New Sidequests and Merchants for K1

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I've finally been able to release my first mod which included one sidequest, but I want to create a bigger mod that combines everything I've currently learned/learning about modding KotOR. 

 

What this mod intends to do is simply add a new sidequest/merchant or two to most or every planet. I hope to add new items such as custom lightsabers and robes as well.

 

I have a few ideas for some sidequests but I'll post them here just to see how feasible it is for me and how much work will be required for the idea, and whether it would be better to do something else.

 

My first idea for a quest on Taris would add a new NPC which you can fight in the duelling arena. I think I just need to know a script that would warp the PC and NPC to the duel arena. I've seen some scripts which warp to another module but not one for a different part of the same module. Obviously one problem with that idea would be the duel announcer, but I may be able to find a way around that.

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I'm thinking that the hardest part of this might be effectively integrating the character so that he/she doesn't glaringly stand out. Sounds like a good idea though. Good luck.

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I'm thinking that the hardest part of this might be effectively integrating the character so that he/she doesn't glaringly stand out. Sounds like a good idea though. Good luck.

 

All of the fighters wear combat suits I think, so if I put them in one and place them in non-intrusive location the they shouldn't stick out much.

 

I'd recommend looking at the scripts that start the vanilla arena fights and maybe you can use the information for making your own fight.

 

Yeah that's a good idea, thanks.

 


I've found the script which sends the PC to the duelling ring: k_ptar_duelring

 

I set it to a random npc's dialog to test it, but the screen went totally black. There was still sound and you could use the map though (So at least I knew it sent the PC to the duel ring).

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Oh and I meant to add, the new duellist probably won't be fought in the usual way. Maybe there could be a quest to do with them and to finish it you have a secret, illegal death match while the cantina's closed?

 

Maybe some Sith Troopers (or whatever passes for law enforcement on Taris) could burst in and there'd be a big fight where you can side with one or another NPC? 

 

(One of the NPCs being the one who starts the quest (presumably they'd want to kill the other) and the other NPC being the duellist?)

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All right, I've got the basic idea for the Taris quest:

-Player meets NPC1 in apartments

-NPC1 wants to kill NPC2 who hangs out in the duelling part of the cantina

-NPC1 asks you to try and get NPC2 out of the cantina

-NPC2 doesn't want to leave, but challenges NPC1 to an illegal death match in the Taris duelling ring

-For having such a stupid idea, NPC2 gets punished by having the Sith burst in and try to kill everyone (I might have random thugs around the duelling ring to make the battle seem bigger)

-Big fight where the player decides who he sides with (NPC1, NPC2, or kill everybody)

-Big XP Reward and goodies in NPC1 and/or NPC2's remains

-They all live happily ever after 

 

So now I can at least say I've got a plan for this portion of the mod. 

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All right, I've got the basic idea for the Taris quest:

-Player meets NPC1 in apartments

-NPC1 wants to kill NPC2 who hangs out in the duelling part of the cantina

-NPC1 asks you to try and get NPC2 out of the cantina

-NPC2 doesn't want to leave, but challenges NPC1 to an illegal death match in the Taris duelling ring

-For having such a stupid idea, NPC2 gets punished by having the Sith burst in and try to kill everyone (I might have random thugs around the duelling ring to make the battle seem bigger)

-Big fight where the player decides who he sides with (NPC1, NPC2, or kill everybody)

-Big XP Reward and goodies in NPC1 and/or NPC2's remains

-They all live happily ever after 

 

So now I can at least say I've got a plan for this portion of the mod. 

 

Doesn't sound too bad.

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All right, I've got the basic idea for the Taris quest:

-Player meets NPC1 in apartments

-NPC1 wants to kill NPC2 who hangs out in the duelling part of the cantina

-NPC1 asks you to try and get NPC2 out of the cantina

-NPC2 doesn't want to leave, but challenges NPC1 to an illegal death match in the Taris duelling ring

-For having such a stupid idea, NPC2 gets punished by having the Sith burst in and try to kill everyone (I might have random thugs around the duelling ring to make the battle seem bigger)

-Big fight where the player decides who he sides with (NPC1, NPC2, or kill everybody)

-Big XP Reward and goodies in NPC1 and/or NPC2's remains

-They all live happily ever after 

 

So now I can at least say I've got a plan for this portion of the mod. 

I might throw you off a bit, but you could make NPC1 and NPC2 apart of the black Vulkars or hidden beks, and NP1 could want to take out NPC2 for more power or something along those lines... It would make sense

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You could also make them two exchange members that are trying impress Davik.

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You could also make them two exchange members that are trying impress Davik.

This sounds alot better than my idea, and they could be Daviks men who fight the sith (or maybe Daviks men could be wearing disguises as he wants them both dead and only the Npcs and Revan fights them)

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