Constar Posted February 11, 2015 Posted February 11, 2015 In the last weeks I have been working with the newly found information about cube- and bump-maps quite a lot. Seeing all of the possibilities, a very special Idea crossed my mind: To what extent are we capable of changing the appearance of combat shields? We all know that weird gloomy glow that is covering the characters like a weird liquid. And I personally don't really like that. So what If we were able to take a new approach on combat shields? For example like Mass Effect did it: - http://oyster.ignimgs.com/mediawiki/apis.ign.com/mass-effect-3/thumb/5/5b/Tech_Armor_ME2.png/228px-Tech_Armor_ME2.png - http://cdn.obsidianportal.com/assets/125964/tech_powers.jpg If we were able to implement a feature like that into KotOR and TSL, it would change the atmosphere of combat in a very positive way. I would be glad if someone had ideas or even the skill to make this reality! Quote
InSidious Posted February 11, 2015 Posted February 11, 2015 Well, it's a great idea. As to how do-able... unless there's a model for the shield effect, it's unlikely you can alter the shape of them. But replacing the textures should be no more complicated than making a new animated texture. Quote
MrPhil Posted February 12, 2015 Posted February 12, 2015 Let me just chime in and present my interest for this Mass Effect project of yours! Quote
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