Sign in to follow this  
Constar

Shield Effect Rework

Recommended Posts

In the last weeks I have been working with the newly found information about cube- and bump-maps quite a lot. Seeing all of the possibilities, a very special Idea crossed my mind:

 

To what extent are we capable of changing the appearance of combat shields?

We all know that weird gloomy glow that is covering the characters like a weird liquid. And I personally don't really like that.

So what If we were able to take a new approach on combat shields? For example like Mass Effect did it:

 

http://oyster.ignimgs.com/mediawiki/apis.ign.com/mass-effect-3/thumb/5/5b/Tech_Armor_ME2.png/228px-Tech_Armor_ME2.png

http://cdn.obsidianportal.com/assets/125964/tech_powers.jpg

 

If we were able to implement a feature like that into KotOR and TSL, it would change the atmosphere of combat in a very positive way.

I would be glad if someone had ideas or even the skill to make this reality!

Share this post


Link to post
Share on other sites

Well, it's a great idea. :)

 

As to how do-able... unless there's a model for the shield effect, it's unlikely you can alter the shape of them. But replacing the textures should be no more complicated than making a new animated texture.

Share this post


Link to post
Share on other sites

Let me just chime in and present my interest for this Mass Effect project of yours!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this