Constar 23 Posted February 11, 2015 In the last weeks I have been working with the newly found information about cube- and bump-maps quite a lot. Seeing all of the possibilities, a very special Idea crossed my mind: To what extent are we capable of changing the appearance of combat shields? We all know that weird gloomy glow that is covering the characters like a weird liquid. And I personally don't really like that. So what If we were able to take a new approach on combat shields? For example like Mass Effect did it: - http://oyster.ignimgs.com/mediawiki/apis.ign.com/mass-effect-3/thumb/5/5b/Tech_Armor_ME2.png/228px-Tech_Armor_ME2.png - http://cdn.obsidianportal.com/assets/125964/tech_powers.jpg If we were able to implement a feature like that into KotOR and TSL, it would change the atmosphere of combat in a very positive way. I would be glad if someone had ideas or even the skill to make this reality! Quote Share this post Link to post Share on other sites
InSidious 237 Posted February 11, 2015 Well, it's a great idea. As to how do-able... unless there's a model for the shield effect, it's unlikely you can alter the shape of them. But replacing the textures should be no more complicated than making a new animated texture. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted February 12, 2015 Let me just chime in and present my interest for this Mass Effect project of yours! Quote Share this post Link to post Share on other sites