Guest Salk Posted May 2, 2011 I am also interested in your work, Player! And thanks for making such a punctual update in your posts. Share this post Link to post Share on other sites
hockeyjedi23 0 Posted May 10, 2011 (edited) I hate to create a new thread for something that may have been clarified in the past, but would the Slender body for females version 1.1 be compatible with TSLRCM ? I thought that version 1.0 was not compatible as it caused the handmaiden's to disappear in the hidden academy, but was unsure about version 1.1. I don't see it on the compatible or non-compatible list, so I wasn't sure whether the updated version was or not. Thanks. Merged with existing discussion. It did fell off rather far, can't blame you for not seeing it. -Hassat Edited May 10, 2011 by Hassat Hunter Share this post Link to post Share on other sites
Guest sionagen Posted May 15, 2011 Does anyone know if tslrcm 1.7 wil conflict with old flashes final touch mod Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted May 15, 2011 Does anyone know if TSLRCM 1.7 will conflict with oldflash's Final Touch mod? 1) Added a link to the mod so folks will know what he's talking about. 2) If this is confirmed to work (or not to work) with TSLRCM 1.7, will someone please update the compatibility list to include this entry? Share this post Link to post Share on other sites
MrPhil 58 Posted May 15, 2011 I think it is working, but I am unsure. In any case, if it does not, you'll know about it either at Dantooine Enclave or at Telos Handmaiden vs her sisters. I know I had Final touch in one of my play through, but can't remember which. I know I had problems at these 2 spots though... Share this post Link to post Share on other sites
Guest Darth Vader Posted May 16, 2011 Does anyone know if NEWBIEMODDER's Korriban Expansion works with it? Share this post Link to post Share on other sites
MrPhil 58 Posted May 17, 2011 It should work if you follow the instructions he provided. If you also have sabermod heroes of the old republic or maybe USM, there might be some conflict, though. Share this post Link to post Share on other sites
Guest Mablus25 Posted May 17, 2011 Combat Simulation Arena (4.0) Is compatiable with TSLCRM 1.7 which this mod is awsome for fighting also for leveling. Share this post Link to post Share on other sites
Guest Dark_Ansem Posted June 1, 2011 (edited) could compatibility be added for this? one that adds sith robes available to the player http://knightsoftheo...yus_Robes;99428 another small mod for immersion http://knightsoftheoldrepublic.filefront.com/file/Trade_War_Option_C;91043 apparently it's not on the list, and I find it an immersive mod. Edited June 1, 2011 by Dark_Ansem Share this post Link to post Share on other sites
sffadsad 10 Posted June 1, 2011 Has anyone heard of this mod before and know if it's compatible with TSLRCM? <snipped - out of respect to the modders that have had their work stolen by this mod's release> It's found on a Russian Bioware fansite and claims to up the resolution of the in game textures, restores missing shader effects, such as metal reflection, fixes all known bugs in the game, and even restores some content. Here's an English readme (the download is for an older version of the "patch" though): <snipped - out of respect to the modders that have had their work stolen by this mod's release> It should work if you follow the instructions he provided. If you also have sabermod heroes of the old republic or maybe USM, there might be some conflict, though. Could you tell us what sort of conflict there would be? They both use the tslpatcher so I'm surprised they would be incompatible. Share this post Link to post Share on other sites
Guest ADG12311990 Posted June 2, 2011 Has anyone heard of this mod before and know if it's compatible with TSLRCM? <snipped - out of respect to the modders that have had their work stolen by this mod's release> It's found on a Russian Bioware fansite and claims to up the resolution of the in game textures, restores missing shader effects, such as metal reflection, fixes all known bugs in the game, and even restores some content. Here's an English readme (the download is for an older version of the "patch" though): <snipped - out of respect to the modders that have had their work stolen by this mod's release> Could you tell us what sort of conflict there would be? They both use the tslpatcher so I'm surprised they would be incompatible. It's not. There are also a number of stolen mods in this "Patch" Share this post Link to post Share on other sites
Hassat Hunter 571 Posted June 2, 2011 Trade War Option C Incompatible. Also, do NOT use 1.0c. As mentioned not only is it highly incompatible, it's mostly a collection of stolen mods put together. Share this post Link to post Share on other sites
sffadsad 10 Posted June 3, 2011 Incompatible. Also, do NOT use 1.0c. As mentioned not only is it highly incompatible, it's mostly a collection of stolen mods put together. Oh shoot, I didn't know it contained stolen mods. Sorry about that. Should I take off the link? Edit: Also, is tslcrm compatible with Stoffe's different Handmaiden look mod? It's more than just a simple reskin, it also subtly edits her body shape and facial structure. http://www.algonet.se/~stoffe/index.xml Share this post Link to post Share on other sites
MrPhil 58 Posted June 3, 2011 I think it is incompatible... Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted June 5, 2011 Oh shoot, I didn't know it contained stolen mods. Sorry about that. Should I take off the link? Just took care of that for you. Share this post Link to post Share on other sites
Guest Allison Lightning Posted August 2, 2011 Hi, first off I'd like to say that this mod is the best I've seen and I'm not just saying that because it makes KOTOR 2 feel 'right' when you play it although it's made a weary game into an awesome one. Anyway I started playing TSLRCM v 1.6. and it was great, (I had an old mod I'd downloaded that could have been partially to blame for the problems). Anyway I got to Nar Shaarda and ran into the infamous Red Eclipse bug and then hacked the game to get past it with KSE, deleting completed quest, then readding it and changing the number values. I got past it and was on Dxun to my third HK 50 encounter when upon return my HK torture scene didn't trigger and a weird terminal string has shown up when accessing the game files in KSE. (Version 3.3.3.) Anyway, before I hack and screw it up and I have to repeat more of the game I am freshly reinstalling my game, and then installing the latest TSLRCM 1.7. to get out of my glitchy problems. I want to install the No Lightsaber Quest mod as well -Linked- so I don't have to hack my game with KSE this time to give myself an early lightsaber which apparently is causing some of my issues as well and I was just wondering if it conflicted with TSLRCM 1.7. at all, because I can't find any information. Share this post Link to post Share on other sites
Guest Zander Posted August 2, 2011 Hi, first off I'd like to say that this mod is the best I've seen and I'm not just saying that because it makes KOTOR 2 feel 'right' when you play it although it's made a weary game into an awesome one. Anyway I started playing TSLRCM v 1.6. and it was great, (I had an old mod I'd downloaded that could have been partially to blame for the problems). Anyway I got to Nar Shaarda and ran into the infamous Red Eclipse bug and then hacked the game to get past it with KSE, deleting completed quest, then readding it and changing the number values. I got past it and was on Dxun to my third HK 50 encounter when upon return my HK torture scene didn't trigger and a weird terminal string has shown up when accessing the game files in KSE. (Version 3.3.3.) Anyway, before I hack and screw it up and I have to repeat more of the game I am freshly reinstalling my game, and then installing the latest TSLRCM 1.7. to get out of my glitchy problems. I want to install the No Lightsaber Quest mod as well -Linked- so I don't have to hack my game with KSE this time to give myself an early lightsaber which apparently is causing some of my issues as well and I was just wondering if it conflicted with TSLRCM 1.7. at all, because I can't find any information. From the Mod Release page: File Name: No Lightsaber Quest File Submitter: Hassat Hunter File Submitted: 21 Jan 2011 File Updated: 26 Jul 2011 File Category: Mods TSLRCM Compatible: Yes ====No Lightsaber Quest V1.3 by Hassat Hunter==== Share this post Link to post Share on other sites
Guest Allison Lightning Posted August 2, 2011 From the Mod Release page: File Name: No Lightsaber Quest File Submitter: Hassat Hunter File Submitted: 21 Jan 2011 File Updated: 26 Jul 2011 File Category: Mods TSLRCM Compatible: Yes ====No Lightsaber Quest V1.3 by Hassat Hunter==== Thanks, although I'm a little embarresed, what happens when you don't wear your glasses. At least I won't have to do Peragus without a lightsaber to add to having to start my game over. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 2, 2011 As author I can assure you, yes, it works fine with TSLRCM 1.7 and 1.8. Share this post Link to post Share on other sites
CaptainDooguls 0 Posted August 2, 2011 will tslrcm work with this mod? http://knightsoftheoldrepublic.filefront.com/file/TSL_Warp_Cheat_Band;73877 Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 2, 2011 Hmmm, probably if what it says about patching the .2da's is true. Of course plenty of ways to screw up your game without incompatibility right there though... Share this post Link to post Share on other sites
Guest staticjoe66 Posted August 4, 2011 Yes--I use it every playthrough will tslrcm work with this mod? http://knightsoftheo...heat_Band;73877 Share this post Link to post Share on other sites
Sith Holocron 2,473 Posted August 9, 2011 Is 90SK's G0-T0 Reskin Mod compatible with TSLRCM 1.7 (and 1.8)? Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 9, 2011 Why shouldn't it be? Share this post Link to post Share on other sites