FF97 Posted Tuesday at 04:13 PM Author Posted Tuesday at 04:13 PM A higher Poly version of the default Lightsaber Hilts for K1 and K2... Quote
FF97 Posted 20 hours ago Author Posted 20 hours ago I found some old Pre Release TSL Videos on swkotor.ru swkotor_sithlords_telos.mp4 This one is from E3. I've never seen it before. kotor2_e3.mp4 More from restoration zone. kotor2_gameplayfootage4.mp4 Also, I never noticed this robe model from promotional renders and art is actually a mix up of "PMBIM" and "N_DarkJHiM". Quote
FF97 Posted 7 hours ago Author Posted 7 hours ago I'm working on a better texture for the Mandalorian heavy armor by using actual Mandalorian textures and baking them to the PMBH* UVs afterwards... The default one is just a mix of mandalorian textures all over the place without any effort put into. The line on the chest piece is crooked, the crotch armor uses chest armor textures etc. After Baking it, the worst areas are fixed already: 1 Quote
FF97 Posted 2 hours ago Author Posted 2 hours ago From the very beginning, it bothered me that the heavy Peragus doors have an angular notch in their mechanism, even though the texture depicts a round hole. I finally decided to fix or adjust it so that it looks better: the door model is here, for anyone who wants to use it. Dor_Per03.7z Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.