Elayerfawkes45 36 Posted Friday at 06:40 PM I've been testing things and i even managed to make my own mesh as facewear and some bumps. I tried to do something else. I used kotor tool to extract one .dlg and its .utc and voice the main character for test. But when i open the extracted file its empty. Si it dont work ingame. Is there some people that managed to voice the main character's voice ? Because since there is a function or a script that make your face change when you have X points of light or dark. If i manage to voice the character after that ill look into this function to create a similar for when you put one headwear it will change the voice. since we cant apply voice modifier i would think to applie an X effect on every lines and when you wear the facething it would use the voice lines with modif instead of main ones. But the headgear thing is far away. I would like to voice the main character. Quote Share this post Link to post Share on other sites
N-DReW25 1,526 Posted Saturday at 12:16 PM 17 hours ago, Elayerfawkes45 said: I've been testing things and i even managed to make my own mesh as facewear and some bumps. I tried to do something else. I used kotor tool to extract one .dlg and its .utc and voice the main character for test. But when i open the extracted file its empty. Si it dont work ingame. Is there some people that managed to voice the main character's voice ? Because since there is a function or a script that make your face change when you have X points of light or dark. If i manage to voice the character after that ill look into this function to create a similar for when you put one headwear it will change the voice. since we cant apply voice modifier i would think to applie an X effect on every lines and when you wear the facething it would use the voice lines with modif instead of main ones. But the headgear thing is far away. I would like to voice the main character. If you mean making a mod that makes the player character speak, then I believe this was attempted before in a thread years ago and the result was either it's impossible to do or it requires a lot of time consuming effort to essentially implement one single line of dialogue that it'd take years to produce a little bit of voiced player dialogue that'd be prone to all sorts of problems and incompatibilities that it's virtually impossible regardless. 1 Quote Share this post Link to post Share on other sites