Thor110

MOD:Mobile M4-78 Enhancement Project

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Mobile M4-78 Enhancement Project


WARNING : This is still being tested, but initial tests are promising. Feel free to message me with any issues you might encounter.

 

Original mod and permissions provided by @zbyl2

https://deadlystream.com/files/file/277-m4-78-enhancement-project/

 

Installation

Mobile TSLRCM required.

https://deadlystream.com/files/file/1801-mobile-restored-content-mod-mtslrcm/

 

Unpack the .zip archive and transfer the files to their proper location.

Both iOS and Android place all files in a folder called ‘mods_english’ (or ‘mods_russian’, etc.) within a folder called ‘dlc’. So /dlc/mods_english/[all files]/.

1. Unrar M478EPMobile
2. dlc folder contains two subfolders, for each language version; feel free to delete ones you don't use.
3. Paste it in the install location:

 

iOS:
On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.

ANDROID:
On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/

As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal.

 

I used the Application ZArchiver to unpack the files and Total Commander to transfer the files to the relevant location, but I believe they can be transferred using the regular file browser application, however I have been testing it on the Bluestacks emulator and not on actual hardware for the moment.

 

based on latest M478ep.exe Updated on DeadlyStream @ January 9, 2022

https://deadlystream.com/files/file/277-m4-78-enhancement-project/

 

All I really did was correct some file name mismatches on models and prepare the package.

movie files not included and don't work

 

Prepared for mobile by Thor110


  • Submitter
  • Submitted
    10/14/2024
  • Category
  • TSLRCM Compatible
    Yes

 

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Hi,

This seems to work fine, but I'm getting crashes on transit to Environmental Zone. Research indicates this can happen with party members present, but even going with no members breaks. 

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3 hours ago, JoshGHz said:

Hi,

This seems to work fine, but I'm getting crashes on transit to Environmental Zone. Research indicates this can happen with party members present, but even going with no members breaks. 

Thanks for the heads up, I expected it to crash in some places which is why I put a warning in place, unfortunately I haven't had the time to get back to testing this as I have been busy with my main project at the moment.

But I will take another look at it when I get the chance.

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