Thor110 510 Posted May 9 View File No Mines On Malachor, Only Gas! NOTE : This is included with the Expanded Galaxy Project already. Another request by @Snigaroo that I thought was worth taking on because it is something that has always bothered me too. This mod removes the appearance of mines on Malachor by adding a new trap type to the game that uses a new model that doesn't contain a mine. Compatibility This mod should be compatible with any and all other mods, unless they happen to change the mines on these levels ( 901MAL & 902MAL ) or replace k_trp_generic.ncs Installation : HoloPatcher Use HoloPatcher to install the mod. Uninstallation : HoloPatcher HoloPatcher also generates an uninstall script after installation, use this to uninstall, you can also access that feature under Tools -> Uninstall in HoloPatcher itself. Thor110 Please do not redistribute or release anywhere without my express permission. Tools used that helped make this possible. Kotor Tool - http://www.starwarsknights.com/tools.php @ Fred Tetra KotOR Scripting Tool - https://deadlystream.com/files/file/191-kotor-scripting-tool/ @Blue HxD - https://mh-nexus.de/en/hxd/ @Maël Hörz HoloPatcher - https://github.com/NickHugi/PyKotor/tree/master/Tools/HoloPatcher @Wizard & @Cortisol Submitter Thor110 Submitted 05/09/2024 Category Mods TSLRCM Compatible Yes Quote Share this post Link to post Share on other sites