Search the Community
Showing results for tags 'visquis'.
Found 2 results
-
Version 1.0
27 downloads
WARNING: Moderate spoilers below for the Nar Shaddaa plotline of KotOR 2. One of the many scenes restored by The Sith Lords Restored Content Mod (TSLRCM) involves Atton rescuing Mira at the end of the sequence in Visquis' base after she is recaptured and locked up. In the process, it replaces a vanilla scene where Mira, not having been recaptured, has a brief encounter with a mysterious figure with an oddly familiar mustache. (This vanilla scene also parallels a similar scene which occurs if Hanharr joins the party, albeit with a less violent outcome in Mira's case.) This mod removes the TSLRCM rescue scene and returns the vanilla scene to its original place. To keep as much of the cut dialog as possible, I have also included an optional additional scene where Mira intercepts Atton on his way to rescue the Exile, which reuses most of the lines from the restored rescue scene. I have also included some minor fixes and enhancements to the dialogs before and after this scene (the followings section contains a full list). If you would like these fixes but not the rest of this mod, I have provided an option which installs only those fixes but leaves the TSLRCM rescue scene as-is. Thank you for downloading, and I hope you enjoy this mod! ------------------------------------------------------------------- LIST OF MINOR FIXES/ENHANCEMENTS The Exile's lightsaber remains activated once it is turned on when confronting Visquis, rather than repeatedly activating and deactivating. The Exile no longer freezes while objecting (or not) to Visquis' death. The Ubese guard remains in ready position on the Exile's dialog after flourishing his sword (may not be visible depending on the camera angle). Visquis groans in pain after being stabbed. If Hanharr joins the party, there are no longer duplicate Ubese corpses during the Kreia/Hanharr cutscene. Hanharr swipes at Kreia rather than slashing at her with invisible swords. Mira's animations during her conversation with Atton now properly activate. The Mira/Atton dialog before the warehouse sequence fades out as part of the end of the dialog, rather than after the dialog ends. ------------------------------------------------------------------- INSTALLATION Run "INSTALL.exe" and follow the prompts. Select one of the following options: "Vanilla Sequence (No Added Scene) - Strictly follows the vanilla scene sequence without the additional Mira/Atton scene. "With Additional Scene" - Includes an additional scene where Mira intercepts Atton at the docks. "Minor Fixes Only" - Leaves the TSLRCM sequence in place and installs only the minor fixes to the surrounding dialogs. The "Additional Scene" version requires a save from before arriving on Nar Shaddaa (specifically before entering the Docks area for the first time). If you are using The Sith Lords Restored Content Mod (TSLRCM) from the Steam Workshop, see this guide for how to combine installer-based mods with the Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=488641307 ------------------------------------------------------------------- COMPATIBILITY This mod requires The Sith Lords Restored Content Mod (TSLRCM) (https://deadlystream.com/files/file/578-tsl-restored-content-mod/). It is also compatible with the KotOR 2 Community Patch (K2CP) (https://deadlystream.com/files/file/1280-kotor-2-community-patch/). For best results, install this mod after any mods which make hard overwrites to 305alarm.dlg, 305kreia.dlg, visquis.dlg, miraapt.dlg, or 303nar.git. This mod is not compatible with mods which edit the same scripts as this one. ------------------------------------------------------------------- CREDITS NWNSSCOMP by Torlack and tk102 K-GFF by tk102 DLGEditor by tk102 TSL Patcher by stoffe and Fair Strides Kotor Tool by Fred Tetra Holocron Toolset by Cortisol and th3w1zard1 Edited vanilla and TSLRCM scripts are based on the K2CP team's repository of unaltered, decompiled scripts, which may be found at https://github.com/KOTORCommunityPatches/Vanilla_KOTOR_Script_Source. Thank you to the TSLRCM team for doing so much to expand and complete the original game. This mod includes material ported from Star Wars: Knights of the Old Republic by Bioware. ------------------------------------------------------------------- VERSION HISTORY 1.0 - Initial Release ------------------------------------------------------------------- DISCLAIMER AND PERMISSIONS This modification is provided as-is and is not supported by Disney, Lucasarts, or Obsidian. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod. This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission. Assets from this mod shall not be redistributed in other modifications without the author's permission. -
View File Mira's Vanilla Escape for TSLRCM WARNING: Moderate spoilers below for the Nar Shaddaa plotline of KotOR 2. One of the many scenes restored by The Sith Lords Restored Content Mod (TSLRCM) involves Atton rescuing Mira at the end of the sequence in Visquis' base after she is recaptured and locked up. In the process, it replaces a vanilla scene where Mira, not having been recaptured, has a brief encounter with a mysterious figure with an oddly familiar mustache. (This vanilla scene also parallels a similar scene which occurs if Hanharr joins the party, albeit with a less violent outcome in Mira's case.) This mod removes the TSLRCM rescue scene and returns the vanilla scene to its original place. To keep as much of the cut dialog as possible, I have also included an optional additional scene where Mira intercepts Atton on his way to rescue the Exile, which reuses most of the lines from the restored rescue scene. I have also included some minor fixes and enhancements to the dialogs before and after this scene (the followings section contains a full list). If you would like these fixes but not the rest of this mod, I have provided an option which installs only those fixes but leaves the TSLRCM rescue scene as-is. Thank you for downloading, and I hope you enjoy this mod! ------------------------------------------------------------------- LIST OF MINOR FIXES/ENHANCEMENTS The Exile's lightsaber remains activated once it is turned on when confronting Visquis, rather than repeatedly activating and deactivating. The Exile no longer freezes while objecting (or not) to Visquis' death. The Ubese guard remains in ready position on the Exile's dialog after flourishing his sword (may not be visible depending on the camera angle). Visquis groans in pain after being stabbed. If Hanharr joins the party, there are no longer duplicate Ubese corpses during the Kreia/Hanharr cutscene. Hanharr swipes at Kreia rather than slashing at her with invisible swords. Mira's animations during her conversation with Atton now properly activate. The Mira/Atton dialog before the warehouse sequence fades out as part of the end of the dialog, rather than after the dialog ends. ------------------------------------------------------------------- INSTALLATION Run "INSTALL.exe" and follow the prompts. Select one of the following options: "Vanilla Sequence (No Added Scene) - Strictly follows the vanilla scene sequence without the additional Mira/Atton scene. "With Additional Scene" - Includes an additional scene where Mira intercepts Atton at the docks. "Minor Fixes Only" - Leaves the TSLRCM sequence in place and installs only the minor fixes to the surrounding dialogs. The "Additional Scene" version requires a save from before arriving on Nar Shaddaa (specifically before entering the Docks area for the first time). If you are using The Sith Lords Restored Content Mod (TSLRCM) from the Steam Workshop, see this guide for how to combine installer-based mods with the Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=488641307 ------------------------------------------------------------------- COMPATIBILITY This mod requires The Sith Lords Restored Content Mod (TSLRCM) (https://deadlystream.com/files/file/578-tsl-restored-content-mod/). It is also compatible with the KotOR 2 Community Patch (K2CP) (https://deadlystream.com/files/file/1280-kotor-2-community-patch/). For best results, install this mod after any mods which make hard overwrites to 305alarm.dlg, 305kreia.dlg, visquis.dlg, miraapt.dlg, or 303nar.git. This mod is not compatible with mods which edit the same scripts as this one. ------------------------------------------------------------------- CREDITS NWNSSCOMP by Torlack and tk102 K-GFF by tk102 DLGEditor by tk102 TSL Patcher by stoffe and Fair Strides Kotor Tool by Fred Tetra Holocron Toolset by Cortisol and th3w1zard1 Edited vanilla and TSLRCM scripts are based on the K2CP team's repository of unaltered, decompiled scripts, which may be found at https://github.com/KOTORCommunityPatches/Vanilla_KOTOR_Script_Source. Thank you to the TSLRCM team for doing so much to expand and complete the original game. This mod includes material ported from Star Wars: Knights of the Old Republic by Bioware. ------------------------------------------------------------------- VERSION HISTORY 1.0 - Initial Release ------------------------------------------------------------------- DISCLAIMER AND PERMISSIONS This modification is provided as-is and is not supported by Disney, Lucasarts, or Obsidian. Use at your own risk. The author shall not be held responsible for damage to your game installation, computer, or saved games resulting from the use of this mod. This mod shall not be reposted, in whole or in part, on any sites other than Deadly Stream without the author's permission. Assets from this mod shall not be redistributed in other modifications without the author's permission. Submitter WildKarrde Submitted 03/01/2025 Category Mods TSLRCM Compatible Yes
-
- escape
- nar shaddaa
-
(and 2 more)
Tagged with: