Greetings, fellow Jedi! Have a good day y'all.
I have a question - just like the title says;
What is clamp -in KotOR implementation- that were oftenly used with most player heads?
I asked of this because earlier I fiddle around with LSP_planettari01* by using this parameter -
blending punchthrough
clamp 3
on the TXI and then the planet's gone. The alpha were applied appropriately, because later when I used only this -
blending punchthrough
the planet's there. Many thanks for considering this, and may the Force be with you!
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* Taris planet texture that were used in the turret mini-game backdrop