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Showing results for tags 'khoonda'.
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View File Khoonda Turrets Model Repair The Khoonda turrets are on the fritz again. And who can blame them? A cursory inspection reveals that salvagers have clearly stolen their internal components, as they appear to be missing half their geometry! Let's switch these turrets to the correct model. For an existing game, use a save file made before visiting the Khoonda Plains for the first time (this mod won't affect save files made any later). This mod requires TSLRCM in order to install properly. Installation: Download the 7z file and extract to somewhere convenient for you to access on your computer. You can run the recommended automatic installer in the "Installer" subfolder, or open the "Manual Installation" subfolder and follow the instructions in the included read-me to install it yourself. The installer is an .exe file, which may be run natively on Windows, or with free programs like Wine on macOS and Linux. Uninstallation: Run the automatic uninstaller in the "Uninstaller" subfolder, or open the "Manual Installation" subfolder and follow the instructions in the included read-me to uninstall it yourself. Modifications (Automatic Installation): -khoonda_turre001.utc appearance type changed from 182 to 640 -khoonda_turre002utc appearance type changed from 182 to 640 -khoonda_turret.utc appearance type changed from 182 to 640 Included Files (Manual Installation): -601dan.mod Compatibility: Users should expect full compatibility with any other mods, so long as they do not attempt to overwrite the data listed above. This mod requires TSLRCM. Another good mod to check out if you have not already is "Khoonda flag fix" by FF97, which will restore the missing texture for the Khoonda flag above the building. Acknowledgments: Thanks to Fred Tetra for making file extraction easy with KotORTool, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit, and of course for TSLPatcher. This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage. Submitter PapaZinos Submitted 03/05/2022 Category Mods TSLRCM Compatible Yes
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Version 1.0.0
738 downloads
The Khoonda turrets are on the fritz again. And who can blame them? A cursory inspection reveals that salvagers have clearly stolen their internal components, as they appear to be missing half their geometry! Let's switch these turrets to the correct model. For an existing game, use a save file made before visiting the Khoonda Plains for the first time (this mod won't affect save files made any later). This mod requires TSLRCM in order to install properly. Installation: Download the 7z file and extract to somewhere convenient for you to access on your computer. You can run the recommended automatic installer in the "Installer" subfolder, or open the "Manual Installation" subfolder and follow the instructions in the included read-me to install it yourself. The installer is an .exe file, which may be run natively on Windows, or with free programs like Wine on macOS and Linux. Uninstallation: Run the automatic uninstaller in the "Uninstaller" subfolder, or open the "Manual Installation" subfolder and follow the instructions in the included read-me to uninstall it yourself. Modifications (Automatic Installation): -khoonda_turre001.utc appearance type changed from 182 to 640 -khoonda_turre002utc appearance type changed from 182 to 640 -khoonda_turret.utc appearance type changed from 182 to 640 Included Files (Manual Installation): -601dan.mod Compatibility: Users should expect full compatibility with any other mods, so long as they do not attempt to overwrite the data listed above. This mod requires TSLRCM. Another good mod to check out if you have not already is "Khoonda flag fix" by FF97, which will restore the missing texture for the Khoonda flag above the building. Acknowledgments: Thanks to Fred Tetra for making file extraction easy with KotORTool, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit, and of course for TSLPatcher. This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage. -
Version 1.0.0
11,013 downloads
Hello everyone! Has anyone noticed the black flag on Khoonda? That's because there is no actual texture applied to the flag, so I made this mod which renames the placeholder texture to use the Dantooine/Khoonda flag instead. Btw, you don't even need that mod. Just make a copy of the texture DAN_Flag2 and rename it to DantFlag. -
View File Khoonda flag fix Hello everyone! Has anyone noticed the black flag on Khoonda? That's because there is no actual texture applied to the flag, so I made this mod which renames the placeholder texture to use the Dantooine/Khoonda flag instead. Btw, you don't even need that mod. Just make a copy of the texture DAN_Flag2 and rename it to DantFlag. Submitter FF97 Submitted 10/24/2018 Category Mods TSLRCM Compatible Yes