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Showing results for tags 'gimp'.
Found 7 results
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So I'm currently trying to superimpose sections from two textures that use the same body model to make a custom one. However, it feels like I'm just randomly moving pieces around rather than dividing the parts with precision to place them exactly where they should be onto the other layer. The results aren't horrible, it just feels I'm doing this in the most amateur way possible. It doesn't look bad in-game, but the map is a mess when you compare it to the original ones. Also, some areas of the map don't seem to show up at all, so clearly I'm not reading the texture map right. Is there a way to prevent you from moving/placing the section you want to superimpose beyond the edges of the layer? Part of the issue comes from that, but also being unable to select and replace the areas with care. I'm using the Free Select Tool from Gimp for this, but only with straight lines.
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Version 1.1
971 downloads
A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 8.10.2016 1.1 Release Date: 24.04.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In May 2016 I created a mod called Dark Jedi Icon Fix that turns the Dark Jedi Knight and Master robes into there correct icon though recently I figured out a way to make the Dark Jedi Robes match their original icons so what this does is change the Dark Jedi Knight and Master robe texture to look like there original icons. In 1.1 I have included the female robe texture Known Bugs: Though this is my First Retexture Mod this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe texture this includes any robe reskin mod. Upcoming: The Female version of the robe Possibly make the rest of the robes like the Dark Jedi robe Permissions: You may NOT claim this mod as your own. Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool, Gimp and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
N-DReW's Dark Jedi Robes View File A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 8.10.2016 1.1 Release Date: 24.04.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In May 2016 I created a mod called Dark Jedi Icon Fix that turns the Dark Jedi Knight and Master robes into there correct icon though recently I figured out a way to make the Dark Jedi Robes match their original icons so what this does is change the Dark Jedi Knight and Master robe texture to look like there original icons. In 1.1 I have included the female robe texture Known Bugs: Though this is my First Retexture Mod this mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe texture this includes any robe reskin mod. Upcoming: The Female version of the robe Possibly make the rest of the robes like the Dark Jedi robe Permissions: You may NOT claim this mod as your own. Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool, Gimp and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 10/07/2016 Category Mods K1R Compatible
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I haven't really seen a tutorial on how to make hair textures for heads, and I am trying to make a mod, but I really don't know how to make that realistic look. I am using the program "GIMP" I will be very grateful for any help.
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Does anybody know where I can get a cubemap for a Drexl? I'm working on some textures and I feel that this is the biggest thing missing. I was about to download the Modders' Resource Cubemap Pack but I wanted to make sure first. Plus, I don't have a clue on how to build one myself... Thanks!
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Hey guys, what's going on? Today, I want to talk about something a bit different. Now, I'm no artist or anything but I have been working on a project for about three weeks now (Not even close to being finished). I want to know what kind of Star Wars art you yourselves have made? I've been working on this "vector-art" style battle scene. It's been difficult making all of this vector art, getting every single piece of detail. So, what can you guys create or draw about Star Wars? I'd love to see everything, whether you are copying a different work of art and making it your own, or straight from the dome without any guidance with pictures. (I have been using random images off of google images, but have been making them myself into vector art). Leave what you guys can do below! (Try to put the images in a spoiler that way the page doesn't have to load the images every time you look at this page, it can take a while some times.) Again, I'm not near finished, so yeah.
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I've been doing some random retexturing, mostly for myself as I get practice. First thing I've been doing is increase all textures to 1200 X 1200. Most re-works I've downloaded ended up being 512 X 512. So...what is the max resolution recommended? My 1200 X 1200 PC looks pretty awesome... Just wondering if it causes issues moving forward...