Jump to content

Search the Community

Showing results for tags 'echo'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

  • Blog 1
  • The memories of Mandalore
  • Blog 63
  • Varsity Puppet's Brain Dump
  • Working Class Hero's Blog
  • mmidnight's Blog
  • Blog-Tastika
  • Darth Malious' Blog
  • The Beta Community's Voice
  • sallyrit's Blog
  • Sith Holocron's Blog
  • Diablo3gold
  • Marginalia
  • Mindwizard's Blog
  • Journal Log Of Penally's Bounties
  • Mudslinger077's Blog
  • starwars1234's Blog
  • Blaaargh.2da
  • Kate The Bionic Uterus' Vibrating Submarine
  • Darth Nuge's Blog
  • The Xuul Report
  • KOTOR Fan Theories
  • Benny Chan style
  • Darth_Sapiens' Blog
  • Neville's Blog
  • Darth_Sapiens' Blog
  • TimmyDean's Blog
  • Malkior's Blog
  • DarthSidious4.2's Blog
  • Darth Pravus' Blog
  • Help
  • Canderis' Blog
  • The Musings of Eauxps
  • xander2077's Blog
  • DeadMan's chest
  • pepoluan Far Far Away
  • Rece's Videos
  • jc2's Journal
  • Kexikus' Blog
  • Kreia's Blog
  • Fair Strides' Blog
  • Pazuzu156's Blog
  • GoldLeader's Blog
  • Steira Shipyards
  • lyuscherbakova1986's Blog
  • superSzym's Blog
  • Leilukin's Blog
  • N-DReW's Datapad
  • magdahalo's Blog
  • Trouble Successfully Using Kotor II TSLRCM 1.8.5 On Windows 7 x64-Bit Laptop
  • DarthTyren's Blog
  • The Holocron of Darth Kyber
  • Darth Varkor's KOTOR Machinima Saga: Production Blog
  • ADG12311990's Blog
  • Unusual's VA Blog
  • Draconian's TSL mod request.
  • darthbdaman's Holocron
  • JC's Blog
  • L0ki's Blog of questions & brief WIP things
  • The Iriaz Archives
  • Breakfast With eb
  • Cathar Handmaiden Skin?
  • Kast's Datapad
  • Having fun with the KotOR maps.
  • AndroidKotOR Modded
  • Starıka's Jedi Academy Machinimas
  • KotOR II Damage Calculator
  • Help Modding
  • A step-by-step guide for widescreen in Star Wars: Knights of the Old Republic
  • 13 gigabytes, 13 brain cells
  • Modding Tools
  • StellarExile Mod Stuff
  • Jedi Knight: Jedi Academy films by Cor
  • Something of a moment of truth
  • Music for Streams
  • LoneWanderer's blog
  • modder 9's blog
  • Community Requests
  • Kotor combined saga blog
  • My Kotor Machinimas
  • How do you stream with your Widescreen fixes?
  • Looking for advice to solve a challenging bug: Eastern Dune Sea is resetting every time upon entering

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. Rather than keep using the status update section, I figured it was probably time I made a thread for my projects to showcase what I'm working on. Recruit Script (3.0) Hopefully, the last revision to this resource. Bringing back the ability to use the string and script parameters in dialog that I deleted in the previous version for some reason. The only breaking change will be the two function's names, which is to help it be more self-explanatory than "RecruitA" and "RecruitB". 😶 I'm also working on a recruit tutorial to accompany it. Echo of the Force Not much to show off yet. I plan to start on the first module tomorrow. As a test of the new version of the above mod resource, I managed to get one of the party members into the game. The clothing in the screenshot is not the intended final clothing. It just was convenient to copy Mira's appearance line when setting up her 2da lines. TSL Heads Port At the same time, I'm also working on porting the TSL heads into KOTOR I. The main issue I can foresee is that the 4 hispanic heads don't have undergarments for the scoundrel and soldier appearances. But, I'll cross that bridge and figure something out when I get to that. Misc As part of redesigning my personal website, I'm updating my readme files from my older mods to make them more consistent. I'm also uploading the ones that weren't here previously to make sure they're available.
  2. "Awaken..." *Looks around cautiously* Well, I seemingly escaped my cyrosleep that I took for reasons I can't recall. I'm so ecstatic to see all the improvements to ease the process of modding, and the new possibilities unlocked. What, Jolee? You don't think that portrait matches you? A relatively "small" project I may do is porting the K1 player heads into K2. My first step will be seeing which heads Obsidian didn't remove from the game assets, and then go from there. On another note, I confirmed that I did lose all of my files for Echo of the Force (my previous WIP TC for KOTOR II)...except...I did apparently retain most of my notes. The downside is I have to redo everything from scratch. I'm slowly restarting it, but it may take some time to get back to where I was at before. Here's my first stab at recreating one of the NPC skins I had previously done. Anyways, until my next entry, may the Force be with you.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.