PredatoryKey360
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Everything posted by PredatoryKey360
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Main Droid Processing Unit??
PredatoryKey360 replied to PredatoryKey360's topic in M4-78 Enhancement Project
Okay. Cool. Back to my original problem though, I've checked every container in the Industrial Zone. The data processor wasn't in any of them, but I did end up finding it in something that wasn't exactly a container. Spoiler below in case someone else is looking: -
Main Droid Processing Unit??
PredatoryKey360 replied to PredatoryKey360's topic in M4-78 Enhancement Project
I'm currently in class, so I can't pop up a video, but I'll post a screenshot as soon as I get home. Or provide a link to the time mark in the video And thanks. Ill take a second look. Update: I have it time marked here. Should jump straight to 31:49 in the video. As the Female Exile goes down onto the platform leading to the Environmental Zone, there is a durasteel container in the bottom left (according to the mini-map screen, back right from Exile's perspective while entering the area) that cannot be selected. Quite odd considering it's the only one around. -
Main Droid Processing Unit??
PredatoryKey360 replied to PredatoryKey360's topic in M4-78 Enhancement Project
Ahhh..... Well then Ill just keep that save file for when the patch file comes out =) Ive literally looked everywhere. I could post screen shots showing that every canister has been emptied. I think it may be a bug or something, perhaps a mod conflict. Thus why I was wondering about the giveitem item number. You could PM me if you want. Now there is a canister leading into the Environmental Zone that I cannot access. Its there, but theres no option to select it.But it was like that in the walkthrough video as well. I tried watching through those videos, but I never saw which canister he got the processing unit out of -
So I'm trying to do the "Fixing Droids" quest in M4-78EP. Everything is going great, except for this pesky droid right outside of the Industrial Zone. I gave him a battery. I gave him a droid collar. But I cannot for the life of me find the Main droid processing unit he needs. I dont know if it glitched out, if I missed it somehow or whats going on. But Ive literally talked to every droid, and checked every container/dead body/busted droid. No luck. Tried both maintenance droids and the black market droid. No cigar. Is there an item number for this particular item or is this a "quest only" global uti file like the passport on Onderon is?? If there is an item number, what is it? Because I looked through the KSE Master Item List descriptions and saw absolutely nothing. Thanks!!
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Third Fight with Handmaiden not triggered at lvl18
PredatoryKey360 replied to PredatoryKey360's topic in TSLRCM
Not selecting that choice was the only way I could get all the way through the fights, so I assumed that was the case....Hmmmm... didnt mean to give incorrect conclusions -
Third Fight with Handmaiden not triggered at lvl18
PredatoryKey360 replied to PredatoryKey360's topic in TSLRCM
Bug work-around discovered by myself. After my second fight with the HM (and sometimes after only the first) the conversation line "You seem to be predicting my techniques" (or something similar) would pop up. This isn't supposed to happen until after your third fight with the HM. This is what I believe "broke" the sequence of events and thus kept me from proceeding to the next fight. I dont know if this is a TSLRCM bug or not, but none of my other mods effect anything about the Handmaiden as far as I am aware. To recap: DO NOT select the "predicting my techniques/moves" conversation line until after you have accomplished your third fight with the HM, otherwise it will bug. This thread can now be closed unless others would like to discuss and possibly find the root cause of this popping up too early. Thanks -
Visas Marr Events no longer triggered.....
PredatoryKey360 replied to PredatoryKey360's topic in TSLRCM
I actually ended up making a new game, and just transplanting my item list as was suggested above. But now I have a new problem. The third fight with the Handmaiden isn't triggering when I got to lvl 18 Making a new thread about it here: -
I have numerous mods, all TSLRCM compatible, installed. I initially had a problem with Visas not appearing b/c I modded my game with KSE. I made a new playthrough and did no mods through KSE other than to add items. Visas triggered with no problems. So thats been fixed. Now, the third fight with the handmaiden didnt trigger at lvl 18. I fought her twice, both times at lvl 14. Then I upped my level to 17, and added just enough experience where I was 50XP short of 18. Talked to Kreia and did the skill quest, then leveled up to 18 once I received the experience points. When I go to talk to handmaiden, she just tells me I'm not yet ready. Not sure what to do here.....About to try reloading a way earlier save and see if that helps or not. Doubt it will though knowing my luck..... Any numerics/booleans I can change to activate this third fight with Handmaiden so she can become a jedi? P.S.~ I did artificially increase my influence over everyone to 100 via KSE
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Visas Marr Events no longer triggered.....
PredatoryKey360 replied to PredatoryKey360's topic in TSLRCM
Sorry for the double-post, but an extra thought I had: I believe my trouble came not from increasing my level to 20 on Peragus, but adjusting my Light/Dark to "0" at Peragus at the same time instead of letting it go down naturally (my first time doing both at the same time so early in the game). IIRC, You must be both level 15, and also at least 3/4 either to the Light or Dark side for the movie sequence of Visas talking to Nihilus on the Ravager to trigger. Having it trigger at Peragus, before I ever even had the Ebon Hawk in my possession, may have been what broke the sequence and is keeping her from appearing on my ship. In any case, is there any particular numeric or boolean value that I can change to force the event of Visas Marr appearing on my ship to occur?? I put a LOT of effort into adding all the items to my inventory and having as many of each item as I wanted, and I would hate to have to redo another clean install and do all of this over again...... -
Visas Marr Events no longer triggered.....
PredatoryKey360 replied to PredatoryKey360's topic in TSLRCM
"Prepare yourselves.....an unbelievably long list is coming" These are listed in the order in which I installed them. All major ones came first, and then I did the rest alphabetically from my Mod Folder. ***Starting with a clean install on Windows 7 w/ 1.0B Update*** TSLRCM 1.8.2 M4-78EP TSL High Quality Music Patch Movement Animation Fix Ultimate Sound Mod Bao-Dur Jedi Robes Mod Bao-Dur's New Charged Armor Choose Mira-Hanharr Mod Coruscant High Resolution Skybox Coruscant Jedi Temple Self Attunement of PC Crystal Cyan Lightsaber Fix Darksword Melee Weapon Mod Darth Nihilus Animation Fix Droid Stat Enhancement Mod Extended Jedi Enclave Dialogue Handmaiden Style Undies Mod High Level Force Power 2.0 High Level Force Power 2.1 Improved Loading Screens Ithorian Death Sequence on Telos Kreia's Fall Movie Fix (Missing Hand) Multi-Stimulant Mod New Force Crush Sound No Force Power Restrictions Onderon Museum Upgrade Peragus Dead Body Reskin Realistic Nar Shadaa Skybox Remove Force Power Armor Restrictions Suvam Tan Merchant Mod Tomb of Azgath N'Dul Tomb of Azgath N'Dul 2.2 Workbench Upgrade Mod -
Visas Marr Events no longer triggered.....
PredatoryKey360 replied to PredatoryKey360's topic in TSLRCM
Thanks Hassat Hunter for the quick reply. Anyway to make this event trigger by changing the numerics or booleans via KSE or KTool? -
Hi, I have TSLRCM 1.8.2 and all accompanying mods that are compliant with it (its a long list) including the new M4-78EP mod. However, I am having an issue, one caused by own tinkering I believe. I have KSE, so when I first started the game, I decided to tinker and setup a "God-Mode" save file. I added all non-quest items (armor, weapons, etc), with 99 copies of each, added all feats, etc, and made my character a level 20 Jedi Guardian. I saved this file, then went back and changed my level back down to lvl 1 and started playing the game. However, in the small amount of time (literally right after it loaded) that I was lvl 20 on Peragus, the Visas Marr cutscene within the Ravager triggered, saying she was going to "seek me out." I have completed Telos, and have made it all the way to the next planet, and got to level 15. I am fully dark. I became a Sith Marauder. But still no fight scene with Visas yet where she boards my ship unexpectedly. Ive gone in and out of the ship, flown to different planets. Everything I can think of. So heres my question: Am I SOL and just going to have to start over, or can I change a numeric/boolean value with either KTool or KSE to trigger this event so that I can have Visas join my party? Thanks!! P.S.~ I never had the scene get triggered by adjusting my level at Peragus before, and I've done it several times. So my only conclusion is that adding the newest TSLRCM to the equation somehow allowed the scene to be triggered, even though I had not yet left Peragus. Thus why I'm posting it in this section.
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This worked! Thanks for the quick reply. Uninstalling and then reinstalling the mod fixed the quest problem. Still no text or pop-up dialogue on the bag or puddle of blood though. Was able to finish the quest with your directions though
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So Im pretty sure this is TSLRCM content, but I have no idea. I just know it wasn't in my vanilla game, at least I dont think so. So I get on Nar Shadaa, and in the area near Tien Tubb's shop, where theres seems to be a bar/hangout, I find a pool of blood. I also find a bag near that puddle of blood. While I can select both items, nothing happens when I do. There is also another item that I can pick up titled "lost datapad" that contains some sort of old key?? and a "high tech footlocker" containing another "nameless datapad" with a message about someone hiding items in the footlocker and trying to hide before the Exchange finds them and then it gets cut off mid message, as if that person was interrupted. Now, I have a black quest in my quest list. Its just a blank space, as if a quest should be there, but theres no name in the title box, and the "details" box to the right is completely empty. I did agoogle search and didn't find anything. Anyone know what I'm talking about or what it has to do with?
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Nee some help getting Tomb of Azgath N'Dul to work....some one please PM me
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Hate to ask a "will this be there" question. But will the glitch with HM be fixed? The one where you get an "Influence:Failure" When you ask her to talk about Atris, even though you have 100 influence?? And sorry if this is in the wrong place, but can't you get to the HK Factory in 1.7? Or is that something yall are doing with M4-78EP that goes with 1.8? Just wondering, b/c of both issues covered here Would greatly appreciate if someone could take the time (even though I know you're already busy as a bee) to see if those problems might be fixed with 1.8
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Anyway you could message me a link to that extra force powers mod if you have it?
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Thanks for the quick reply! I would definitely appreciate the easily installable part of that mod. lol. I have no problem going through 1.7 and then reinstalling 1.8. I think just all the changes involved with the vanilla version to 1.7 will amaze me And I figured as much about the droid planet mod. Once again, one of those things that Ill download and replace with M4-78EP on down the line along with 1.8
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Hey, new here. First, thanks to all who have contributed (and definitely HH for all the testing!) to making an improvement upon a game that I loved growing up. Second, just a couple of (maybe stupid) questions. 1. I noticed that the most current update (and perhaps before this one) disabled the glitch that allowed unlimited creatures to spawn when in the tomb on Korriban. Although I understand why you would disable it, I actually kinda liked having a separate save that I would use that to become all powerful and just blast through the game with ease just for the hell of it. Is there anyway that this "fix" could be disabled somehow without effecting the rest of the game? Perhaps by somehow modifying certain files a certain way? Maybe instructions could be given on how to do that if one so chose to before installing the update? I'm not super computer savvy, but I'm not naive enough either to believe it would be a simple task. But I would be very grateful if that option could be made available. 2. I just wanted to clarify: If I download 1.7 (or even 1.8 when available), will it include all other changes/fixes/restorations from previous versions? Or would I need to go back and install each version one by one? Also, I wasn't sure if the TSLRCM included the Droid planet, or if that was a separate mod I needed to get from filefront or something. Hope to hear from someone soon. Finally have a good PC to run this on (used to always use consoles) and I'm hyper-excited to run one of my all time favorite games in its intended glory. Definitely appreciating all you all do! (And have already done.)