Jump to content

Jims

Registered
  • Posts

    6
  • Joined

  • Last visited

Everything posted by Jims

  1. Yeah I've been running fresh saves each time (I've gotten really good at speedrunning Peragus), and have never used steam workshop. Thanks for the support though, I'll keep an eye on the mod and try again for 1.0 release. Well on a lark I bought and tried the GOG version and it works fine lol, no idea why steam version messed up
  2. I checked and there were no duplicates, I redownloaded and manually checked that those files were being overwritten: I tried downloading some older versions as well as the one on nexus but none of them seem to work. If you have any other ideas as to what I could do I'd appreciate it, otherwise I think I'll just give up for now.
  3. Unfortunately he is not there and it looks like it's still not installed correctly. If you have any more ideas where I could be going wrong let me know, otherwise I'll stop bothering you and just keep fiddling with it myself. I'll post back if I figure it out. Again, thanks for your help and your hard work on this cool mod.
  4. Did it again but this time there seems to be a few (hundred) more files copying over to the game folder, the only thing I did different was dragging the entire mod folder itself to the game folder, however this prevents it from merging the folder in the game folder: When I copy the contents of the folder and paste them into the game folder it copies over less files:Though now that is also a couple hundred files more than it was previously, so I'll give in a run through real quick and see if it works. The only thing I did differently here is dragging the mod folder contents over instead of copy/paste it. Is there somewhere on Telos I could check to see if it is running correctly? That way I don't have to play all the way up to Dantooine to check at the grove. In case it is helpful here is what my game folder looks like after dragging the mod files over:
  5. Unfortunately I am not using steam workshop or linux. I installed the mod by extracting all the files to the KOTOR 2 folder here: C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II and overwriting the files when prompted. I'll try dropping the mod folder itself into the game folder and see if that makes a difference. I appreciate the help and timely response!
  6. Hi, I've been trying to get this mod working but keep running into issues. I can visit all the new planets but quests there don't seem to be working, and all their entries are blank in the journal. For instance: I got 10 tach glands for the merchant on Kashyyk, but my only option when I speak to him is to say goodbye and end the conversation, or when going on the raid with the republic soldier on Coruscant I end up stuck in a republic ship with no way out and no prompt to start the mission from the NPCs. Additionally none of the new content for Dantooine, Korriban, or Nar Shadaa appears at all. In the case of Dantooine the barrier by the crystal cave is gone but there is no transition to the grove. I was wondering if you knew what might be going wrong? I only have TSLRCM, M4-78, and this mod installed. This mod looks really cool so I'd love to get it working if I can!
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.