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CatcheJagger

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Everything posted by CatcheJagger

  1. That worked perfectly! Thank you so much!
  2. Sorry, I probably should've been clearer in my wording! This is, in fact, what I meant.
  3. I did install the Hangar before Sleheyron, so I did this to see if anything changed. However, after a quick check, it seems that replacing the files does not change the outcome. I assume it probably just has to do with the fact that the Hangar mod never intended for you to load into the zone from the other side of that door in its new role where it's no longer a transition directly to the Ebon Hawk.
  4. Hey, currently a couple of hours into the mod and really enjoying it! I just want to report what seems to be a mod conflict with Yavin Station hangar. I honestly should've anticipated this, but I didn't realize that this mod would include a Yavin IV mission. Basically, when reloading into Yavin Station after completing the quest on the surface, the door to the hangar is closed, and there's no way to open it from the station side, trapping the player on the station with no way to leave. No expectation of a compatibility fix, just think it's worth reporting the conflict in case anyone is planning to use those mods together.
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