Hello everyone,
I'm trying to modify the opacity of some UI elements, mainly the item boxes where you can select and use powers, items, etc... during normal gameplay, since I am using Reshade and I would like them to be always at 100% opacity for my intended visual look. I have already edited both the normal and highlighted textures for the item boxes so that they have no transparent bits, but, when there's nothing in the box (no powers unlocked yet, no items available, no forms...) something seems to be lowering the opacity of the corresponding box through another mechanism, not a separate texture or (as far as I am able to tell) a parameter in the mipc_p.gui file. Am I missing something here? I guess it must be a script controlling this somehow, but I have no idea where I should start looking, there doesn't seem to be any dedicated UI scripts. Does anyone know? Any help would be appreciated!