Bespokey

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File Comments posted by Bespokey


  1. I kept a collection of all your past hilts. Are you still making lightsabers? Anything new in the works? DP gave us a great resource. A SWTOR lightsaber hilt replacement seems very fitting. I'm not a Modder someone with the expertise is better :)

    https://deadlystream.com/files/file/2750-swtor-saber-hilt-resource/


  2. It only happens with the reflections fix enabled.

    The in-game menu where you access character equipment for example. When you play movies or cutscenes either during playthrough or from the main menu screen it becomes visible in the background. When enabling all the features without the borderless windowed patch enabled the game is forced into windowed mode and I lose the full screen.  Just picture the yellowish metallic GUI emerging behind the cutscenes that play. I only wish to have fog fixes, color shift, and reflections fix without any changes to widescreen :) otherwise I would consider this mod essential. 

    image.thumb.png.b452e47bf7ac3141d8e1b7c1ed31ab54.png

  3. KOTOR 2 Community Patch

       71,048    40

    These 2 mods are not yet in the patch. I combed through the entire files they should be considered essential :)

    https://deadlystream.com/files/file/1141-jcs-supermodel-fix-for-k2/

    https://deadlystream.com/files/file/1362-get-a-grip-zeison-sha-armour-male-model-fix/

     

    • Like 1

  4.  I was just investigating the cause of brightness issues from saber hilts that I thought relevant to your own adjustments/or coincided. Bio ware rushed them during development not on par with most Star Wars games. Yeah so there's something within the mdl and mdx files that causes the renderer in those hilts to display things differently from Bespokey's perspective mainly. There actually all broken to a degree with ugly flat tops and rugged beam textures.

    Now with the high poly tin can mods if they were all equalized or fixed I could provide a very special blade texture to those.......  I wish I could bring more to those sabers.

    Thanks again for JC's and Jiiprah's insights :)  

    • Like 1

  5. Regarding cyan lightsaber glitch.

    EDIT: Those  w_lghtsbr_008 MDL and  w_lghtsbr_008 MDX files I dug out are from K2 restored content mod. Curiously though, what would they have changed in those files which causes the brightness issue? What do we enable to prevent broken textures? If we figure how than maybe we can officially fix the vanilla hilts for good :)  Jiiprah will you take a gander at those mdl and mdx files also? And thanks for updating. Your mods  is very awesome!


  6. I'm currently having a graphical error with vanilla_sabers_patched. Anybody else? Did few re-installations with no other mods added besides C3-FD_patcher_2.0

    which is gorgeous by the way :)

    I'm hoping the crazy34 version is ok.

    Thanks JC for your responses I think we agree on most things. I really appreciate your insight!

    I would love to see your version of crazy34 blade textures JC and I'm sure you can make something outstanding. I love lightsabers way too much. 

     

    K2_00001.png


  7.  I was looking around some other mod requests and found this oddity. Than I remembered an old reddit conversation too.

    https://deadlystream.com/topic/10981-attention-needed-major-bug-found-please-fix-the-lightsaber-brightness-glitch/

    https://www.reddit.com/r/kotor/comments/zh6n6f/proof_that_crystal_color_changes_lightsaber/

    Are you able to pinpoint the exact cause and provide a fix? Bio Ware should have used sabers from Jedi outcast or galaxies.

    Mystery cause?