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3 NeutralAbout Zantos_Endar
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Never had any bugs with these, they work as advertised. Pain is simple, but reliable. Good emergency button. Betrayal is a fun gimmick, but suffers from the same issue as Force Confusion: brainwashed enemies just stand there once the others are dead and you have to wait for the 'spell' to wear off before finishing them. The suicide and insanity effects are a very nice touch though. Hunger is perfect. Sith Lord is now worth it for that alone. It's not overpowered, but it is definitely as cool as it sounds. UNLIMITED POWER!!!
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- sith marauder
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- jal shey
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Making the game ease up on alignment requirements is essential, but two things hold this mod back for me, one major and one minor. 1. Copying into the override folder is not ideal for a mod of this scope. 2. More nitpicky, but in a vanilla run, one can reach Level 15, then immediately level up to 16 for a prestige class (if alignment requirements are met), thus gaining a whole level's worth of free XP. This is not possible as a grey Jedi.
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Wrapping up a run using Kolaris' slightly easier mod. This is the perfect balance for me. The base mod makes it nigh-impossible to max out every companion, forcing prioritization. That may be exactly what some people want, I see the appeal. But changing most dialogue increases to 4 points draws out your relationships longer while still making it possible to max everyone out. As l2daorch said, being forced to take Mira and Visas outside the Hawk is the best part of the mod, I discovered several lines from them I had never heard before. Visas only elaborates on her worldview in these scenes, and Mira actually has several wholly unique dialogues aside from the general "nice thing triggers the being nice dialogue" gains. Definitely staying in my override folder.
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- sith assassins
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Zantos_Endar started following AxC's Kavar's Extended Choices
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