genesis063

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About genesis063

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    Jedi Initiate

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  1. I disagree there is always a way to do it. Showing a bar script. Then filling out an example and says what is needed where. Also, they say you have to attach it to dialogue. You have to do it at some point. Why not record yourself doing it. Then people can follow along and change what they need to change.
  2. Written tutorials are all well and good. However, I am the type of person where a video showing the steps and tools would go a long way for me. Is there by chance a channel dedicated to videos of the tutorials on here? I tried searching on youtube but not many out there. If anyone could point me in the right direction if there is any that be great thanks. Trying to get back to doing a recruitment mod making a new npc. Sometimes when I see huge texts with everything it can freak me out lol. Thanks for all the amazing work you guys are great.
  3. genesis063

    PartySwap

    I'm just curious is this something possible to be used with custom companions? Mainly wondering if we could make something like this in Kotor one. So, we have an npc on the Ebon Hawke. Then once we want to change it over. We select the party member we want to replace with the other. Not sure if we have to many it'll crash the ship. Though since we get Gizka on the ship I don't think that'd be an issue. I believe there are two unused party slots you can mess with. The only issue I could see is if there is no way to call that data. I managed to place one of them in the world according to the editor so it could be possible. I think I'll experiment with placing them. There are so many companions I rather not replace though I have an idea for some. I may have to bite the bullet and replace Jolee though he is sometimes way too funny to replace.