ColbyJames43

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Blog Comments posted by ColbyJames43


  1. Well I do have an idea on a mod of when recruitable's are replaced but it may never work this is my opinion. 

    Lets say if in KOTOR II for example we where to have Recruitable Dustil Onasi a mod created by Princess Artemis whom states that if HK 47 is replaced in his spot he can still have him on the Hawk throught the game mod even though he won't be able to join your party, that' had me been thinking well what if in KOTOR games this could work if we have the recruitable Caleb Deming mod created in future, G0-T0 remains on the ship not as a playable character, 

    In KOTOR I however it did have he thinking but it's not possible my recruitable character Dak would be in Juhani's place but we can compare the stowaway character  Sasha ot Sulem whom remains through most of the game if not returned to Rundil ot Sulem then disapppears, but of course I been thinking if a extra person was added aboard the Ebon Hawk then it had me thinking could we add some characters who are non-playables, in the Communications Room been thinking of a non-playable character to be used their like someone as the Communications Officer or Secruity Officer, we have a second seat but I would think on one of the characters too, not sure about a 4th person for Main Hold since we get Juhani, Zaalbar, and T3-M4 in it, we see five seats in that room so not sure who to add for non-playble on their but maybe will see, and the Port Dormatory and Cargo Hold we would have to think who could be in that room but unknown if we would be able to add secondary Jedi, or a smuggler, or a scoundrel or soldier whatever, but be cool to add additional characters for Communications, Port Dormatory, Cargo Hold in three places, and a few in Main Hold. 

    But it be good or wonderful to add some characters in their 4 more non-playable characters who would walk about or we could talk to. :)