bbb18

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Everything posted by bbb18

  1. I'm glad that i was not the only one bothered with this and agree that this is something that should be changed, at least for immersion purposes 🙂 I'm actually surprised that this little minor detail escaped the TSLRCM and K2 Community Patch team's (i'm only mentioning this two, because i believe those are the utmost essential mods that people usually install to play this game), which makes me believe that maybe it's not so simple...
  2. Hello everyone!! I would like to make a mod request, if possible. Something that always bugged me, was when you are on Dxun (Mandalorian Camp), it actually looks like a camp! There are patrols, people training around the camp, etc. But after the surprise sith attack, when we return from onderon, except for Zuka that keeps doing his thing on the terminal, almost everyone else stops doing what they were doing before and just stand there (even when they say that kelborn made them train and put the camp to 100% lol). What i would like to request is, if it's possible to make the camp be the same as before, when we return from Onderon? For the exception of Kelborn position of course. Thanks! 🙂
  3. Thank you very much for the support Fair Strides 🙂 Will await patiently until it's fixed 😉
  4. Hello!! I know it's been a long while someone posted in this topic, but I'm playing this games again (heavily modded this time) and i was trying to download this tool from https://gitlab.com/kotorsge-team/kse/-/releases (the version here seems to be outdated), but every time i try to download the v3.3.8 (2019-12-12), the website gives me an XML error, with a code window saying something about "Access Denied"... I can only download v3.3.7e (2019-07-13). Is it a website error, or we are not supposed to download that version?
  5. Thank you very much for the commitment Sithspecter :) Really appreciate it! Will await for the fix then ;)
  6. I found a bug with the "Mandalorian Disintegrator and Ripper". The bolts shoots from the feet. Don't know if other blaster's suffer from this or not, since i didn't test ALL of them. I know there's a near to zero chance for this to be fixed (considering the time of release of this mod) and i don't have the programming knowledge to do it myself, but i thought i share this with everyone. Excellent mod nonetheless!