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Posts posted by N-DReW25
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what's the point when you can't play the game in 1080P?
There are going to be a good 1000 people downloading this and I'm confident some of them won't have a 1080P monitor and will probably play in a lower resolution like 720P so some people may still find a good use out of this.
By the way great skin Quanon I hope you release this as a big party pack.
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And he didn't change the command after Kaah himself reprogrammed M4-78 and "made friends" with him? That would not make sense. And it still doesn't explain why nobody talks about it afterwards.
I do believe M4-78 when he was reprogrammed forgot about the command entirely so that's why he didn't change it because he didn't know he just gave a kill command to every battle droid on M4-78
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Does this work for Kotor 1 also?
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I am not 100% sure but I am pretty sure the main AI M4-78 ordered all droids to kill Kaah right before he is reprogrammed. But I didn't make the mod so I can't be 100% sure.why in the world did Kaah get killed on the way to Ebon Hawk? Who are these random droids who shot him and why did they do that? This sequence - when he suffocates and then gets murdered - is happening right in front of player character getting out of the main behavior core, and literally nobody is concerned with what just happened. Neither your character nor anyone on this whole planet want to talk about this in any way. It just... happens, right after you become the new colonist and all the "reprogramming" stuff is no more, and then the story ends... or am I wrong and there is something else?
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btw Where were the many Bothans that died to bring us this information?
Rogue Bothan a Star Wars Chronicle Hitting cinemas December 15th 2018
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I mean, this is really excellent- but what's the point when you can't play the game in 1080P?
To play the game in 1080P and have your characters look high res at the same time for a better experience.
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I don't think this is what your looking for but is this what your looking for- http://deadlystream.com/forum/files/file/347-sions-arrival-at-peragus-high-resolution-movies/
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There's no Quarren in K1. It was added for TSL.
There is a quarren in K1 and as Revan21 said it is only seen once in your apartment on Taris but the one in K1 is a lite model and it uses the Bith sound set for it's voice because there is no Quarren sound sets for K1 and the model is just horrible compared to the detailed one used in TSL.
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Because the Republic had laws and banned several of the Cartel's actions such as slavery, trade of certain goods, trade rights, and tax evasion... yadda yadda. They are criminals and the Republic is a governing body with galactic force capable of ensuring stability and maintaining their laws. So it seems very appropriate that the subject of authority would be seen as the enemy of the Hutt Cartels as I'm sure the Repubic Senate, not to mention the jedi, were bad for business. Also Republic armor is a decent armor that is just as durable as most medium grade armor is. Therefore, practicing on them grants a level of realism to how much dmg their blasters can do and makes for a more enjoyable target than a poster or a non-colored suit of armor.
Well that makes alot of sense. I will assume they were bought off the black market or they were taken off fallen Republic Soldiers in combat with the Hutt's bounty hunters and enforcers.
Should have "Schutta!" spraypainted on or around the armor, just to show how their establishment feels about...the establishment..
The word "Scutta" would have to be written in the star wars language Aurebesh or in a Hutt language which probably won't mean anything to the common mod player since Aurebesh isn't a real language.
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Looks good, reminds me of the Trayus Academy for some reason.
Why is there a republic trooper target practise on Sleheyron, are you showing off the sith base or a hutt palace who hates the republic?
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that part at 3:55 was Hilarious.
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DERP DERP DERP!
PS: I'm not drunk
Well...I will never look at Carth or Zalbaar the same ever again.
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Were you a modder back on Lucas Forum?
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I also found an undiscovered piece of original music for download
Since that wasn't in Kotor 1's game files could that be used for a Kotor 2 TSL mod or can that still be considered as porting?
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Ahum, yes, that is part my mod. I made that one skin/ outfit and also the lightsabers included in that mod. Thank you
If you look on the bright side, I was stunned at how amazing mod was I forgot to read the readme
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Do you reckon you could do a Module Modder's Resource?
I'm guessing that Juhani outfit is your mod?
No- http://deadlystream.com/forum/files/file/351-juhani-catlike-head-mod/
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I feel like you made Zalbaar look like an 8-foot tall teddy bear, but keep trying and it should look alright.
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Now that has a permanent place in my override folder.
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The thing to me that makes the Carth wip looks horrible is the distinctive eye color and the fact that his ears and neck is a different color from his actual face.
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Well I found my old file, and I was able to quickly make a version that looks like that concept art.
I also updated the mdl file, because there were some uvw issues. They aren't very noticeable with the default texture, but it's much cleaner now for modded textures.
Are you going to be releasing those anytime soon?
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My new computer has that same exact problem you have though I find it best to turn grass off altogether. (But that bug we experience is ALOT better than the one that made the grass lag the game and go all over the place like my old computer had)
You might want to check this out though I doubt it will work- https://steamcommunity.com/app/32370/discussions/0/41973821366855313/
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If all you want is the existing K1 twilek_m03 texture variant, it already has an entry in K1's heads.2da. Just add a new appearance.2da row that uses a normalhead value of 67. If you want a new, custom, texture, then follow the below.
If you look in heads.2da, you'll see the model names in the heads column. The Twi'lek head models (in both games) are:
twilek_f twilek_f02 twilek_f03 twilek_f04
twilek_m twilek_m02 twilek_m03
With F designating female, and M male.
You'll need to extract the appropriate MDL and MDX from
BIFs -> models.bif -> Aurora Model
and
BIFs -> models.bif -> Aurora Model Extension
Note that you need to select the appropriate files and hit the Extract button, don't double click on them. That converts them to ASCII with MDLOps, but you want the original binary files.
Next you'll need to do some hex editing. I'm not going to provide a blow by blow account of how to do that here. The gist though is to choose a new model name and a new texture name with the same number of characters as the originals, rename the MDL/MDX files to your new filename, open the MDL in a hex editor and do a Find and Replace on the appropriate values. As is common with KOTOR models, these Twi'lek heads (with the exception of twilek_f/twilek_m) use the same name for both model and texture. So for example you could take twilek_m02 and replace all instances of that with something like twilek_m27 (whatever you want, as long as it is the same number of characters as the original). Create your texture with the same name. Then go through the 2DA editing process I outlined above to add your new entries.
Now you could say that this is the "proper" way to add custom head variants, and perhaps the only way for K1. But for TSL they added a new column to heads.2da called alttexture where you can specify an override texture. If you look at how they set up the vanilla Twi'lek heads, you can see that they just specified the first model (twilek_f/twilek_m) and then specified the variant texture (Twilek_f07, twilek_m04, etc.) in the alttexure column. So for TSL you can get away without hex editing.
I know this is out of the blue but can I please have an explanation like this for custom unique textures for the Republic Soldier Body Model or just body models in general?
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That skin is alright, Maybe touch up the hair a little and it will be a good mod.
I see you're Russian, so welcome another Slavic Deadlystreamer! I and the TSLRCM developer Zbyl2 is Polish, and Deadman is Russian.
I do believe the modder Cache71 is also Russian.
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SKIN:Quanons Bastila Shan Reskin
in Mod Releases
Posted
I followed this tutorial to get my 1080P-
Are you 100% sure your computer monitor is in 1080P and not something lower like 1320P or 720P because if it is I am sure its because of that.