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Posts posted by kyrie
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Oh no, I enjoy a good challenge thou cause it keeps my mind busy.
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Am I gonna regret taking this on HH?
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As you can see by the title I am working on making a new USM compatibility patch for TSLRCM. It will be work with M4-78EP before anyone asks. Thoughts, suggestions?
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The hardest part should be dialog editing
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I am tackling making a usm compatibilty patch that will work with TSLRCM and M4-78EP now
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ok let me know if you have any issues
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Did you install the mod yet? Any issues installing it with my fix?
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I thought about "passengers". Kreia tells you she boarded the Sith overrun Harbinger though(I checked the harbinger logs, they found the Sith warship and boarded it before the Ebon Hawk) She, of course, could be lying and in fact had reasons to.
Still it is probably just a bit more likely that she came with T3 (I have nothing to support it, except the fact that it makes it more likely that Sion is chasing the E.H.)
About the Exile's motivation for his return it could simply be that Carth called for him, and he had no other reasons. After all the Harbinger was sent for him, and it could explain why he didn't know the destination.
I don't have many ideas as to how Kreia regained the connection with the Force though. (do you think that happens before the game, or she's also using her link with the exile to heal herself?)
Atris leaked the info of the exile's return to the republic, she also setup her return. Didn't Atris get the Republic to send the Harbinger to pick up the exile? Kreia regained her connection to the force thru the exile the same way the exile got her companions to feel the force using her ability to form force bonds. It was part of the reason Kreia sought out the exile, other than to destroy the force
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It would be useful to have Remote tells influence back for TSLRCM 1.8. Also, Workbench crystal attunement doesn't work anymore, am I right? (don't rememeber choose hanharr or mira, never tried it, always thought it was great though since i prefer hanharr)
the workbench crystal attunement still works I used it my last playthrough with 1.8, haven't tried it with 1.8.1 yet. I have decided to tackle USM compatibility first before I tackle anything else, the remote tells influence should be compatible still afaik it's on this compatibility list (HH or SH might be able to answer this better than I thou), if not I may fix it when I get irritated with usm compatibility patch. Before anyone asks it will be compatible with M4-78EP, I will be getting what I need to make this happen.
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Sorry for double post but would anyone be interested in helping with this if I am in need?
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Also, doesn't seem to recall Kreia in the tutorial, which would make sense to be if they traveled before that.
So that leads me to believe it's not the Hawk. So either on the Harbinger (remember "passengers" going to "passenger"... what if that's not a typo or error in the dialogue at all, but Kreia at work), or the Sith Warship...
They show her laying on the floor of the hawk in the tutorial
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You're probably better off recreating the patch from scratch, no? If not, send Stoney a PM.
I probably will recreate from scratch but it would be nice to get an idea of how he got it to work.
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Statement: I believe the "culprit mod" to be the "Tomb of Azgath N'dul" mod (which, in turn, didn't install correctly at all, as the patcher aborted with errors during the transfer of *.lip files. It was at the bottom of the "compatibility list", however. I did copy all the files, so it remains to be seen, whether this mod actually worked). The author did state explicitly, that his mod changes the journal.jrl, and that it that the usage of the Merger tool is appropriate in case some other mod modified it beforehand. Silly me.
Query: And the torture scene happens after nailing three groups of HK's, correct?
I made a compatibility patch for the issue of tomb of azgath n'dul overwriting the global.jrl, it adds the entries now.
http://deadlystream.com/forum/files/file/254-fixed-changesini-for-dis-tomb-of-azgath/
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Will I have to get the original uncompiled scripts for the usm patch from stoney?
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I was afraid someone would ask for that, but I am willing to give it a shot. I may need, uncompiled tslrcm scripts. Does anyone have the uncompiled scripts for the first tslrcm compatibility patch?
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Can anyone think of any mods that they would like to be made compatible with tslrcm? I am trying to get some ideas, I have alot of time on my hands and would like to try to do this.
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Wasn't Sion onboard the sith ship that the Harbinger sent crew onto, thus enabling the assassins to sneak on board. HK-47 was dismantled before the events of TSL afaik seeing as his parts were scattered across the galaxy.
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ok will try again without.
Edit: The problem is now solved.
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I sent a pm to SH about it.
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download is active again with the file included
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Sorry to all who downloaded this, I am a dumbass and forgot to include my changes.ini file in the zip file. Once it gets approved again it will be all set. Once again I am extremely sorry for this.
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File Name: Fixed changes.ini for DI's Tomb of Azgath
File Submitter: kyrie
File Submitted: 03 Nov 2012
File Updated: 05 Nov 2012
File Category: Mods
TSLRCM Compatible: Yes
This will add the journal entries to global.jrl instead of replacing the global.jrl. I also fixed a typo for ia_class8_049.tga, in the original it was typed as ia_class8_042.tga. Just replace the changes.ini in the tslpatchdata folder in DI's mod with this file. DI's mod is required it can be downloaded here: My link
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What? Each droid has it's own unique voice? Damn should be that much cooler.
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SHHHHH.... I don't want Disney to think of that until I work at LucasFilm...
I know I would be very happy if they did this. A movie about to KotOR2 would probably get a PG-13 rating
USM Compatibility Patch
in Work In Progress
Posted
I am willing to put in the time and learn what needs to be done I just might need some tips from time to time
Edit: On a side note can you merge the start of the discussion about USM Patch with the tread I created in WIP?