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Everything posted by todevuch
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The original model of heavy armor from Canderous Ordo
todevuch replied to todevuch's topic in Mod Requests
Thanks, now I'll try) Everything began to work great, your advice helped, thank you very much))) -
Hello everyone!) I encountered such a problem on kotor 1. I tried the modification to replace a part of the original heavy armor. On Revan and the Carth Onasi, armor works normally, but Canderous seems to ignore it. On it, the model does not change to a new one, and new textures are superimposed accordingly, the result is not very nice. How to fix this? Tell me please, in advance, thank you) Checked, Canderous ignores all the changes of any armor. So it's not a substitute model. PMBHM.mdx PMBHM.mdl
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mod requests Problems with the mod: "Canderous' Mandalorian Clothes"
todevuch replied to todevuch's topic in Mod Requests
ebmar, Everything works fine, thank you))))) -
Good day (or night), all the world and good!) Many years ago I encountered a modification: Canderous' Mandalorian Clotheshttps://www.nexusmods.com/kotor/mods/374. I liked it from the very beginning, but I found out one problem with the operation. The fact is that in-game models of the Mandalorians have changed - they lost their head, most likely because the mod is based on the model of the Mandalorians. Since then, I have not been interested in fashion until now, because no one could answer the question, why did this happen? (or maybe I did not ask and missed the moment). Can I somehow fix it, or can not I? Much grateful, the mod itself is interesting, but with this problem it is not possible to use it. Thanks again) P_CandBB.mdx P_CandBB.mdl
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Disadvantages of Mandalore's armor (in-game without a helmet)
todevuch replied to todevuch's topic in Mod Requests
DarthParametric, Incredibly, you have succeeded, the model works flawlessly, I thank you from the bottom of my heart, you are a master of your business, success in your work and in life, thank you very much))))) -
Disadvantages of Mandalore's armor (in-game without a helmet)
todevuch replied to todevuch's topic in Mod Requests
The holes are corrected, thank you, but why that hole in the arm is not eliminated. -
Good afternoon. I noticed such a flaw in the in-game model of Mandalore's armor without a helmet, which we could see in the carved scene with the T3-M4. In some places, as we can see on the screen, the armor shines through. The Mandalore model with a helmet lacks these drawbacks, since there are oxygen hoses stretching from the armor to the helmet, however, nevertheless the clearance in the left hand is a clear flaw in the developers, which is explained simply - on the hologram armor (front view) in Mandalore (at the time scenes with t3-m4), these shortcomings are not visible, and therefore why there is something to fix it. However, this model can not be fully used with these shortcomings, it looks ugly behind (I use this model, (p_mandalorebd.mdl, p_mandalorebd.mdx), it replaces part of the heavy armor, but noticed a shortage recently), from here I had a question: advise please how remove these shortcomings, which programs to use? Much grateful.
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mod requests Porting Mandalor armor without a helmet from TSL to K1
todevuch replied to todevuch's topic in Mod Requests
Thank you, thanks again. Yes, from Russia, and who else from Russia, if not secret? -
mod requests Porting Mandalor armor without a helmet from TSL to K1
todevuch replied to todevuch's topic in Mod Requests
Many thanks eNoodles, everything turned out, everything works, successes to you in modding, all thanks) As they say in Russia: "without departing from the ticket office," let me ask, perhaps in the context of another topic, because the solution with your help is found, again thanks: 1) I noticed a long time ago that Canderous Ordo (in kotor 1) does not react to the change of the heavy armor model (seen in the screenshot), what do you think is caused by this? 2) I have reviewed everything, but I can not find a solution to why instead of the Mandalorian assault armor (white shade that normally works in kotor 2), when dressing, the whole model of the Mandalorian (blue) is obtained, how to eliminate it? Thank you very much!))) -
mod requests Porting Mandalor armor without a helmet from TSL to K1
todevuch replied to todevuch's topic in Mod Requests
DarthParametric, Can I please, in more detail, step by step, honestly, I am a little confused, what for and why. I dumped into the Kotor Tool (from kotor 1) s_female02.mdl and s_female02.mdx, downloaded mdledit and mdlops, poke it, but to no avail, it seems easy, but I'm having trouble which of the programs is better to use ?. I'm grateful for the paid time. -
Good day. Tell me please, How to port armor Mandalore model without a helmet: in-game name: p_mandalorebd.mdl and p_mandalorebd.mdx from kotor 2 to kotor? I really want to make a modification of the replacement part of the original heavy armor. For kotor 2 did, but for kotor does not work. Thank you very much in advance. p_mandalorebd.mdx p_mandalorebd.mdl P_MandB.tga