aleph01

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About aleph01

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    Jedi Initiate
  1. Any intention on doing this with TSL? Dantooine in particular annoys me because it looks so much different in TSL than in K1 - mountainous terrain vs plains.
  2. Hi all I just completed M4-78 1.2 (after having done 1.1 on an earlier play-through I think). It went better this time but I find my main gripe about the mod remains the same: pacing. There's a LOT of running around to find things or droids, then double back to a droid in order to open up the next area, rinse and repeat. For instance, I think the whole radiation sub-plot at the start is something of a waste. You run around, covering a lot of territory, in order to get rid of the radiation, so your PC can run around the same area immediately afterwards and do more fetching quests in the same area. It's tedious, and for me, it isn't fun gameplay. Now, one way to get around this would be to just remove the radiation subplot completely and have the Industrial Zone etc PC friendly from the get-go, thus saving 15/20 mins of running around. That would speed things up, certainly. OR have one of your droids do the most of the leg work for this mod, and rid the radiation towards the end, when the Environmental Zone can be accessed - this is where the player takes over the Exile and sees Vash. That's just my two cents, though.
  3. Ditto to the above re: Jolee and the cutscene bug. I have read elsewhere that a similar problem crops up because two mods are using kas24_jolee_01.dlg ; except that this mod doesn't contain that file, and it's not in my Override folder. Aside from that, can't say I've noticed any other major bugs, but I sorta rushed through Taris cos I hate it, lol