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View File Shem's Improved Malak Part of the... Title : Darth Malak - IMPROVED Author : Shem Date Released : 10/27/05 Description: Is Darth Malak just getting too easy? If think so, then this mod is for you. If Darth Malak is just right or still too hard, I would not download this mod yet. It's pretty easy to guess by the title of this mod that Darth Malak is going to be a tougher opponent. How I did it is your question. Well, here is your answer. Darth Malak in default has these stats (for those who didn't know). Strength 29 Dexterity 18 Constitution 23 Intelligence 15 Wisdom 15 Charisma 20 What I have done is add ten points to each of those stats. Darth Malak now has these stats Strength 39 Dexterity 28 Constitution 33 Intelligence 25 Wisdom 25 Charisma 30 I also made his lightsaber more deadly. Malak's lightsaber by damage by default is 2-16 energy damage. I changed that so now it's 42-56 energy damage. So be prepared. I also have given Malak new feats. Toughness Improved Toughness Master Toughness Still not enough for you? Malak now regenerates his life. He regenerates 20 of his vitality points every two seconds. If you are wondering if that is it, it isn't. Malak also has been given an extra 10 points to his Defense Bonus. Oh, and I also have given him an extra 10 points to his Attack Bonus. What I did something very simple. As some of you have found out, to get Darth Malak's lightsaber, you type in "giveitem g_w_lghtsbr06". However, when you fight Darth Malak on the Star Forge, his lightsaber is using a different tag. I simple modified the different tag to improve Darth Malak. These reason why I chose to modify his lightsaber stats instead of Malak's tag is because the tag used for Malak in the final duel is the same tag used on Deck 3 on the Star Forge. As some modders have found out that if you modify a person's tag and there is another in the same that has the same name, then if screws up one of the spawns in the game. Very Important: When you put in the mod, don't just open a save that has you on Deck 4, where you go and confront Malak on the Star Forge. Your current game CAN NOT be on the final duel, or the new modification will not take effect. You will have to go to a previous save that never has been on the final duel map. If your closest save is a long way away from Malak, and you really want to test it out right away, I would suggest you warp to Deck 4 of the Star Forge. To do that type "warp sta_m45ad" (without quotes). Comments : Comments, and feedback are always good. If you wish to tell me what you think, do it in the LucasForums at Taris Upper City Emporium. Instructions: Just put the .uti file in the Override directory folder and enjoy the new challenge from Darth Malak. Special Thanks: A big thanks to Sergio for his hard work to get PC Game Mods going again. We appreciate all you do. Submitter Sith Holocron Submitted 03/03/2020 Category Mods K1R Compatible No
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Version 1.0.0
367 downloads
Part of the... Title : Darth Malak - IMPROVED Author : Shem Date Released : 10/27/05 Description: Is Darth Malak just getting too easy? If think so, then this mod is for you. If Darth Malak is just right or still too hard, I would not download this mod yet. It's pretty easy to guess by the title of this mod that Darth Malak is going to be a tougher opponent. How I did it is your question. Well, here is your answer. Darth Malak in default has these stats (for those who didn't know). Strength 29 Dexterity 18 Constitution 23 Intelligence 15 Wisdom 15 Charisma 20 What I have done is add ten points to each of those stats. Darth Malak now has these stats Strength 39 Dexterity 28 Constitution 33 Intelligence 25 Wisdom 25 Charisma 30 I also made his lightsaber more deadly. Malak's lightsaber by damage by default is 2-16 energy damage. I changed that so now it's 42-56 energy damage. So be prepared. I also have given Malak new feats. Toughness Improved Toughness Master Toughness Still not enough for you? Malak now regenerates his life. He regenerates 20 of his vitality points every two seconds. If you are wondering if that is it, it isn't. Malak also has been given an extra 10 points to his Defense Bonus. Oh, and I also have given him an extra 10 points to his Attack Bonus. What I did something very simple. As some of you have found out, to get Darth Malak's lightsaber, you type in "giveitem g_w_lghtsbr06". However, when you fight Darth Malak on the Star Forge, his lightsaber is using a different tag. I simple modified the different tag to improve Darth Malak. These reason why I chose to modify his lightsaber stats instead of Malak's tag is because the tag used for Malak in the final duel is the same tag used on Deck 3 on the Star Forge. As some modders have found out that if you modify a person's tag and there is another in the same that has the same name, then if screws up one of the spawns in the game. Very Important: When you put in the mod, don't just open a save that has you on Deck 4, where you go and confront Malak on the Star Forge. Your current game CAN NOT be on the final duel, or the new modification will not take effect. You will have to go to a previous save that never has been on the final duel map. If your closest save is a long way away from Malak, and you really want to test it out right away, I would suggest you warp to Deck 4 of the Star Forge. To do that type "warp sta_m45ad" (without quotes). Comments : Comments, and feedback are always good. If you wish to tell me what you think, do it in the LucasForums at Taris Upper City Emporium. Instructions: Just put the .uti file in the Override directory folder and enjoy the new challenge from Darth Malak. Special Thanks: A big thanks to Sergio for his hard work to get PC Game Mods going again. We appreciate all you do. -
View File SEM - Super Enhanced Mod Main Mod's Original Review on Filefront: [spoiler[Let me start out by saying this mod is not for the faint of heart. If you're not an experienced player, and by experienced I mean you're insanely good at the game, you won't want to get this mod. Why? You'll die a miserable death, likely early on in the game. Now that I've completely scared everyone off, let's get to the nitty gritty bits of this mod. It's got a lot of changes, and veteran players should really enjoy them. I can't go over all of them, because there are too many plus Shem wants to leave you with some surprises (they're good surprises, by the way), so here's an overview: Lightsabers: The basic premise of a lightsaber is it is a beam of energy that curves back on itself to create a blade. Now how could a blade of pure energy be less powerful than a slab of metal? Shem wondered the same thing. Sabers have been enhanced to do more realistic amounts of damage, plus they will add a +10 modifier to your blaster deflect skill. Base damages for both games are around 40-50. OMG UNBALANCED! No, not at all. As I go along you'll see why it's not unbalanced. Blasters: How often does a stormtrooper take six blaster bolts before going down? Never! They're down on one shot usually, aren't they? Blaster fire is now beefed up to be deadly. This is a good thing and a bad thing. Bad thing - if you get shot, you're in trouble. Good thing - the same is true vice versa, plus that +10 modifier to blaster deflect will make you a lean mean blaster blocking machine, and if you deflect those bolts back at your enemies they're still beefed up and will make for a quick and easy kill. Armor: The idea that wearing a heavy set of armor will block you from using the Force is rediculous. The Force extends beyond such silly physical limitations, and Shem agreed with this as well. As a result, armor will not longer restrict you from using the Force, regardless of what it is. Tired of being 'Forced' to wear those Jedi robes when you'd rather be off galavanting across the dune sea in Calo Nord's armor? No problem. Armor also doesn't penalize your dexterity any more, although I'm not quite sure that's more realistic than the way it originally was. This mod makes several changes to pieces of Shem's older mods, so if you are prompted to overwrite any parts of any of Shem's other mods you may feel free to do so without hesitation. If you're a hardcore player I'd definitely recommend giving this mod a try. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. ~Inyri Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound. Addon's Original Review on Filefront: Malkior's Tweak pack (no Filefront review): An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work... Submitter Shem Submitted 11/05/2015 Category Mods TSLRCM Compatible
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1,245 downloads
Main Mod's Original Review on Filefront: [spoiler[Let me start out by saying this mod is not for the faint of heart. If you're not an experienced player, and by experienced I mean you're insanely good at the game, you won't want to get this mod. Why? You'll die a miserable death, likely early on in the game. Now that I've completely scared everyone off, let's get to the nitty gritty bits of this mod. It's got a lot of changes, and veteran players should really enjoy them. I can't go over all of them, because there are too many plus Shem wants to leave you with some surprises (they're good surprises, by the way), so here's an overview: Lightsabers: The basic premise of a lightsaber is it is a beam of energy that curves back on itself to create a blade. Now how could a blade of pure energy be less powerful than a slab of metal? Shem wondered the same thing. Sabers have been enhanced to do more realistic amounts of damage, plus they will add a +10 modifier to your blaster deflect skill. Base damages for both games are around 40-50. OMG UNBALANCED! No, not at all. As I go along you'll see why it's not unbalanced. Blasters: How often does a stormtrooper take six blaster bolts before going down? Never! They're down on one shot usually, aren't they? Blaster fire is now beefed up to be deadly. This is a good thing and a bad thing. Bad thing - if you get shot, you're in trouble. Good thing - the same is true vice versa, plus that +10 modifier to blaster deflect will make you a lean mean blaster blocking machine, and if you deflect those bolts back at your enemies they're still beefed up and will make for a quick and easy kill. Armor: The idea that wearing a heavy set of armor will block you from using the Force is rediculous. The Force extends beyond such silly physical limitations, and Shem agreed with this as well. As a result, armor will not longer restrict you from using the Force, regardless of what it is. Tired of being 'Forced' to wear those Jedi robes when you'd rather be off galavanting across the dune sea in Calo Nord's armor? No problem. Armor also doesn't penalize your dexterity any more, although I'm not quite sure that's more realistic than the way it originally was. This mod makes several changes to pieces of Shem's older mods, so if you are prompted to overwrite any parts of any of Shem's other mods you may feel free to do so without hesitation. If you're a hardcore player I'd definitely recommend giving this mod a try. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. ~Inyri Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound. Addon's Original Review on Filefront: Malkior's Tweak pack (no Filefront review): An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work... -
File Name: Darth Nihilus Robes File Submitter: Shem File Submitted: 05 Nov 2015 File Category: Mods TSLRCM Compatible: Yes Original Review on Filefront: Sith Lords are so cool, I love the way the game creators and movie directors make them. They are just so evil and awesome looking. A lot of them like Darth Sion, Darth Revan, and even Darth Vader (for the time that they created him in) had awesome looking clothing and were just SO immensely evil. That is the on thing the Jedi never had though, I mean they did look cool but not as cool as some of the Sith Lords. There also were other types of Sith Lords that just looked plain freaky; actually I should say there was one Sith Lord that took that part because really there was only one and that one Sith Lord was Darth Nihilus. He was just so freaky lookin� that he made you think he could beat you with one swipe of his saber, but we all know that is not true. Anyway though speaking of Darth Nihilus lets get into the review. To put it simple this mod that Shem made will let you get Darth Nihilus�s robes in game without having to type a long boring cheat or go through rigorous trials to get it. The robe will show up in the game twice, one on Korriban and once on Dxun. They both will be using a custom icon for these types of robes as an icon and both will have a Datapad which I don�t think will have anything to do with the mod. Needless to say though I am sure this will definitely be a preferred way to get these robes in game. I really have to say Shem this is a very simple but very awesome mod. So really good job. Now to all of you people out there just dying to get you hands on this one of a kind mod... enjoy. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. -SithRevan Click here to download this file
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2,788 downloads
Original Review on Filefront: Sith Lords are so cool, I love the way the game creators and movie directors make them. They are just so evil and awesome looking. A lot of them like Darth Sion, Darth Revan, and even Darth Vader (for the time that they created him in) had awesome looking clothing and were just SO immensely evil. That is the on thing the Jedi never had though, I mean they did look cool but not as cool as some of the Sith Lords. There also were other types of Sith Lords that just looked plain freaky; actually I should say there was one Sith Lord that took that part because really there was only one and that one Sith Lord was Darth Nihilus. He was just so freaky lookin� that he made you think he could beat you with one swipe of his saber, but we all know that is not true. Anyway though speaking of Darth Nihilus lets get into the review. To put it simple this mod that Shem made will let you get Darth Nihilus�s robes in game without having to type a long boring cheat or go through rigorous trials to get it. The robe will show up in the game twice, one on Korriban and once on Dxun. They both will be using a custom icon for these types of robes as an icon and both will have a Datapad which I don�t think will have anything to do with the mod. Needless to say though I am sure this will definitely be a preferred way to get these robes in game. I really have to say Shem this is a very simple but very awesome mod. So really good job. Now to all of you people out there just dying to get you hands on this one of a kind mod... enjoy. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. -SithRevan -
File Name: Prequel Sabers File Submitter: Shem File Submitted: 05 Nov 2015 File Category: Mods TSLRCM Compatible: Yes Original Review on Filefront: Here we have a mod that will add the various colour lightsabers to the game. They come in blue, red, green, and purple, white and also just for the people here who download here at kotor2files.com some bonus colours! Now I wont disclose what the new colours are, hehe you'll just have to see for yourself I find the colours to be very much like the ones in the movies, more-so episodes One, Two and Three. The only colour I don't like is the yellow colour. I feel it should be a bit brighter to further extentuate it's power. But none the less these are very well made and add more variation to the defaults. You have a nice eye for detail. Keep up the great work. - JediKilla Click here to download this file
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Version 2.0
1,229 downloads
Original Review on Filefront: Here we have a mod that will add the various colour lightsabers to the game. They come in blue, red, green, and purple, white and also just for the people here who download here at kotor2files.com some bonus colours! Now I wont disclose what the new colours are, hehe you'll just have to see for yourself I find the colours to be very much like the ones in the movies, more-so episodes One, Two and Three. The only colour I don't like is the yellow colour. I feel it should be a bit brighter to further extentuate it's power. But none the less these are very well made and add more variation to the defaults. You have a nice eye for detail. Keep up the great work. - JediKilla -
File Name: Exile's Atris-style Robes File Submitter: Shem File Submitted: 05 Nov 2015 File Category: Mods TSLRCM Compatible: Yes Original Review on Filefront: Before we get into the review, we should all give a big hand to mjpb3 and Oldflash for making these robes possible. Now you're wanting to know what I'm talking about, I'm sure. This mod gives a set of playable Atris-style robes for the female Exile. That's right! Those same robes Atris wears. Well, not the same. These robes, a Jedi and Sith version, are brown and black respectively. They also have some very nice stats, but there are quite a few of them so I won't list them here. Just take my word for it that they're handy stats to have. You will receive these robes in normal gameplay when Kreia joins your party. Shem uses his usual wit to come up with a great way to have these puppies drop into your inventory as soon as she joins your party by placing them in Kreia's shield slots. Since this is an incompatible item for that slot, they simply "fall off" right into your inventory! Is that ingenius or what? So yes, you will receive both of these robes, relatively early on, without needing to use cheats. "But I've already started a game!" you might say. That's where cheats or the KotOR savegame editor will come in handy. To use cheats, simply type "giveitem exilef1" for the Sith robes, or "giveitem exilef2" for the Jedi robes. Shem has also made this mod compatible with his own Prequel Style Robes mod. One last goodie is that there are two versions of this mod: one for black females and another for asian/caucasion females, so you won't have to worry about having caucasian hands if you play one of the black female characters! This mod is a must have, as is the original by mjpb3, so if you're looking to spice up your TSL experience for your female character I strongly recommend it. No sense in letting Atris have those cool robes to herself, is there? Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. ~Inyri Click here to download this file
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825 downloads
Original Review on Filefront: Before we get into the review, we should all give a big hand to mjpb3 and Oldflash for making these robes possible. Now you're wanting to know what I'm talking about, I'm sure. This mod gives a set of playable Atris-style robes for the female Exile. That's right! Those same robes Atris wears. Well, not the same. These robes, a Jedi and Sith version, are brown and black respectively. They also have some very nice stats, but there are quite a few of them so I won't list them here. Just take my word for it that they're handy stats to have. You will receive these robes in normal gameplay when Kreia joins your party. Shem uses his usual wit to come up with a great way to have these puppies drop into your inventory as soon as she joins your party by placing them in Kreia's shield slots. Since this is an incompatible item for that slot, they simply "fall off" right into your inventory! Is that ingenius or what? So yes, you will receive both of these robes, relatively early on, without needing to use cheats. "But I've already started a game!" you might say. That's where cheats or the KotOR savegame editor will come in handy. To use cheats, simply type "giveitem exilef1" for the Sith robes, or "giveitem exilef2" for the Jedi robes. Shem has also made this mod compatible with his own Prequel Style Robes mod. One last goodie is that there are two versions of this mod: one for black females and another for asian/caucasion females, so you won't have to worry about having caucasian hands if you play one of the black female characters! This mod is a must have, as is the original by mjpb3, so if you're looking to spice up your TSL experience for your female character I strongly recommend it. No sense in letting Atris have those cool robes to herself, is there? Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future. ~Inyri -
File Name: Prequel-style Robes File Submitter: Shem File Submitted: 05 Nov 2015 File Category: Mods TSLRCM Compatible: Yes Original Review on Filefront: Fans of the prequels should be happy with this very large set of prequel-inspired robes - 28 in all. There are various color combinations to choose from, and Shem has also gone as far as to include customized robes for each trainable (or Jedi) member of your party. Even Bao-Dur has a special "Jedi robe" (armor that acts as a robe, since he can not wear them). The robes have modified stats and come in a pretty wide variety of colors, though the colors seem restricted to something a Jedi might actually consider wearing. Sorry, no Hawaiian robes! Still asking yourself why you should download this mod? Each customized robe has some very good (but not unbalanced) stat bonuses and perks. They are-- Ha, you didn't think I was going to tell you, did you? Go play and find out for yourself! That's half the fun anyway . Just as a note, this is mod is best played starting from a new game if you want the greatest effect as quickly as possible with as few complications as possible. This also contains a fix for older versions for a bug concerning Bao Dur's robe. ~Inyri Click here to download this file
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804 downloads
Original Review on Filefront: Fans of the prequels should be happy with this very large set of prequel-inspired robes - 28 in all. There are various color combinations to choose from, and Shem has also gone as far as to include customized robes for each trainable (or Jedi) member of your party. Even Bao-Dur has a special "Jedi robe" (armor that acts as a robe, since he can not wear them). The robes have modified stats and come in a pretty wide variety of colors, though the colors seem restricted to something a Jedi might actually consider wearing. Sorry, no Hawaiian robes! Still asking yourself why you should download this mod? Each customized robe has some very good (but not unbalanced) stat bonuses and perks. They are-- Ha, you didn't think I was going to tell you, did you? Go play and find out for yourself! That's half the fun anyway . Just as a note, this is mod is best played starting from a new game if you want the greatest effect as quickly as possible with as few complications as possible. This also contains a fix for older versions for a bug concerning Bao Dur's robe. ~Inyri -
View File Sith Lord Armor Uploader Edit: The mod has been corrected/fixed as of 4/7/2017. I made the installer and only stopped halfway through originally, so I apologize. I never realized it wasn't done, not amongst the other 40+ I had been doing. Original Review on Filefront: Shem breaks out with these functional and elegant robes. Who else could make them look so good? In particular, Atton, M!Exile, Brianna, and Mical look smoking hot. (The all blue on Mikey? Yeah, fits with his hard to corrupt alignment). The chest plate through abdomen looks like it's made of light metal, giving it a look of functional armor. The arms and legs are given full movement with the bodysuit underneath, and an ornamental cape drops off the hips. Just add a lightsaber and watch as the other patrons of the cantina give you a wide berth and the best seats. Again, the only payment a fan writer or artist gets is the feedback, good or ill for their efforts. Suggestions as to improvements will allow them to make more and better mods in the future. -Allronix Submitter Shem Submitted 11/05/2015 Category Mods TSLRCM Compatible
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2,971 downloads
Uploader Edit: The mod has been corrected/fixed as of 4/7/2017. I made the installer and only stopped halfway through originally, so I apologize. I never realized it wasn't done, not amongst the other 40+ I had been doing. Original Review on Filefront: Shem breaks out with these functional and elegant robes. Who else could make them look so good? In particular, Atton, M!Exile, Brianna, and Mical look smoking hot. (The all blue on Mikey? Yeah, fits with his hard to corrupt alignment). The chest plate through abdomen looks like it's made of light metal, giving it a look of functional armor. The arms and legs are given full movement with the bodysuit underneath, and an ornamental cape drops off the hips. Just add a lightsaber and watch as the other patrons of the cantina give you a wide berth and the best seats. Again, the only payment a fan writer or artist gets is the feedback, good or ill for their efforts. Suggestions as to improvements will allow them to make more and better mods in the future. -Allronix -
File Name: Real Names + Addon File Submitter: Shem File Submitted: 05 Nov 2015 File Category: Mods TSLRCM Compatible: Yes Original Review on Filefront (Base mod): Personally I couldn't care less if the handmaidens name in the game is "handmaiden" or the Disciple is "Disciple" for that matter. But if your a total KOTOR2 freak you may want this JediKilla Original Review on Filefront (Addon): Now this is more like it. Not only did the author change the name but he made Canderous/Mandalore more powerful Sweet little mod. The first mod can be found here http://knightsoftheoldrepublic.filefront.com/file/Real_Names_Mod;43942 JediKilla Click here to download this file